Mercurial > sdl-ios-xcode
view src/video/Xext/extensions/xme.h @ 1619:e79e4c5e531b
From Anders F Bjorklund:
When switching to "UNIX-style paths" as needed for the new includes,
including <GL/gl.h> and <GL/glu.h> doesn't work anymore on Mac OS...
The two headers are really located in the OpenGL SDK 1.2 CFM like this:
OpenGL:Headers:gl.h
OpenGL:Headers:glu.h
There are also some compat copies, that *used* to work with Mac paths:
OpenGL:Headers:GL/gl.h
OpenGL:Headers:GL/glu.h
The easiest fix is to make SDL_opengl.h include the proper header names,
by adding a special case for the MACOS platform in addition to the MACOSX
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Wed, 12 Apr 2006 14:37:05 +0000 |
parents | caf0328c8058 |
children | 782fd950bd46 c121d94672cb a10bddfdc40f |
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/* * Copyright 1993-2001 by Xi Graphics, Inc. * All Rights Reserved. * * Please see the LICENSE file accompanying this distribution for licensing * information. * * Please send any bug fixes and modifications to src@xig.com. * * $XiGId: xme.h,v 1.1.1.1 2001/11/19 19:01:10 jon Exp $ * */ #ifndef _XME_H_INCLUDED #define _XME_H_INCLUDED typedef struct { short x; short y; unsigned short w; unsigned short h; } XiGMiscViewInfo; typedef struct { unsigned short width; unsigned short height; int refresh; } XiGMiscResolutionInfo; extern Bool XiGMiscQueryVersion(Display *dpy, int *major, int *minor); extern int XiGMiscQueryViews(Display *dpy, int screen, XiGMiscViewInfo **pviews); extern int XiGMiscQueryResolutions(Display *dpy, int screen, int view, int *pactive, XiGMiscResolutionInfo **presolutions); extern void XiGMiscChangeResolution(Display *dpy, int screen, int view, int width, int height, int refresh); #endif /* _XME_H_INCLUDED */