Mercurial > sdl-ios-xcode
view src/main/arch.c @ 1177:e967ab22e6fd
SDL_GL_LoadLibrary() was returning 1, and not 0, to signify "success" on the
Quartz target...fixed this to match the documented behaviour.
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Sun, 20 Nov 2005 23:59:26 +0000 |
parents | 623b453a3219 |
children |
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/* This is needed for automake, so that it can build an empty archive */ int pointless_symbol_so_the_archive_doesnt_look_empty;