Mercurial > sdl-ios-xcode
view src/video/fbcon/SDL_fbmatrox.c @ 91:e85e03f195b4
From: "Markus F.X.J. Oberhumer"
Subject: SDL CVS patches
below you will find some small patches against the
current SDL CVS.
It adresses these things:
1) Use "&" instead of "%" in some cases. For negative
signed integers (x % 8) is not always (x & 7),
and the compiler can produce slightly faster
code when using "&" here.
2) Some const issues.
author | Sam Lantinga <slouken@lokigames.com> |
---|---|
date | Sat, 07 Jul 2001 20:20:17 +0000 |
parents | 3dc008dc229d |
children | 63ec24e0575f |
line wrap: on
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997, 1998, 1999, 2000, 2001 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga slouken@devolution.com */ #ifdef SAVE_RCSID static char rcsid = "@(#) $Id$"; #endif #include "SDL_types.h" #include "SDL_video.h" #include "SDL_blit.h" #include "SDL_fbmatrox.h" #include "matrox_mmio.h" static int LockHWSurface(_THIS, SDL_Surface *surface) { if ( surface == SDL_VideoSurface ) { mga_waitidle(); } return(0); } static void UnlockHWSurface(_THIS, SDL_Surface *surface) { return; } /* Wait for vertical retrace - taken from the XFree86 Matrox driver */ static void WaitVBL(_THIS) { int count; /* find start of retrace */ mga_waitidle(); while ( (mga_in8(0x1FDA) & 0x08) ) ; while ( !(mga_in8(0x1FDA) & 0x08) ) ; /* wait until we're past the start */ count = mga_in32(0x1E20) + 2; while ( mga_in32(0x1E20) < count ) ; } /* Sets video mem colorkey and accelerated blit function */ static int SetHWColorKey(_THIS, SDL_Surface *surface, Uint32 key) { return(0); } /* Sets per surface hardware alpha value */ #if 0 static int SetHWAlpha(_THIS, SDL_Surface *surface, Uint8 value) { return(0); } #endif static int FillHWRect(_THIS, SDL_Surface *dst, SDL_Rect *rect, Uint32 color) { int dstX, dstY; Uint32 fxbndry; Uint32 ydstlen; Uint32 fillop; switch (dst->format->BytesPerPixel) { case 1: color |= (color<<8); case 2: color |= (color<<16); break; } /* Set up the X/Y base coordinates */ dstX = 0; dstY = ((char *)dst->pixels - mapped_mem) / SDL_VideoSurface->pitch; /* Adjust for the current rectangle */ dstX += rect->x; dstY += rect->y; /* Set up the X boundaries */ fxbndry = (dstX | ((dstX+rect->w) << 16)); /* Set up the Y boundaries */ ydstlen = (rect->h | (dstY << 16)); #if 0 /* This old way doesn't work on the Matrox G450 */ /* Set up for color fill operation */ fillop = MGADWG_TRAP | MGADWG_SOLID | MGADWG_ARZERO | MGADWG_SGNZERO | MGADWG_SHIFTZERO | MGADWG_BFCOL | MGADWG_BLK; /* Execute the operations! */ mga_wait(4); mga_out32(MGAREG_FCOL, color); mga_out32(MGAREG_FXBNDRY, fxbndry); mga_out32(MGAREG_YDSTLEN, ydstlen); mga_out32(MGAREG_DWGCTL + MGAREG_EXEC, fillop); #else /* Set up for color fill operation */ fillop = MGADWG_TRAP | MGADWG_SOLID | MGADWG_ARZERO | MGADWG_SGNZERO | MGADWG_SHIFTZERO; /* Execute the operations! */ mga_wait(5); mga_out32(MGAREG_DWGCTL, fillop | MGADWG_REPLACE); mga_out32(MGAREG_FCOL, color); mga_out32(MGAREG_FXBNDRY, fxbndry); mga_out32(MGAREG_YDSTLEN + MGAREG_EXEC, ydstlen); #endif return(0); } static int HWAccelBlit(SDL_Surface *src, SDL_Rect *srcrect, SDL_Surface *dst, SDL_Rect *dstrect) { SDL_VideoDevice *this; int bpp; int srcX, srcY; int dstX, dstY; Uint32 sign; Uint32 sstart, sstop; int sskip; Uint32 blitop; /* FIXME: For now, only blit to display surface */ if ( dst->pitch != SDL_VideoSurface->pitch ) { return(src->map->sw_blit(src, srcrect, dst, dstrect)); } /* Calculate source and destination base coordinates (in pixels) */ this = current_video; srcX= 0; /* FIXME: Calculate this from memory offset */ srcY = ((char *)src->pixels - mapped_mem) / SDL_VideoSurface->pitch; dstX = 0; /* FIXME: Calculate this from memory offset */ dstY = ((char *)dst->pixels - mapped_mem) / SDL_VideoSurface->pitch; /* Adjust for the current blit rectangles */ srcX += srcrect->x; srcY += srcrect->y; dstX += dstrect->x; dstY += dstrect->y; /* Set up the blit direction (sign) flags */ sign = 0; if ( srcX < dstX ) { sign |= 1; } if ( srcY < dstY ) { sign |= 4; } /* Set up the blit source row start, end, and skip (in pixels) */ bpp = src->format->BytesPerPixel; sstop = sstart = ((srcY * SDL_VideoSurface->pitch)/bpp) + srcX; if ( srcX < dstX ) { sstart += (dstrect->w - 1); } else { sstop += (dstrect->w - 1); } sskip = src->pitch/bpp; if ( srcY < dstY ) { sskip = -sskip; } /* Set up the blit operation */ if ( (src->flags & SDL_SRCCOLORKEY) == SDL_SRCCOLORKEY ) { Uint32 colorkey; blitop = MGADWG_BFCOL | MGADWG_BITBLT | MGADWG_SHIFTZERO | MGADWG_RSTR | (0x0C << 16) | MGADWG_TRANSC; colorkey = src->format->colorkey; switch (dst->format->BytesPerPixel) { case 1: colorkey |= (colorkey<<8); case 2: colorkey |= (colorkey<<16); break; } mga_wait(2); mga_out32(MGAREG_FCOL, colorkey); mga_out32(MGAREG_BCOL, 0xFFFFFFFF); } else { blitop = MGADWG_BFCOL | MGADWG_BITBLT | MGADWG_SHIFTZERO | MGADWG_RSTR | (0x0C << 16); } mga_wait(7); mga_out32(MGAREG_SGN, sign); mga_out32(MGAREG_AR3, sstart); mga_out32(MGAREG_AR0, sstop); mga_out32(MGAREG_AR5, sskip); mga_out32(MGAREG_FXBNDRY, (dstX | ((dstX + dstrect->w-1) << 16))); mga_out32(MGAREG_YDSTLEN, (dstY << 16) | dstrect->h); mga_out32(MGAREG_DWGCTL + MGAREG_EXEC, blitop); return(0); } static int CheckHWBlit(_THIS, SDL_Surface *src, SDL_Surface *dst) { int accelerated; /* Set initial acceleration on */ src->flags |= SDL_HWACCEL; /* Set the surface attributes */ if ( (src->flags & SDL_SRCALPHA) == SDL_SRCALPHA ) { if ( ! this->info.blit_hw_A ) { src->flags &= ~SDL_HWACCEL; } } if ( (src->flags & SDL_SRCCOLORKEY) == SDL_SRCCOLORKEY ) { if ( ! this->info.blit_hw_CC ) { src->flags &= ~SDL_HWACCEL; } } /* Check to see if final surface blit is accelerated */ accelerated = !!(src->flags & SDL_HWACCEL); if ( accelerated ) { src->map->hw_blit = HWAccelBlit; } return(accelerated); } void FB_MatroxAccel(_THIS, __u32 card) { /* We have hardware accelerated surface functions */ this->CheckHWBlit = CheckHWBlit; this->LockHWSurface = LockHWSurface; this->UnlockHWSurface = UnlockHWSurface; wait_vbl = WaitVBL; /* The Matrox has an accelerated color fill */ this->info.blit_fill = 1; this->FillHWRect = FillHWRect; /* The Matrox has accelerated normal and colorkey blits. */ this->info.blit_hw = 1; /* The Millenium I appears to do the colorkey test a word at a time, and the transparency is intverted. (?) */ if ( card != FB_ACCEL_MATROX_MGA2064W ) { this->info.blit_hw_CC = 1; this->SetHWColorKey = SetHWColorKey; } #if 0 /* Not yet implemented? */ /* The Matrox G200/G400 has an accelerated alpha blit */ if ( (card == FB_ACCEL_MATROX_MGAG200) || (card == FB_ACCEL_MATROX_MGAG400) ) { this->info.blit_hw_A = 1; this->SetHWAlpha = SetHWAlpha; } #endif }