view docs/man3/SDL_GetMouseState.3 @ 872:e7be95d758e8

Date: Fri, 05 Mar 2004 16:08:01 +0000 From: Alan Swanson Subject: Re: [SDL] Fatal signal when initiaize with USB joystick on 2.6.2 kern On Fri, 2004-03-05 at 15:09, Sam Lantinga wrote: > > Fred, how does the attached patch work for you? Do all your axes work? > > I think you meant the two lines to be reversed. > I checked a more robust version of this into CVS. Fred, can you see if > it works? You've misread the code. :-/ For coef[0] and coef[1], it is (values[2]+values[1]) / 2 and then add or subtract values[4] to the answer.
author Sam Lantinga <slouken@libsdl.org>
date Sat, 06 Mar 2004 02:58:06 +0000
parents e5bc29de3f0a
children 546f7c1eb755
line wrap: on
line source

.TH "SDL_GetMouseState" "3" "Tue 11 Sep 2001, 22:59" "SDL" "SDL API Reference" 
.SH "NAME"
SDL_GetMouseState\- Retrieve the current state of the mouse
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
.sp
\fBUint8 \fBSDL_GetMouseState\fP\fR(\fBint *x, int *y\fR);
.SH "DESCRIPTION"
.PP
The current button state is returned as a button bitmask, which can be tested using the \fBSDL_BUTTON(X)\fP macros, and \fBx\fR and \fBy\fR are set to the current mouse cursor position\&. You can pass \fBNULL\fP for either \fBx\fR or \fBy\fR\&.
.SH "EXAMPLE"
.PP
.nf
\f(CWSDL_PumpEvents();
if(SDL_GetMouseState(NULL, NULL)&SDL_BUTTON(1))
  printf("Mouse Button 1(left) is pressed\&.
");\fR
.fi
.PP
.SH "SEE ALSO"
.PP
\fI\fBSDL_GetRelativeMouseState\fP\fR, \fI\fBSDL_PumpEvents\fP\fR
...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 22:59