Mercurial > sdl-ios-xcode
view src/video/x11/SDL_x11events.c @ 2721:e82a0e3e9b0e
Date: Sun, 20 Jul 2008 22:34:37 +0200
From: Couriersud
Subject: Updated DirectFB driver for SDL1.3
please find attached a patch for an updated directfb driver for SDL1.3.
It does now
- properly supported the new input api.
- send unicode text events
- support directfb windows
- support multiple screens
- support hardware YUV scaling for the first YUV texture created.
- support hardware scaling for textures.
- properly interpret streaming access
- support software opengl if one manages to install the mesa directfb
driver (broken/not broken in mesa svn)
Within bugzilla (http://bugzilla.libsdl.org/show_bug.cgi?id=603) there
is another patch which fixes a crash due to GL context creation.
Kind regards,
couriersud
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Tue, 26 Aug 2008 02:32:45 +0000 |
parents | 44e49d3fa6cf |
children | 79c1bd651f04 |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2006 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ #include "SDL_config.h" #include <sys/types.h> #include <sys/time.h> #include <unistd.h> #include "SDL_syswm.h" #include "SDL_x11video.h" #include "../../events/SDL_events_c.h" extern int motion; /* the motion event id defined by an XInput function */ extern int button_pressed; /* the button_pressed event id defined by an XInput function */ extern int button_released; /* the button_released event id defined by an XInput function */ extern int proximity_in; /* the proximity in event defined by an XInput function */ extern int proximity_out; /* the proximity out event defined by an XInput function */ static void X11_DispatchEvent(_THIS) { SDL_VideoData *videodata = (SDL_VideoData *) _this->driverdata; SDL_WindowData *data; XEvent xevent; int i; SDL_zero(xevent); /* valgrind fix. --ryan. */ XNextEvent(videodata->display, &xevent); /* filter events catchs XIM events and sends them to the correct handler */ if (XFilterEvent(&xevent, None) == True) { #if 0 printf("Filtered event type = %d display = %d window = %d\n", xevent.type, xevent.xany.display, xevent.xany.window); #endif return; } /* Send a SDL_SYSWMEVENT if the application wants them */ if (SDL_ProcessEvents[SDL_SYSWMEVENT] == SDL_ENABLE) { SDL_SysWMmsg wmmsg; SDL_VERSION(&wmmsg.version); wmmsg.subsystem = SDL_SYSWM_X11; wmmsg.event.xevent = xevent; SDL_SendSysWMEvent(&wmmsg); } data = NULL; if (videodata && videodata->windowlist) { for (i = 0; i < videodata->numwindows; ++i) { if ((videodata->windowlist[i] != NULL) && (videodata->windowlist[i]->window == xevent.xany.window)) { data = videodata->windowlist[i]; break; } } } if (!data) { return; } #if 0 printf("type = %d display = %d window = %d\n", xevent.type, xevent.xany.display, xevent.xany.window); #endif switch (xevent.type) { /* Gaining mouse coverage? */ case EnterNotify:{ #ifdef DEBUG_XEVENTS printf("EnterNotify! (%d,%d)\n", xevent.xcrossing.x, xevent.xcrossing.y); if (xevent.xcrossing.mode == NotifyGrab) printf("Mode: NotifyGrab\n"); if (xevent.xcrossing.mode == NotifyUngrab) printf("Mode: NotifyUngrab\n"); #endif if ((xevent.xcrossing.mode != NotifyGrab) && (xevent.xcrossing.mode != NotifyUngrab)) { XDeviceMotionEvent *move = (XDeviceMotionEvent *) & xevent; SDL_SetMouseFocus(move->deviceid, data->windowID); SDL_SendMouseMotion(move->deviceid, 0, move->x, move->y, move->axis_data[2]); } } break; /* Losing mouse coverage? */ case LeaveNotify:{ #ifdef DEBUG_XEVENTS printf("LeaveNotify! (%d,%d)\n", xevent.xcrossing.x, xevent.xcrossing.y); if (xevent.xcrossing.mode == NotifyGrab) printf("Mode: NotifyGrab\n"); if (xevent.xcrossing.mode == NotifyUngrab) printf("Mode: NotifyUngrab\n"); #endif if ((xevent.xcrossing.mode != NotifyGrab) && (xevent.xcrossing.mode != NotifyUngrab) && (xevent.xcrossing.detail != NotifyInferior)) { XDeviceMotionEvent *move = (XDeviceMotionEvent *) & xevent; SDL_SetMouseFocus(move->deviceid, 0); } } break; /* Gaining input focus? */ case FocusIn:{ #ifdef DEBUG_XEVENTS printf("FocusIn!\n"); #endif SDL_SetKeyboardFocus(videodata->keyboard, data->windowID); #ifdef X_HAVE_UTF8_STRING if (data->ic) { XSetICFocus(data->ic); } #endif } break; /* Losing input focus? */ case FocusOut:{ #ifdef DEBUG_XEVENTS printf("FocusOut!\n"); #endif SDL_SetKeyboardFocus(videodata->keyboard, 0); #ifdef X_HAVE_UTF8_STRING if (data->ic) { XUnsetICFocus(data->ic); } #endif } break; /* Generated upon EnterWindow and FocusIn */ case KeymapNotify:{ #ifdef DEBUG_XEVENTS printf("KeymapNotify!\n"); #endif /* FIXME: X11_SetKeyboardState(SDL_Display, xevent.xkeymap.key_vector); */ } break; /* Has the keyboard layout changed? */ case MappingNotify:{ #ifdef DEBUG_XEVENTS printf("MappingNotify!\n"); #endif X11_UpdateKeymap(_this); } break; /* Key press? */ case KeyPress:{ KeyCode keycode = xevent.xkey.keycode; KeySym keysym = NoSymbol; char text[SDL_TEXTINPUTEVENT_TEXT_SIZE]; Status status = 0; #ifdef DEBUG_XEVENTS printf("KeyPress (X11 keycode = 0x%X)\n", xevent.xkey.keycode); #endif SDL_SendKeyboardKey(videodata->keyboard, SDL_PRESSED, videodata->key_layout[keycode]); #if 0 if (videodata->key_layout[keycode] == SDLK_UNKNOWN) { int min_keycode, max_keycode; XDisplayKeycodes(videodata->display, &min_keycode, &max_keycode); keysym = XKeycodeToKeysym(videodata->display, keycode, 0); fprintf(stderr, "The key you just pressed is not recognized by SDL. To help get this fixed, please report this to the SDL mailing list <sdl@libsdl.org> X11 KeyCode %d (%d), X11 KeySym 0x%X (%s).\n", keycode, keycode - min_keycode, keysym, XKeysymToString(keysym)); } #endif /* */ SDL_zero(text); #ifdef X_HAVE_UTF8_STRING if (data->ic) { Xutf8LookupString(data->ic, &xevent.xkey, text, sizeof(text), &keysym, status); } #else XLookupString(&xevent.xkey, text, sizeof(text), &keysym, NULL); #endif if (*text) { printf("Sending text event %s\n", text); SDL_SendKeyboardText(videodata->keyboard, text); } } break; /* Key release? */ case KeyRelease:{ KeyCode keycode = xevent.xkey.keycode; #ifdef DEBUG_XEVENTS printf("KeyRelease (X11 keycode = 0x%X)\n", xevent.xkey.keycode); #endif SDL_SendKeyboardKey(videodata->keyboard, SDL_RELEASED, videodata->key_layout[keycode]); } break; /* Have we been iconified? */ case UnmapNotify:{ #ifdef DEBUG_XEVENTS printf("UnmapNotify!\n"); #endif SDL_SendWindowEvent(data->windowID, SDL_WINDOWEVENT_HIDDEN, 0, 0); SDL_SendWindowEvent(data->windowID, SDL_WINDOWEVENT_MINIMIZED, 0, 0); } break; /* Have we been restored? */ case MapNotify:{ #ifdef DEBUG_XEVENTS printf("MapNotify!\n"); #endif SDL_SendWindowEvent(data->windowID, SDL_WINDOWEVENT_SHOWN, 0, 0); SDL_SendWindowEvent(data->windowID, SDL_WINDOWEVENT_RESTORED, 0, 0); } break; /* Have we been resized or moved? */ case ConfigureNotify:{ #ifdef DEBUG_XEVENTS printf("ConfigureNotify! (resize: %dx%d)\n", xevent.xconfigure.width, xevent.xconfigure.height); #endif SDL_SendWindowEvent(data->windowID, SDL_WINDOWEVENT_MOVED, xevent.xconfigure.x, xevent.xconfigure.y); SDL_SendWindowEvent(data->windowID, SDL_WINDOWEVENT_RESIZED, xevent.xconfigure.width, xevent.xconfigure.height); } break; /* Have we been requested to quit (or another client message?) */ case ClientMessage:{ if ((xevent.xclient.format == 32) && (xevent.xclient.data.l[0] == videodata->WM_DELETE_WINDOW)) { SDL_SendWindowEvent(data->windowID, SDL_WINDOWEVENT_CLOSE, 0, 0); } } break; /* Do we need to refresh ourselves? */ case Expose:{ #ifdef DEBUG_XEVENTS printf("Expose (count = %d)\n", xevent.xexpose.count); #endif SDL_SendWindowEvent(data->windowID, SDL_WINDOWEVENT_EXPOSED, 0, 0); } break; default:{ if (xevent.type == motion) { /* MotionNotify */ #ifdef DEBUG_MOTION printf("X11 motion: %d,%d\n", xevent.xmotion.x, xevent.xmotion.y); #endif XWindowAttributes attrib; XGetWindowAttributes(videodata->display, ((XAnyEvent *) & xevent)->window, &attrib); SDL_UpdateCoordinates(attrib.width, attrib.height); XDeviceMotionEvent *move = (XDeviceMotionEvent *) & xevent; SDL_SendMouseMotion(move->deviceid, 0, move->x, move->y, move->axis_data[2]); } else if (xevent.type == button_pressed) { /* ButtonPress */ XDeviceButtonPressedEvent *pressed = (XDeviceButtonPressedEvent *) & xevent; SDL_SendMouseButton(pressed->deviceid, SDL_PRESSED, pressed->button); } else if (xevent.type == button_released) { /* ButtonRelease */ XDeviceButtonReleasedEvent *released = (XDeviceButtonReleasedEvent *) & xevent; SDL_SendMouseButton(released->deviceid, SDL_RELEASED, released->button); } else if (xevent.type == proximity_in) { XProximityNotifyEvent *proximity = (XProximityNotifyEvent *) & xevent; SDL_SendProximity(proximity->deviceid, proximity->x, proximity->y, SDL_PROXIMITYIN); } else if (xevent.type == proximity_out) { XProximityNotifyEvent *proximity = (XProximityNotifyEvent *) & xevent; SDL_SendProximity(proximity->deviceid, proximity->x, proximity->y, SDL_PROXIMITYOUT); } #ifdef DEBUG_XEVENTS else { printf("Unhandled event %d\n", xevent.type); } #endif } break; } } /* Ack! XPending() actually performs a blocking read if no events available */ int X11_Pending(Display * display) { /* Flush the display connection and look to see if events are queued */ XFlush(display); if (XEventsQueued(display, QueuedAlready)) { return (1); } /* More drastic measures are required -- see if X is ready to talk */ { static struct timeval zero_time; /* static == 0 */ int x11_fd; fd_set fdset; x11_fd = ConnectionNumber(display); FD_ZERO(&fdset); FD_SET(x11_fd, &fdset); if (select(x11_fd + 1, &fdset, NULL, NULL, &zero_time) == 1) { return (XPending(display)); } } /* Oh well, nothing is ready .. */ return (0); } void X11_PumpEvents(_THIS) { SDL_VideoData *data = (SDL_VideoData *) _this->driverdata; /* Keep processing pending events */ while (X11_Pending(data->display)) { X11_DispatchEvent(_this); } } void X11_SaveScreenSaver(Display * display, int *saved_timeout, BOOL * dpms) { int timeout, interval, prefer_blank, allow_exp; XGetScreenSaver(display, &timeout, &interval, &prefer_blank, &allow_exp); *saved_timeout = timeout; #if SDL_VIDEO_DRIVER_X11_DPMS if (SDL_X11_HAVE_DPMS) { int dummy; if (DPMSQueryExtension(display, &dummy, &dummy)) { CARD16 state; DPMSInfo(display, &state, dpms); } } #else *dpms = 0; #endif /* SDL_VIDEO_DRIVER_X11_DPMS */ } void X11_DisableScreenSaver(Display * display) { int timeout, interval, prefer_blank, allow_exp; XGetScreenSaver(display, &timeout, &interval, &prefer_blank, &allow_exp); timeout = 0; XSetScreenSaver(display, timeout, interval, prefer_blank, allow_exp); #if SDL_VIDEO_DRIVER_X11_DPMS if (SDL_X11_HAVE_DPMS) { int dummy; if (DPMSQueryExtension(display, &dummy, &dummy)) { DPMSDisable(display); } } #endif /* SDL_VIDEO_DRIVER_X11_DPMS */ } void X11_RestoreScreenSaver(Display * display, int saved_timeout, BOOL dpms) { int timeout, interval, prefer_blank, allow_exp; XGetScreenSaver(display, &timeout, &interval, &prefer_blank, &allow_exp); timeout = saved_timeout; XSetScreenSaver(display, timeout, interval, prefer_blank, allow_exp); #if SDL_VIDEO_DRIVER_X11_DPMS if (SDL_X11_HAVE_DPMS) { int dummy; if (DPMSQueryExtension(display, &dummy, &dummy)) { if (dpms) { DPMSEnable(display); } } } #endif /* SDL_VIDEO_DRIVER_X11_DPMS */ } /* vi: set ts=4 sw=4 expandtab: */