view src/video/Xext/extensions/xme.h @ 1619:e79e4c5e531b

From Anders F Bjorklund: When switching to "UNIX-style paths" as needed for the new includes, including <GL/gl.h> and <GL/glu.h> doesn't work anymore on Mac OS... The two headers are really located in the OpenGL SDK 1.2 CFM like this: OpenGL:Headers:gl.h OpenGL:Headers:glu.h There are also some compat copies, that *used* to work with Mac paths: OpenGL:Headers:GL/gl.h OpenGL:Headers:GL/glu.h The easiest fix is to make SDL_opengl.h include the proper header names, by adding a special case for the MACOS platform in addition to the MACOSX
author Sam Lantinga <slouken@libsdl.org>
date Wed, 12 Apr 2006 14:37:05 +0000
parents caf0328c8058
children 782fd950bd46 c121d94672cb a10bddfdc40f
line wrap: on
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/*
 * Copyright 1993-2001 by Xi Graphics, Inc.
 * All Rights Reserved.
 *
 * Please see the LICENSE file accompanying this distribution for licensing 
 * information. 
 *
 * Please send any bug fixes and modifications to src@xig.com.
 *
 * $XiGId: xme.h,v 1.1.1.1 2001/11/19 19:01:10 jon Exp $
 *
 */


#ifndef _XME_H_INCLUDED 
#define _XME_H_INCLUDED

typedef struct {        
  short		        x;
  short		        y;
  unsigned short	w;
  unsigned short	h;
} XiGMiscViewInfo;

typedef struct {        
  unsigned short        width;
  unsigned short        height;
  int                   refresh;
} XiGMiscResolutionInfo;

extern Bool XiGMiscQueryVersion(Display *dpy, int *major, int *minor);
extern int XiGMiscQueryViews(Display *dpy, int screen, 
			     XiGMiscViewInfo **pviews);
extern int XiGMiscQueryResolutions(Display *dpy, int screen, int view, 
			    int *pactive, 
			    XiGMiscResolutionInfo **presolutions);
extern void XiGMiscChangeResolution(Display *dpy, int screen, int view, 
			     int width, int height, int refresh);
#endif /* _XME_H_INCLUDED */