Mercurial > sdl-ios-xcode
view src/thread/amigaos/SDL_systhread_c.h @ 569:e8063c656626
Date: Thu, 16 Jan 2003 13:48:31 +0200
From: "Mike Gorchak"
added help and options -mono to force monochrome RGB2YUB conversion and
-lum <percent> - luminance of image during conversion. Also rewritten code
which moves overlay into window. Now it depends on window size.
Also fully rewritten -scale option, image now scaling from 50% from center
of screen until border of window is reached - it really tests scaler, old
-scale test doesn't test downscale.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Mon, 20 Jan 2003 01:36:28 +0000 |
parents | f6ffac90895c |
children | b8d311d90021 |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga slouken@libsdl.org */ #ifdef SAVE_RCSID static char rcsid = "@(#) $Id$"; #endif #include <exec/exec.h> #include <dos/dos.h> #include <dos/dostags.h> #if defined (__SASC) || defined(STORMC4_WOS) #include <proto/dos.h> #include <proto/exec.h> #else #include <inline/dos.h> #include <inline/exec.h> #endif #include <stdio.h> #include <stdlib.h> #include <string.h> #include "mydebug.h" extern struct ExecBase *SysBase; extern struct DosLibrary *DOSBase; #ifdef STORMC4_WOS #include <proto/powerpc.h> /* use powerpc.library functions instead og exec */ #define SYS_ThreadHandle struct TaskPPC * #define Signal SignalPPC #define Wait WaitPPC #define Task TaskPPC #define FindTask FindTaskPPC #define SetSignal SetSignalPPC #define InitSemaphore InitSemaphorePPC #define ObtainSemaphore ObtainSemaphorePPC #define AttemptSemaphore AttemptSemaphorePPC #define ReleaseSemaphore ReleaseSemaphorePPC #define SignalSemaphore SignalSemaphorePPC #else #define SYS_ThreadHandle struct Task * #endif /*STORMC4_WOS*/