view docs/man3/SDL_Rect.3 @ 569:e8063c656626

Date: Thu, 16 Jan 2003 13:48:31 +0200 From: "Mike Gorchak" added help and options -mono to force monochrome RGB2YUB conversion and -lum <percent> - luminance of image during conversion. Also rewritten code which moves overlay into window. Now it depends on window size. Also fully rewritten -scale option, image now scaling from 50% from center of screen until border of window is reached - it really tests scaler, old -scale test doesn't test downscale.
author Sam Lantinga <slouken@libsdl.org>
date Mon, 20 Jan 2003 01:36:28 +0000
parents e5bc29de3f0a
children 546f7c1eb755
line wrap: on
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.TH "SDL_Rect" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference" 
.SH "NAME"
SDL_Rect\- Defines a rectangular area
.SH "STRUCTURE DEFINITION"
.PP
.nf
\f(CWtypedef struct{
  Sint16 x, y;
  Uint16 w, h;
} SDL_Rect;\fR
.fi
.PP
.SH "STRUCTURE DATA"
.TP 20
\fBx, y\fR
Position of the upper-left corner of the rectangle
.TP 20
\fBw, h\fR
The width and height of the rectangle
.SH "DESCRIPTION"
.PP
A \fBSDL_Rect\fR defines a rectangular area of pixels\&. It is used by \fI\fBSDL_BlitSurface\fP\fR to define blitting regions and by several other video functions\&.
.SH "SEE ALSO"
.PP
\fI\fBSDL_BlitSurface\fP\fR, \fI\fBSDL_UpdateRect\fP\fR
...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01