Mercurial > sdl-ios-xcode
view src/video/uikit/keyinfotable.h @ 3485:e77a69aae239
Mason Wheeler to sdl
I updated SDL, and suddenly my SDL frames stopped working. They'd "initialize" full of gibberish, and I couldn't render anything to them. After a bit of digging, I found a problem: the renderer initialization routine in my SDL frame code wasn't getting called anymore.
procedure TSdlFrame.Paint;
begin
if SDL_SelectRenderer(FWindowID) = -1 then
CreateRenderer;
SDL_RenderPresent;
end;
function TSdlFrame.CreateRenderer: boolean;
const
pf: tagPIXELFORMATDESCRIPTOR = (nSize: sizeof(pf); nVersion: 1;
dwFlags: PFD_DRAW_TO_WINDOW or PFD_SUPPORT_OPENGL or PFD_DOUBLEBUFFER;
iPixelType: PFD_TYPE_RGBA; cColorBits: 24; cAlphaBits: 8;
iLayerType: PFD_MAIN_PLANE);
RENDERERS: array[TRendererType] of AnsiString = ('software', 'gdi', 'opengl', 'd3d');
var
pFormat: integer;
begin
if (SDL_SelectRenderer(FWindowID) = 0) then
begin
result := true;
Exit;
end;
if FRendererType = rtOpenGL then
begin
pFormat := ChoosePixelFormat(canvas.Handle, @pf);
if not SetPixelFormat(canvas.Handle, pFormat, @pf) then
outputDebugString(PChar(SysErrorMessage(GetLastError)));
if wglCreateContext(canvas.Handle) = 0 then
outputDebugString(PChar(SysErrorMessage(GetLastError)));
end;
if (SDL_CreateRenderer(FWindowID, SDL_RendererIndex(RENDERERS[FRendererType]), [sdlrPresentFlip3, sdlrAccelerated]) = 0) then
begin
SDL_ShowWindow(FWindowID);
assert(SDL_SetRenderDrawColor(0, 0, 0, 255) = 0);
FFlags := SDL_GetWindowFlags(FWindowID);
if assigned(FOnAvailable) then
FOnAvailable(self);
end
else outputDebugString(pChar(format('SDL_CreateRenderer failed: %s', [sdl_GetError])));
result := SDL_SelectRenderer(FWindowID) = 0;
end;
This is a critical issue. The Paint method gets called when the control receives a WM_PAINT message from Windows. I can't create the renderer before then, or it will fail and cause trouble. And when I do create it, it needs to be created with certain parameters. So imagine my surprise when I started debugging into the DLL and found that SDL_SelectRenderer was trying to be "helpful" by creating the renderer for me if it didn't already exist! Now not only does my initialization code not get called, I end up with the wrong renderer and so things don't render as expected when I try to use the window.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Tue, 24 Nov 2009 04:48:12 +0000 |
parents | 99210400e8b9 |
children | f7b03b6838cb |
line wrap: on
line source
/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2009 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ #ifndef _UIKIT_KeyInfo #define _UIKIT_KeyInfo #include "SDL_scancode.h" /* This file is used by the keyboard code in SDL_uikitview.m to convert between characters passed in from the iPhone's virtual keyboard, and tuples of SDL_scancodes and SDL_keymods. For example unicharToUIKeyInfoTable['a'] would give you the scan code and keymod for lower case a. */ typedef struct { SDL_scancode code; Uint16 mod; } UIKitKeyInfo; /* So far only ASCII characters here */ static UIKitKeyInfo unicharToUIKeyInfoTable[] = { /* *INDENT-OFF* */ /* 0 */ { SDL_SCANCODE_UNKNOWN, 0 }, /* 1 */ { SDL_SCANCODE_UNKNOWN, 0 }, /* 2 */ { SDL_SCANCODE_UNKNOWN, 0 }, /* 3 */ { SDL_SCANCODE_UNKNOWN, 0 }, /* 4 */ { SDL_SCANCODE_UNKNOWN, 0 }, /* 5 */ { SDL_SCANCODE_UNKNOWN, 0 }, /* 6 */ { SDL_SCANCODE_UNKNOWN, 0 }, /* 7 */ { SDL_SCANCODE_UNKNOWN, 0 }, /* 8 */ { SDL_SCANCODE_UNKNOWN, 0 }, /* 9 */ { SDL_SCANCODE_UNKNOWN, 0 }, /* 10 */ { SDL_SCANCODE_UNKNOWN, 0 }, /* 11 */ { SDL_SCANCODE_UNKNOWN, 0 }, /* 12 */ { SDL_SCANCODE_UNKNOWN, 0 }, /* 13 */ { SDL_SCANCODE_UNKNOWN, 0 }, /* 14 */ { SDL_SCANCODE_UNKNOWN, 0 }, /* 15 */ { SDL_SCANCODE_UNKNOWN, 0 }, /* 16 */ { SDL_SCANCODE_UNKNOWN, 0 }, /* 17 */ { SDL_SCANCODE_UNKNOWN, 0 }, /* 18 */ { SDL_SCANCODE_UNKNOWN, 0 }, /* 19 */ { SDL_SCANCODE_UNKNOWN, 0 }, /* 20 */ { SDL_SCANCODE_UNKNOWN, 0 }, /* 21 */ { SDL_SCANCODE_UNKNOWN, 0 }, /* 22 */ { SDL_SCANCODE_UNKNOWN, 0 }, /* 23 */ { SDL_SCANCODE_UNKNOWN, 0 }, /* 24 */ { SDL_SCANCODE_UNKNOWN, 0 }, /* 25 */ { SDL_SCANCODE_UNKNOWN, 0 }, /* 26 */ { SDL_SCANCODE_UNKNOWN, 0 }, /* 27 */ { SDL_SCANCODE_UNKNOWN, 0 }, /* 28 */ { SDL_SCANCODE_UNKNOWN, 0 }, /* 29 */ { SDL_SCANCODE_UNKNOWN, 0 }, /* 30 */ { SDL_SCANCODE_UNKNOWN, 0 }, /* 31 */ { SDL_SCANCODE_UNKNOWN, 0 }, /* 32 */ { SDL_SCANCODE_SPACE, 0 }, /* 33 */ { SDL_SCANCODE_1, KMOD_SHIFT }, /* plus shift modifier '!' */ /* 34 */ { SDL_SCANCODE_APOSTROPHE, KMOD_SHIFT }, /* plus shift modifier '"' */ /* 35 */ { SDL_SCANCODE_3, KMOD_SHIFT }, /* plus shift modifier '#' */ /* 36 */ { SDL_SCANCODE_4, KMOD_SHIFT }, /* plus shift modifier '$' */ /* 37 */ { SDL_SCANCODE_5, KMOD_SHIFT }, /* plus shift modifier '%' */ /* 38 */ { SDL_SCANCODE_7, KMOD_SHIFT }, /* plus shift modifier '&' */ /* 39 */ { SDL_SCANCODE_APOSTROPHE, 0 }, /* ''' */ /* 40 */ { SDL_SCANCODE_9, KMOD_SHIFT }, /* plus shift modifier '(' */ /* 41 */ { SDL_SCANCODE_0, KMOD_SHIFT }, /* plus shift modifier ')' */ /* 42 */ { SDL_SCANCODE_8, KMOD_SHIFT }, /* '*' */ /* 43 */ { SDL_SCANCODE_EQUALS, KMOD_SHIFT }, /* plus shift modifier '+' */ /* 44 */ { SDL_SCANCODE_COMMA, 0 }, /* ',' */ /* 45 */ { SDL_SCANCODE_MINUS, 0 }, /* '-' */ /* 46 */ { SDL_SCANCODE_PERIOD, 0 }, /* '.' */ /* 47 */ { SDL_SCANCODE_SLASH, 0 }, /* '/' */ /* 48 */ { SDL_SCANCODE_0, 0 }, /* 49 */ { SDL_SCANCODE_1, 0 }, /* 50 */ { SDL_SCANCODE_2, 0 }, /* 51 */ { SDL_SCANCODE_3, 0 }, /* 52 */ { SDL_SCANCODE_4, 0 }, /* 53 */ { SDL_SCANCODE_5, 0 }, /* 54 */ { SDL_SCANCODE_6, 0 }, /* 55 */ { SDL_SCANCODE_7, 0 }, /* 56 */ { SDL_SCANCODE_8, 0 }, /* 57 */ { SDL_SCANCODE_9, 0 }, /* 58 */ { SDL_SCANCODE_SEMICOLON, KMOD_SHIFT }, /* plus shift modifier ';' */ /* 59 */ { SDL_SCANCODE_SEMICOLON, 0 }, /* 60 */ { SDL_SCANCODE_COMMA, KMOD_SHIFT }, /* plus shift modifier '<' */ /* 61 */ { SDL_SCANCODE_EQUALS, 0 }, /* 62 */ { SDL_SCANCODE_PERIOD, KMOD_SHIFT }, /* plus shift modifier '>' */ /* 63 */ { SDL_SCANCODE_SLASH, KMOD_SHIFT }, /* plus shift modifier '?' */ /* 64 */ { SDL_SCANCODE_2, KMOD_SHIFT }, /* plus shift modifier '@' */ /* 65 */ { SDL_SCANCODE_A, KMOD_SHIFT }, /* all the following need shift modifiers */ /* 66 */ { SDL_SCANCODE_B, KMOD_SHIFT }, /* 67 */ { SDL_SCANCODE_C, KMOD_SHIFT }, /* 68 */ { SDL_SCANCODE_D, KMOD_SHIFT }, /* 69 */ { SDL_SCANCODE_E, KMOD_SHIFT }, /* 70 */ { SDL_SCANCODE_F, KMOD_SHIFT }, /* 71 */ { SDL_SCANCODE_G, KMOD_SHIFT }, /* 72 */ { SDL_SCANCODE_H, KMOD_SHIFT }, /* 73 */ { SDL_SCANCODE_I, KMOD_SHIFT }, /* 74 */ { SDL_SCANCODE_J, KMOD_SHIFT }, /* 75 */ { SDL_SCANCODE_K, KMOD_SHIFT }, /* 76 */ { SDL_SCANCODE_L, KMOD_SHIFT }, /* 77 */ { SDL_SCANCODE_M, KMOD_SHIFT }, /* 78 */ { SDL_SCANCODE_N, KMOD_SHIFT }, /* 79 */ { SDL_SCANCODE_O, KMOD_SHIFT }, /* 80 */ { SDL_SCANCODE_P, KMOD_SHIFT }, /* 81 */ { SDL_SCANCODE_Q, KMOD_SHIFT }, /* 82 */ { SDL_SCANCODE_R, KMOD_SHIFT }, /* 83 */ { SDL_SCANCODE_S, KMOD_SHIFT }, /* 84 */ { SDL_SCANCODE_T, KMOD_SHIFT }, /* 85 */ { SDL_SCANCODE_U, KMOD_SHIFT }, /* 86 */ { SDL_SCANCODE_V, KMOD_SHIFT }, /* 87 */ { SDL_SCANCODE_W, KMOD_SHIFT }, /* 88 */ { SDL_SCANCODE_X, KMOD_SHIFT }, /* 89 */ { SDL_SCANCODE_Y, KMOD_SHIFT }, /* 90 */ { SDL_SCANCODE_Z, KMOD_SHIFT }, /* 91 */ { SDL_SCANCODE_LEFTBRACKET, 0 }, /* 92 */ { SDL_SCANCODE_BACKSLASH, 0 }, /* 93 */ { SDL_SCANCODE_RIGHTBRACKET, 0 }, /* 94 */ { SDL_SCANCODE_6, KMOD_SHIFT }, /* plus shift modifier '^' */ /* 95 */ { SDL_SCANCODE_MINUS, KMOD_SHIFT }, /* plus shift modifier '_' */ /* 96 */ { SDL_SCANCODE_GRAVE, KMOD_SHIFT }, /* '`' /* 97 */ { SDL_SCANCODE_A, 0 }, /* 98 */ { SDL_SCANCODE_B, 0 }, /* 99 */ { SDL_SCANCODE_C, 0 }, /* 100 */{ SDL_SCANCODE_D, 0 }, /* 101 */{ SDL_SCANCODE_E, 0 }, /* 102 */{ SDL_SCANCODE_F, 0 }, /* 103 */{ SDL_SCANCODE_G, 0 }, /* 104 */{ SDL_SCANCODE_H, 0 }, /* 105 */{ SDL_SCANCODE_I, 0 }, /* 106 */{ SDL_SCANCODE_J, 0 }, /* 107 */{ SDL_SCANCODE_K, 0 }, /* 108 */{ SDL_SCANCODE_L, 0 }, /* 109 */{ SDL_SCANCODE_M, 0 }, /* 110 */{ SDL_SCANCODE_N, 0 }, /* 111 */{ SDL_SCANCODE_O, 0 }, /* 112 */{ SDL_SCANCODE_P, 0 }, /* 113 */{ SDL_SCANCODE_Q, 0 }, /* 114 */{ SDL_SCANCODE_R, 0 }, /* 115 */{ SDL_SCANCODE_S, 0 }, /* 116 */{ SDL_SCANCODE_T, 0 }, /* 117 */{ SDL_SCANCODE_U, 0 }, /* 118 */{ SDL_SCANCODE_V, 0 }, /* 119 */{ SDL_SCANCODE_W, 0 }, /* 120 */{ SDL_SCANCODE_X, 0 }, /* 121 */{ SDL_SCANCODE_Y, 0 }, /* 122 */{ SDL_SCANCODE_Z, 0 }, /* 123 */{ SDL_SCANCODE_LEFTBRACKET, KMOD_SHIFT }, /* plus shift modifier '{' */ /* 124 */{ SDL_SCANCODE_BACKSLASH, KMOD_SHIFT }, /* plus shift modifier '|' */ /* 125 */{ SDL_SCANCODE_RIGHTBRACKET, KMOD_SHIFT }, /* plus shift modifier '}' */ /* 126 */{ SDL_SCANCODE_GRAVE, KMOD_SHIFT }, /* plus shift modifier '~' */ /* 127 */{ SDL_SCANCODE_DELETE, KMOD_SHIFT } /* *INDENT-ON* */ }; #endif /* UIKitKeyInfo */