Mercurial > sdl-ios-xcode
view src/hermes/README @ 1619:e79e4c5e531b
From Anders F Bjorklund:
When switching to "UNIX-style paths" as needed for the new includes,
including <GL/gl.h> and <GL/glu.h> doesn't work anymore on Mac OS...
The two headers are really located in the OpenGL SDK 1.2 CFM like this:
OpenGL:Headers:gl.h
OpenGL:Headers:glu.h
There are also some compat copies, that *used* to work with Mac paths:
OpenGL:Headers:GL/gl.h
OpenGL:Headers:GL/glu.h
The easiest fix is to make SDL_opengl.h include the proper header names,
by adding a special case for the MACOS platform in addition to the MACOSX
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Wed, 12 Apr 2006 14:37:05 +0000 |
parents | 74212992fb08 |
children |
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HERMES 1.2.4 (c)1998 Christian Nentwich (brn) (c.nentwich@cs.ucl.ac.uk) and quite a few assembler routines (c) Glenn Fielder (gaffer@gaffer.org) This library and all the files enclosed in this package are free software under the terms of the GNU Library General Public License (LGPL). Please refer to the included file COPYING.LIB for the exact terms. ---------------------------------------------------------------------------- This is a stripped down version of HERMES, including only the x86 assembler converters, for use with Simple DirectMedia Layer. The full HERMES library is available at: http://hermes.terminal.at/