Mercurial > sdl-ios-xcode
view docs/man3/SDL_SetEventFilter.3 @ 872:e7be95d758e8
Date: Fri, 05 Mar 2004 16:08:01 +0000
From: Alan Swanson
Subject: Re: [SDL] Fatal signal when initiaize with USB joystick on 2.6.2 kern
On Fri, 2004-03-05 at 15:09, Sam Lantinga wrote:
> > Fred, how does the attached patch work for you? Do all your axes work?
>
> I think you meant the two lines to be reversed.
> I checked a more robust version of this into CVS. Fred, can you see if
> it works?
You've misread the code. :-/
For coef[0] and coef[1], it is (values[2]+values[1]) / 2 and then add
or subtract values[4] to the answer.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sat, 06 Mar 2004 02:58:06 +0000 |
parents | e5bc29de3f0a |
children | 546f7c1eb755 |
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.TH "SDL_SetEventFilter" "3" "Tue 11 Sep 2001, 22:59" "SDL" "SDL API Reference" .SH "NAME" SDL_SetEventFilter\- Sets up a filter to process all events before they are posted to the event queue\&. .SH "SYNOPSIS" .PP \fB#include "SDL\&.h" .sp \fBvoid \fBSDL_SetEventFilter\fP\fR(\fBSDL_EventFilter filter\fR); .SH "DESCRIPTION" .PP This function sets up a filter to process all events before they are posted to the event queue\&. This is a very powerful and flexible feature\&. The filter is prototyped as: .PP .nf \f(CWtypedef int (*SDL_EventFilter)(const SDL_Event *event);\fR .fi .PP If the filter returns \fB1\fR, then the event will be added to the internal queue\&. If it returns \fB0\fR, then the event will be dropped from the queue\&. This allows selective filtering of dynamically\&. .PP There is one caveat when dealing with the \fBSDL_QUITEVENT\fP event type\&. The event filter is only called when the window manager desires to close the application window\&. If the event filter returns 1, then the window will be closed, otherwise the window will remain open if possible\&. If the quit event is generated by an interrupt signal, it will bypass the internal queue and be delivered to the application at the next event poll\&. .PP .RS \fBNote: .PP Events pushed onto the queue with \fI\fBSDL_PushEvent\fP\fR or \fI\fBSDL_PeepEvents\fP\fR do not get passed through the event filter\&. .RE .PP .RS \fBNote: .PP \fIBe Careful!\fP The event filter function may run in a different thread so be careful what you do within it\&. .RE .SH "SEE ALSO" .PP \fI\fBSDL_Event\fR\fR, \fI\fBSDL_GetEventFilter\fP\fR, \fI\fBSDL_PushEvent\fP\fR ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 22:59