Mercurial > sdl-ios-xcode
view src/video/x11/SDL_x11window.c @ 2721:e82a0e3e9b0e
Date: Sun, 20 Jul 2008 22:34:37 +0200
From: Couriersud
Subject: Updated DirectFB driver for SDL1.3
please find attached a patch for an updated directfb driver for SDL1.3.
It does now
- properly supported the new input api.
- send unicode text events
- support directfb windows
- support multiple screens
- support hardware YUV scaling for the first YUV texture created.
- support hardware scaling for textures.
- properly interpret streaming access
- support software opengl if one manages to install the mesa directfb
driver (broken/not broken in mesa svn)
Within bugzilla (http://bugzilla.libsdl.org/show_bug.cgi?id=603) there
is another patch which fixes a crash due to GL context creation.
Kind regards,
couriersud
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Tue, 26 Aug 2008 02:32:45 +0000 |
parents | abacf2555bb4 |
children | 6ce6d56b63bf |
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line source
/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2006 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ #include "SDL_config.h" #include "SDL_syswm.h" #include "../SDL_sysvideo.h" #include "../../events/SDL_keyboard_c.h" #include "SDL_x11video.h" #include "../Xext/extensions/StdCmap.h" static int SetupWindowData(_THIS, SDL_Window * window, Window w, BOOL created) { SDL_VideoData *videodata = (SDL_VideoData *) _this->driverdata; SDL_WindowData *data; int numwindows = videodata->numwindows; int windowlistlength = videodata->windowlistlength; SDL_WindowData **windowlist = videodata->windowlist; int index; /* Allocate the window data */ data = (SDL_WindowData *) SDL_calloc(1, sizeof(*data)); if (!data) { SDL_OutOfMemory(); return -1; } data->windowID = window->id; data->window = w; #ifdef X_HAVE_UTF8_STRING if (SDL_X11_HAVE_UTF8) { data->ic = pXCreateIC(videodata->im, XNClientWindow, w, XNFocusWindow, w, XNInputStyle, XIMPreeditNothing | XIMStatusNothing, XNResourceName, videodata->classname, XNResourceClass, videodata->classname, NULL); } #endif data->created = created; data->videodata = videodata; /* Associate the data with the window */ if (numwindows < windowlistlength) { windowlist[numwindows] = data; videodata->numwindows++; } else { windowlist = (SDL_WindowData **) SDL_realloc(windowlist, (numwindows + 1) * sizeof(*windowlist)); if (!windowlist) { SDL_OutOfMemory(); SDL_free(data); return -1; } windowlist[numwindows] = data; videodata->numwindows++; videodata->windowlistlength++; videodata->windowlist = windowlist; } /* Fill in the SDL window with the window data */ { XWindowAttributes attrib; XGetWindowAttributes(data->videodata->display, w, &attrib); window->x = attrib.x; window->y = attrib.y; window->w = attrib.width; window->h = attrib.height; if (attrib.map_state != IsUnmapped) { window->flags |= SDL_WINDOW_SHOWN; } else { window->flags &= ~SDL_WINDOW_SHOWN; } } /* FIXME: How can I tell? { DWORD style = GetWindowLong(hwnd, GWL_STYLE); if (style & WS_VISIBLE) { if (style & (WS_BORDER | WS_THICKFRAME)) { window->flags &= ~SDL_WINDOW_BORDERLESS; } else { window->flags |= SDL_WINDOW_BORDERLESS; } if (style & WS_THICKFRAME) { window->flags |= SDL_WINDOW_RESIZABLE; } else { window->flags &= ~SDL_WINDOW_RESIZABLE; } if (style & WS_MAXIMIZE) { window->flags |= SDL_WINDOW_MAXIMIZED; } else { window->flags &= ~SDL_WINDOW_MAXIMIZED; } if (style & WS_MINIMIZE) { window->flags |= SDL_WINDOW_MINIMIZED; } else { window->flags &= ~SDL_WINDOW_MINIMIZED; } } if (GetFocus() == hwnd) { int index = data->videodata->keyboard; window->flags |= SDL_WINDOW_INPUT_FOCUS; SDL_SetKeyboardFocus(index, data->windowID); if (window->flags & SDL_WINDOW_INPUT_GRABBED) { RECT rect; GetClientRect(hwnd, &rect); ClientToScreen(hwnd, (LPPOINT) & rect); ClientToScreen(hwnd, (LPPOINT) & rect + 1); ClipCursor(&rect); } } */ /* All done! */ window->driverdata = data; return 0; } int X11_CreateWindow(_THIS, SDL_Window * window) { SDL_VideoData *data = (SDL_VideoData *) _this->driverdata; SDL_DisplayData *displaydata = (SDL_DisplayData *) SDL_GetDisplayFromWindow(window)->driverdata; Visual *visual; int depth; XSetWindowAttributes xattr; int x, y; Window w; XSizeHints *sizehints; XWMHints *wmhints; XClassHint *classhints; extern XEventClass SDL_XEvents[]; extern int SDL_NumOfXEvents; #if SDL_VIDEO_DRIVER_X11_XINERAMA /* FIXME if ( use_xinerama ) { x = xinerama_info.x_org; y = xinerama_info.y_org; } */ #endif #ifdef SDL_VIDEO_OPENGL_GLX if (window->flags & SDL_WINDOW_OPENGL) { XVisualInfo *vinfo; if (X11_GL_Initialize(_this) < 0) { return -1; } vinfo = X11_GL_GetVisual(_this, data->display, displaydata->screen); if (!vinfo) { return -1; } visual = vinfo->visual; depth = vinfo->depth; XFree(vinfo); } else #endif { visual = displaydata->visual; depth = displaydata->depth; } if (window->flags & SDL_WINDOW_FULLSCREEN) { xattr.override_redirect = True; } else { xattr.override_redirect = False; } xattr.background_pixel = 0; xattr.border_pixel = 0; if (visual->class == DirectColor || visual->class == PseudoColor) { int nmaps; XStandardColormap cmap; XStandardColormap *stdmaps; XColor *colorcells; Colormap colormap; Bool found = False; int i; int ncolors; int rmax, gmax, bmax; int rmul, gmul, bmul; if (colormap = X11_LookupColormap(data->display, displaydata->screen, visual->visualid)) { xattr.colormap = colormap; } else { /* check to see if the colormap we need already exists */ if (0 != XGetRGBColormaps(data->display, RootWindow(data->display, displaydata->screen), &stdmaps, &nmaps, XA_RGB_BEST_MAP)) { for (i = 0; i < nmaps; i++) { if (stdmaps[i].visualid == visual->visualid) { SDL_memcpy(&cmap, &stdmaps[i], sizeof(XStandardColormap)); found = True; break; } } XFree(stdmaps); } /* it doesn't exist, so create it */ if (!found) { int max = visual->map_entries - 1; stdmaps = XmuStandardColormap(data->display, displaydata->screen, visual->visualid, depth, XA_RGB_BEST_MAP, None, max, max, max); if (NULL == stdmaps || stdmaps->visualid != visual->visualid) { SDL_SetError ("Couldn't create window:XA_RGB_BEST_MAP not found and could not be created"); return -1; } SDL_memcpy(&cmap, stdmaps, sizeof(XStandardColormap)); XFree(stdmaps); } /* OK, we have the best color map, now copy it for use by the program */ colorcells = SDL_malloc(visual->map_entries * sizeof(XColor)); if (NULL == colorcells) { SDL_SetError("out of memory in X11_CreateWindow"); return -1; } ncolors = visual->map_entries; rmax = cmap.red_max + 1; gmax = cmap.blue_max + 1; bmax = cmap.green_max + 1; rmul = cmap.red_mult; gmul = cmap.blue_mult; bmul = cmap.green_mult; /* build the color table pixel values */ for (i = 0; i < ncolors; i++) { Uint32 red = (rmax * i) / ncolors; Uint32 green = (gmax * i) / ncolors; Uint32 blue = (bmax * i) / ncolors; colorcells[i].pixel = (red * rmul) | (green * gmul) | (blue * bmul); } XQueryColors(data->display, cmap.colormap, colorcells, ncolors); colormap = XCreateColormap(data->display, RootWindow(data->display, displaydata->screen), visual, AllocAll); XStoreColors(data->display, colormap, colorcells, ncolors); SDL_free(colorcells); xattr.colormap = colormap; X11_TrackColormap(data->display, displaydata->screen, colormap, &cmap, visual); } } else { xattr.colormap = XCreateColormap(data->display, RootWindow(data->display, displaydata->screen), visual, AllocNone); } if (window->x == SDL_WINDOWPOS_CENTERED) { x = (DisplayWidth(data->display, displaydata->screen) - window->w) / 2; } else if (window->x == SDL_WINDOWPOS_UNDEFINED) { x = 0; } else { x = window->x; } if (window->y == SDL_WINDOWPOS_CENTERED) { y = (DisplayHeight(data->display, displaydata->screen) - window->h) / 2; } else if (window->y == SDL_WINDOWPOS_UNDEFINED) { y = 0; } else { y = window->y; } w = XCreateWindow(data->display, RootWindow(data->display, displaydata->screen), x, y, window->w, window->h, 0, depth, InputOutput, visual, (CWOverrideRedirect | CWBackPixel | CWBorderPixel | CWColormap), &xattr); if (!w) { #ifdef SDL_VIDEO_OPENGL_GLX if (window->flags & SDL_WINDOW_OPENGL) { X11_GL_Shutdown(_this); } #endif SDL_SetError("Couldn't create window"); return -1; } sizehints = XAllocSizeHints(); if (sizehints) { if (window->flags & SDL_WINDOW_RESIZABLE) { sizehints->min_width = 32; sizehints->min_height = 32; sizehints->max_height = 4096; sizehints->max_width = 4096; } else { sizehints->min_width = sizehints->max_width = window->w; sizehints->min_height = sizehints->max_height = window->h; } sizehints->flags = PMaxSize | PMinSize; if (!(window->flags & SDL_WINDOW_FULLSCREEN) && window->x != SDL_WINDOWPOS_UNDEFINED && window->y != SDL_WINDOWPOS_UNDEFINED) { sizehints->x = x; sizehints->y = y; sizehints->flags |= USPosition; } XSetWMNormalHints(data->display, w, sizehints); XFree(sizehints); } if (window->flags & SDL_WINDOW_BORDERLESS) { SDL_bool set; Atom WM_HINTS; /* We haven't modified the window manager hints yet */ set = SDL_FALSE; /* First try to set MWM hints */ WM_HINTS = XInternAtom(data->display, "_MOTIF_WM_HINTS", True); if (WM_HINTS != None) { /* Hints used by Motif compliant window managers */ struct { unsigned long flags; unsigned long functions; unsigned long decorations; long input_mode; unsigned long status; } MWMHints = { (1L << 1), 0, 0, 0, 0}; XChangeProperty(data->display, w, WM_HINTS, WM_HINTS, 32, PropModeReplace, (unsigned char *) &MWMHints, sizeof(MWMHints) / sizeof(long)); set = SDL_TRUE; } /* Now try to set KWM hints */ WM_HINTS = XInternAtom(data->display, "KWM_WIN_DECORATION", True); if (WM_HINTS != None) { long KWMHints = 0; XChangeProperty(data->display, w, WM_HINTS, WM_HINTS, 32, PropModeReplace, (unsigned char *) &KWMHints, sizeof(KWMHints) / sizeof(long)); set = SDL_TRUE; } /* Now try to set GNOME hints */ WM_HINTS = XInternAtom(data->display, "_WIN_HINTS", True); if (WM_HINTS != None) { long GNOMEHints = 0; XChangeProperty(data->display, w, WM_HINTS, WM_HINTS, 32, PropModeReplace, (unsigned char *) &GNOMEHints, sizeof(GNOMEHints) / sizeof(long)); set = SDL_TRUE; } /* Finally set the transient hints if necessary */ if (!set) { XSetTransientForHint(data->display, w, RootWindow(data->display, displaydata->screen)); } } else { SDL_bool set; Atom WM_HINTS; /* We haven't modified the window manager hints yet */ set = SDL_FALSE; /* First try to unset MWM hints */ WM_HINTS = XInternAtom(data->display, "_MOTIF_WM_HINTS", True); if (WM_HINTS != None) { XDeleteProperty(data->display, w, WM_HINTS); set = SDL_TRUE; } /* Now try to unset KWM hints */ WM_HINTS = XInternAtom(data->display, "KWM_WIN_DECORATION", True); if (WM_HINTS != None) { XDeleteProperty(data->display, w, WM_HINTS); set = SDL_TRUE; } /* Now try to unset GNOME hints */ WM_HINTS = XInternAtom(data->display, "_WIN_HINTS", True); if (WM_HINTS != None) { XDeleteProperty(data->display, w, WM_HINTS); set = SDL_TRUE; } /* Finally unset the transient hints if necessary */ if (!set) { /* NOTE: Does this work? */ XSetTransientForHint(data->display, w, None); } } /* Tell KDE to keep fullscreen windows on top */ if (window->flags & SDL_WINDOW_FULLSCREEN) { XEvent ev; long mask; SDL_zero(ev); ev.xclient.type = ClientMessage; ev.xclient.window = RootWindow(data->display, displaydata->screen); ev.xclient.message_type = XInternAtom(data->display, "KWM_KEEP_ON_TOP", False); ev.xclient.format = 32; ev.xclient.data.l[0] = w; ev.xclient.data.l[1] = CurrentTime; XSendEvent(data->display, RootWindow(data->display, displaydata->screen), False, SubstructureRedirectMask, &ev); } /* Set the input hints so we get keyboard input */ wmhints = XAllocWMHints(); if (wmhints) { wmhints->input = True; wmhints->flags = InputHint; XSetWMHints(data->display, w, wmhints); XFree(wmhints); } /* Set the class hints so we can get an icon (AfterStep) */ classhints = XAllocClassHint(); if (classhints != NULL) { classhints->res_name = data->classname; classhints->res_class = data->classname; XSetClassHint(data->display, w, classhints); XFree(classhints); } /* Allow the window to be deleted by the window manager */ XSetWMProtocols(data->display, w, &data->WM_DELETE_WINDOW, 1); if (SetupWindowData(_this, window, w, SDL_TRUE) < 0) { #ifdef SDL_VIDEO_OPENGL_GLX if (window->flags & SDL_WINDOW_OPENGL) { X11_GL_Shutdown(_this); } #endif XDestroyWindow(data->display, w); return -1; } #ifdef X_HAVE_UTF8_STRING { Uint32 fevent = 0; pXGetICValues(((SDL_WindowData *) window->driverdata)->ic, XNFilterEvents, &fevent, NULL); XSelectInput(data->display, w, (FocusChangeMask | EnterWindowMask | LeaveWindowMask | ExposureMask | ButtonPressMask | ButtonReleaseMask | PointerMotionMask | KeyPressMask | KeyReleaseMask | PropertyChangeMask | StructureNotifyMask | KeymapStateMask | fevent)); } #else { XSelectInput(data->display, w, (FocusChangeMask | EnterWindowMask | LeaveWindowMask | ExposureMask | ButtonPressMask | ButtonReleaseMask | PointerMotionMask | KeyPressMask | KeyReleaseMask | PropertyChangeMask | StructureNotifyMask | KeymapStateMask)); } #endif /* we're informing the display what extension events we want to receive from it */ XSelectExtensionEvent(data->display, w, SDL_XEvents, SDL_NumOfXEvents); return 0; } int X11_CreateWindowFrom(_THIS, SDL_Window * window, const void *data) { Window w = (Window) data; /* FIXME: Query the title from the existing window */ if (SetupWindowData(_this, window, w, SDL_FALSE) < 0) { return -1; } return 0; } void X11_SetWindowTitle(_THIS, SDL_Window * window) { SDL_WindowData *data = (SDL_WindowData *) window->driverdata; Display *display = data->videodata->display; XTextProperty titleprop, iconprop; Status status; const char *title = window->title; const char *icon = NULL; #ifdef X_HAVE_UTF8_STRING Atom _NET_WM_NAME = 0; Atom _NET_WM_ICON_NAME = 0; /* Look up some useful Atoms */ if (SDL_X11_HAVE_UTF8) { _NET_WM_NAME = XInternAtom(display, "_NET_WM_NAME", False); _NET_WM_ICON_NAME = XInternAtom(display, "_NET_WM_ICON_NAME", False); } #endif if (title != NULL) { char *title_locale = SDL_iconv_utf8_locale(title); if (!title_locale) { SDL_OutOfMemory(); return; } status = XStringListToTextProperty(&title_locale, 1, &titleprop); SDL_free(title_locale); if (status) { XSetTextProperty(display, data->window, &titleprop, XA_WM_NAME); XFree(titleprop.value); } #ifdef X_HAVE_UTF8_STRING if (SDL_X11_HAVE_UTF8) { status = Xutf8TextListToTextProperty(display, (char **) &title, 1, XUTF8StringStyle, &titleprop); if (status == Success) { XSetTextProperty(display, data->window, &titleprop, _NET_WM_NAME); XFree(titleprop.value); } } #endif } if (icon != NULL) { char *icon_locale = SDL_iconv_utf8_locale(icon); if (!icon_locale) { SDL_OutOfMemory(); return; } status = XStringListToTextProperty(&icon_locale, 1, &iconprop); SDL_free(icon_locale); if (status) { XSetTextProperty(display, data->window, &iconprop, XA_WM_ICON_NAME); XFree(iconprop.value); } #ifdef X_HAVE_UTF8_STRING if (SDL_X11_HAVE_UTF8) { status = Xutf8TextListToTextProperty(display, (char **) &icon, 1, XUTF8StringStyle, &iconprop); if (status == Success) { XSetTextProperty(display, data->window, &iconprop, _NET_WM_ICON_NAME); XFree(iconprop.value); } } #endif } } void X11_SetWindowPosition(_THIS, SDL_Window * window) { SDL_WindowData *data = (SDL_WindowData *) window->driverdata; SDL_DisplayData *displaydata = (SDL_DisplayData *) SDL_GetDisplayFromWindow(window)->driverdata; Display *display = data->videodata->display; XMoveWindow(display, data->window, window->x, window->y); } void X11_SetWindowSize(_THIS, SDL_Window * window) { SDL_WindowData *data = (SDL_WindowData *) window->driverdata; Display *display = data->videodata->display; XMoveWindow(display, data->window, window->w, window->h); } void X11_ShowWindow(_THIS, SDL_Window * window) { SDL_WindowData *data = (SDL_WindowData *) window->driverdata; Display *display = data->videodata->display; XMapRaised(display, data->window); } void X11_HideWindow(_THIS, SDL_Window * window) { SDL_WindowData *data = (SDL_WindowData *) window->driverdata; Display *display = data->videodata->display; XUnmapWindow(display, data->window); } void X11_RaiseWindow(_THIS, SDL_Window * window) { SDL_WindowData *data = (SDL_WindowData *) window->driverdata; Display *display = data->videodata->display; XRaiseWindow(display, data->window); } void X11_MaximizeWindow(_THIS, SDL_Window * window) { /* FIXME: is this even possible? */ } void X11_MinimizeWindow(_THIS, SDL_Window * window) { X11_HideWindow(_this, window); } void X11_RestoreWindow(_THIS, SDL_Window * window) { X11_ShowWindow(_this, window); } void X11_SetWindowGrab(_THIS, SDL_Window * window) { /* FIXME */ } void X11_DestroyWindow(_THIS, SDL_Window * window) { SDL_WindowData *data = (SDL_WindowData *) window->driverdata; window->driverdata = NULL; if (data) { SDL_VideoData *videodata = (SDL_VideoData *) data->videodata; Display *display = videodata->display; int numwindows = videodata->numwindows; SDL_WindowData **windowlist = videodata->windowlist; int i; if (windowlist) { for (i = 0; i < numwindows; ++i) { if (windowlist[i] && (windowlist[i]->windowID == window->id)) { windowlist[i] = windowlist[numwindows - 1]; windowlist[numwindows - 1] = NULL; videodata->numwindows--; break; } } } #ifdef SDL_VIDEO_OPENGL_GLX if (window->flags & SDL_WINDOW_OPENGL) { X11_GL_Shutdown(_this); } #endif #ifdef X_HAVE_UTF8_STRING if (data->ic) { XDestroyIC(data->ic); } #endif if (data->created) { XDestroyWindow(display, data->window); } SDL_free(data); } } SDL_bool X11_GetWindowWMInfo(_THIS, SDL_Window * window, SDL_SysWMinfo * info) { if (info->version.major <= SDL_MAJOR_VERSION) { /* FIXME! */ return SDL_TRUE; } else { SDL_SetError("Application not compiled with SDL %d.%d\n", SDL_MAJOR_VERSION, SDL_MINOR_VERSION); return SDL_FALSE; } } /* vi: set ts=4 sw=4 expandtab: */