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view docs/html/sdlwarpmouse.html @ 872:e7be95d758e8
Date: Fri, 05 Mar 2004 16:08:01 +0000
From: Alan Swanson
Subject: Re: [SDL] Fatal signal when initiaize with USB joystick on 2.6.2 kern
On Fri, 2004-03-05 at 15:09, Sam Lantinga wrote:
> > Fred, how does the attached patch work for you? Do all your axes work?
>
> I think you meant the two lines to be reversed.
> I checked a more robust version of this into CVS. Fred, can you see if
> it works?
You've misread the code. :-/
For coef[0] and coef[1], it is (values[2]+values[1]) / 2 and then add
or subtract values[4] to the answer.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sat, 06 Mar 2004 02:58:06 +0000 |
parents | 355632dca928 |
children |
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<HTML ><HEAD ><TITLE >SDL_WarpMouse</TITLE ><META NAME="GENERATOR" CONTENT="Modular DocBook HTML Stylesheet Version 1.76b+ "><LINK REL="HOME" TITLE="SDL Library Documentation" HREF="index.html"><LINK REL="UP" TITLE="Video" HREF="video.html"><LINK REL="PREVIOUS" TITLE="SDL_DisplayFormatAlpha" HREF="sdldisplayformatalpha.html"><LINK REL="NEXT" TITLE="SDL_CreateCursor" HREF="sdlcreatecursor.html"></HEAD ><BODY CLASS="REFENTRY" BGCOLOR="#FFF8DC" TEXT="#000000" LINK="#0000ee" VLINK="#551a8b" ALINK="#ff0000" ><DIV CLASS="NAVHEADER" ><TABLE SUMMARY="Header navigation table" WIDTH="100%" BORDER="0" CELLPADDING="0" CELLSPACING="0" ><TR ><TH COLSPAN="3" ALIGN="center" >SDL Library Documentation</TH ></TR ><TR ><TD WIDTH="10%" ALIGN="left" VALIGN="bottom" ><A HREF="sdldisplayformatalpha.html" ACCESSKEY="P" >Prev</A ></TD ><TD WIDTH="80%" ALIGN="center" VALIGN="bottom" ></TD ><TD WIDTH="10%" ALIGN="right" VALIGN="bottom" ><A HREF="sdlcreatecursor.html" ACCESSKEY="N" >Next</A ></TD ></TR ></TABLE ><HR ALIGN="LEFT" WIDTH="100%"></DIV ><H1 ><A NAME="SDLWARPMOUSE" ></A >SDL_WarpMouse</H1 ><DIV CLASS="REFNAMEDIV" ><A NAME="AEN2465" ></A ><H2 >Name</H2 >SDL_WarpMouse -- Set the position of the mouse cursor.</DIV ><DIV CLASS="REFSYNOPSISDIV" ><A NAME="AEN2468" ></A ><H2 >Synopsis</H2 ><DIV CLASS="FUNCSYNOPSIS" ><A NAME="AEN2469" ></A ><P ></P ><PRE CLASS="FUNCSYNOPSISINFO" >#include "SDL.h"</PRE ><P ><CODE ><CODE CLASS="FUNCDEF" >void <B CLASS="FSFUNC" >SDL_WarpMouse</B ></CODE >(Uint16 x, Uint16 y);</CODE ></P ><P ></P ></DIV ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN2475" ></A ><H2 >Description</H2 ><P >Set the position of the mouse cursor (generates a mouse motion event).</P ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN2478" ></A ><H2 >See Also</H2 ><P ><A HREF="sdlmousemotionevent.html" ><SPAN CLASS="STRUCTNAME" >SDL_MouseMotionEvent</SPAN ></A ></P ></DIV ><DIV CLASS="NAVFOOTER" ><HR ALIGN="LEFT" WIDTH="100%"><TABLE SUMMARY="Footer navigation table" WIDTH="100%" BORDER="0" CELLPADDING="0" CELLSPACING="0" ><TR ><TD WIDTH="33%" ALIGN="left" VALIGN="top" ><A HREF="sdldisplayformatalpha.html" ACCESSKEY="P" >Prev</A ></TD ><TD WIDTH="34%" ALIGN="center" VALIGN="top" ><A HREF="index.html" ACCESSKEY="H" >Home</A ></TD ><TD WIDTH="33%" ALIGN="right" VALIGN="top" ><A HREF="sdlcreatecursor.html" ACCESSKEY="N" >Next</A ></TD ></TR ><TR ><TD WIDTH="33%" ALIGN="left" VALIGN="top" >SDL_DisplayFormatAlpha</TD ><TD WIDTH="34%" ALIGN="center" VALIGN="top" ><A HREF="video.html" ACCESSKEY="U" >Up</A ></TD ><TD WIDTH="33%" ALIGN="right" VALIGN="top" >SDL_CreateCursor</TD ></TR ></TABLE ></DIV ></BODY ></HTML >