view docs/man3/SDL_Quit.3 @ 872:e7be95d758e8

Date: Fri, 05 Mar 2004 16:08:01 +0000 From: Alan Swanson Subject: Re: [SDL] Fatal signal when initiaize with USB joystick on 2.6.2 kern On Fri, 2004-03-05 at 15:09, Sam Lantinga wrote: > > Fred, how does the attached patch work for you? Do all your axes work? > > I think you meant the two lines to be reversed. > I checked a more robust version of this into CVS. Fred, can you see if > it works? You've misread the code. :-/ For coef[0] and coef[1], it is (values[2]+values[1]) / 2 and then add or subtract values[4] to the answer.
author Sam Lantinga <slouken@libsdl.org>
date Sat, 06 Mar 2004 02:58:06 +0000
parents e5bc29de3f0a
children 546f7c1eb755
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.TH "SDL_Quit" "3" "Tue 11 Sep 2001, 23:00" "SDL" "SDL API Reference" 
.SH "NAME"
SDL_Quit\- Shut down SDL
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
.sp
\fBvoid \fBSDL_Quit\fP\fR(\fBvoid\fR);
.SH "DESCRIPTION"
.PP
\fBSDL_Quit\fP shuts down all SDL subsystems and frees the resources allocated to them\&. This should always be called before you exit\&. For the sake of simplicity you can set \fBSDL_Quit\fP as your \fBatexit\fP call, like: 
.PP
.nf
\f(CWSDL_Init(SDL_INIT_VIDEO|SDL_INIT_AUDIO);
atexit(SDL_Quit);
\&.
\&.\fR
.fi
.PP
.PP
.RS
\fBNote:  
.PP
While using \fBatexit\fP maybe be fine for small programs, more advanced users should shut down SDL in their own cleanup code\&. Plus, using \fBatexit\fP in a library is a sure way to crash dynamically loaded code
.RE
.SH "SEE ALSO"
.PP
\fI\fBSDL_QuitSubsystem\fP\fR, \fI\fBSDL_Init\fP\fR
...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:00