Mercurial > sdl-ios-xcode
view src/video/riscos/SDL_riscostask.c @ 3485:e77a69aae239
Mason Wheeler to sdl
I updated SDL, and suddenly my SDL frames stopped working. They'd "initialize" full of gibberish, and I couldn't render anything to them. After a bit of digging, I found a problem: the renderer initialization routine in my SDL frame code wasn't getting called anymore.
procedure TSdlFrame.Paint;
begin
if SDL_SelectRenderer(FWindowID) = -1 then
CreateRenderer;
SDL_RenderPresent;
end;
function TSdlFrame.CreateRenderer: boolean;
const
pf: tagPIXELFORMATDESCRIPTOR = (nSize: sizeof(pf); nVersion: 1;
dwFlags: PFD_DRAW_TO_WINDOW or PFD_SUPPORT_OPENGL or PFD_DOUBLEBUFFER;
iPixelType: PFD_TYPE_RGBA; cColorBits: 24; cAlphaBits: 8;
iLayerType: PFD_MAIN_PLANE);
RENDERERS: array[TRendererType] of AnsiString = ('software', 'gdi', 'opengl', 'd3d');
var
pFormat: integer;
begin
if (SDL_SelectRenderer(FWindowID) = 0) then
begin
result := true;
Exit;
end;
if FRendererType = rtOpenGL then
begin
pFormat := ChoosePixelFormat(canvas.Handle, @pf);
if not SetPixelFormat(canvas.Handle, pFormat, @pf) then
outputDebugString(PChar(SysErrorMessage(GetLastError)));
if wglCreateContext(canvas.Handle) = 0 then
outputDebugString(PChar(SysErrorMessage(GetLastError)));
end;
if (SDL_CreateRenderer(FWindowID, SDL_RendererIndex(RENDERERS[FRendererType]), [sdlrPresentFlip3, sdlrAccelerated]) = 0) then
begin
SDL_ShowWindow(FWindowID);
assert(SDL_SetRenderDrawColor(0, 0, 0, 255) = 0);
FFlags := SDL_GetWindowFlags(FWindowID);
if assigned(FOnAvailable) then
FOnAvailable(self);
end
else outputDebugString(pChar(format('SDL_CreateRenderer failed: %s', [sdl_GetError])));
result := SDL_SelectRenderer(FWindowID) = 0;
end;
This is a critical issue. The Paint method gets called when the control receives a WM_PAINT message from Windows. I can't create the renderer before then, or it will fail and cause trouble. And when I do create it, it needs to be created with certain parameters. So imagine my surprise when I started debugging into the DLL and found that SDL_SelectRenderer was trying to be "helpful" by creating the renderer for me if it didn't already exist! Now not only does my initialization code not get called, I end up with the wrong renderer and so things don't render as expected when I try to use the window.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Tue, 24 Nov 2009 04:48:12 +0000 |
parents | 99210400e8b9 |
children | f7b03b6838cb |
line wrap: on
line source
/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2009 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga slouken@libsdl.org */ #include "SDL_config.h" /* This file added by Alan Buckley (alan_baa@hotmail.com) to support RISC OS 26 March 2003 File includes routines for: Setting up as a WIMP Task Reading information about the current desktop Storing information before a switch to full screen Restoring desktop after switching to full screen */ #include "kernel.h" #include "swis.h" #include "SDL_stdinc.h" #include "SDL_riscostask.h" #if !SDL_THREADS_DISABLED #include <pthread.h> pthread_t main_thread; #endif /* RISC OS variables */ static int task_handle = 0; static int wimp_version = 0; /* RISC OS variables to help compatability with certain programs */ int riscos_backbuffer = 0; /* Create a back buffer in system memory for full screen mode */ int riscos_closeaction = 1; /* Close icon action */ static int stored_mode = -1; /* -1 when in desktop, mode number or pointer when full screen */ extern int mouseInWindow; /* Mouse is in WIMP window */ /* Local function */ static int RISCOS_GetTaskName(char *task_name, size_t maxlen); /* Uncomment next line to copy mode changes/restores to stderr */ /* #define DUMP_MODE */ #ifdef DUMP_MODE #include "stdio.h" static void dump_mode() { fprintf(stderr, "mode %d\n", stored_mode); if (stored_mode < -1 || stored_mode >= 256) { int blockSize = 0; int *storeBlock = (int *) stored_mode; while (blockSize < 5 || storeBlock[blockSize] != -1) { fprintf(stderr, " %d\n", storeBlock[blockSize++]); } } } #endif /****************************************************************** Initialise as RISC OS Wimp task *******************************************************************/ int RISCOS_InitTask() { char task_name[32]; _kernel_swi_regs regs; int messages[4]; if (RISCOS_GetTaskName(task_name, SDL_arraysize(task_name)) == 0) return 0; messages[0] = 9; /* Palette changed */ messages[1] = 0x400c1; /* Mode changed */ messages[2] = 8; /* Pre quit */ messages[2] = 0; regs.r[0] = (unsigned int) 360; /* Minimum version 3.6 */ regs.r[1] = (unsigned int) 0x4b534154; regs.r[2] = (unsigned int) task_name; regs.r[3] = (unsigned int) messages; if (_kernel_swi(Wimp_Initialise, ®s, ®s) == 0) { wimp_version = regs.r[0]; task_handle = regs.r[1]; return 1; } #if !SDL_THREADS_DISABLED main_thread = pthread_self(); #endif return 0; } /********************************************************************* Close down application on exit. **********************************************************************/ void RISCOS_ExitTask() { _kernel_swi_regs regs; if (stored_mode == -1) { /* Ensure cursor is put back to standard pointer shape if we have been running in a window */ _kernel_osbyte(106, 1, 0); } /* Ensure we end up back in the wimp */ RISCOS_RestoreWimpMode(); /* Neatly exit the task */ regs.r[0] = task_handle; regs.r[1] = (unsigned int) 0x4b534154; _kernel_swi(Wimp_CloseDown, ®s, ®s); task_handle = 0; } /************************************************************************** Get the name of the task for the desktop. Param: task_name - name of task 32 characters. Returns: 1 is successful, otherwise 0 Notes: Works by getting using OS_GetEnv to get the command line used to run the program and then parsing a name from it as follows. 1. Use name after final period if not !RunImage 2. If name is !RunImage then process item before the period in front of !RunImage. 3. If directory name use that 4. if in form <XXX$Dir> use the XXX. Finally once this value has been retrieved use it unless there is a variable set up in the form SDL$<name>$TaskName in which case the value of this variable will be used. Now also gets other RISC OS configuration varibles SDL$<name>$BackBuffer - set to 1 to use a system memory backbuffer in fullscreen mode so updates wait until a call to SDL_UpdateRects. (default 0) This is required for programmes where they have assumed this is always the case which is contrary to the documentation. SDL$<name>$CloseAction 0 Don't show close icon 1 Show close icon ***************************************************************************/ int RISCOS_GetTaskName(char *task_name, size_t maxlen) { _kernel_swi_regs regs; task_name[0] = 0; /* Figure out a sensible task name */ if (_kernel_swi(OS_GetEnv, ®s, ®s) == 0) { char *command_line = (char *) regs.r[0]; size_t len = SDL_strlen(command_line) + 1; char *buffer = SDL_stack_alloc(char, len); char *env_var; char *p; SDL_strlcpy(buffer, command_line, len); p = SDL_strchr(buffer, ' '); if (p) *p = 0; p = SDL_strrchr(buffer, '.'); if (p == 0) p = buffer; if (stricmp(p + 1, "!RunImage") == 0) { *p = 0; p = SDL_strrchr(buffer, '.'); if (p == 0) p = buffer; } if (*p == '.') p++; if (*p == '!') p++; /* Skip "!" at beginning of application directories */ if (*p == '<') { // Probably in the form <appname$Dir> char *q = SDL_strchr(p, '$'); if (q == 0) q = SDL_strchr(p, '>'); /* Use variable name if not */ if (q) *q = 0; p++; /* Move over the < */ } if (*p) { /* Read variables that effect the RISC OS SDL engine for this task */ len = SDL_strlen(p) + 18; /* 18 is larger than the biggest variable name */ env_var = SDL_stack_alloc(char, len); if (env_var) { char *env_val; /* See if a variable of form SDL$<dirname>$TaskName exists */ SDL_strlcpy(env_var, "SDL$", len); SDL_strlcat(env_var, p, len); SDL_strlcat(env_var, "$TaskName", len); env_val = SDL_getenv(env_var); if (env_val) SDL_strlcpy(task_name, env_val, maxlen); SDL_strlcpy(env_var, "SDL$", len); SDL_strlcat(env_var, p, len); SDL_strlcat(env_var, "$BackBuffer", len); env_val = SDL_getenv(env_var); if (env_val) riscos_backbuffer = atoi(env_val); SDL_strlcpy(env_var, "SDL$", len); SDL_strlcat(env_var, p, len); SDL_strlcat(env_var, "$CloseAction", len); env_val = SDL_getenv(env_var); if (env_val && SDL_strcmp(env_val, "0") == 0) riscos_closeaction = 0; SDL_stack_free(env_var); } if (!*task_name) SDL_strlcpy(task_name, p, maxlen); } SDL_stack_free(buffer); } if (task_name[0] == 0) SDL_strlcpy(task_name, "SDL Task", maxlen); return 1; } /***************************************************************** Store the current desktop screen mode if we are in the desktop. ******************************************************************/ void RISCOS_StoreWimpMode() { _kernel_swi_regs regs; /* Don't store if in full screen mode */ if (stored_mode != -1) return; regs.r[0] = 1; _kernel_swi(OS_ScreenMode, ®s, ®s); if (regs.r[1] >= 0 && regs.r[1] < 256) stored_mode = regs.r[1]; else { int blockSize = 0; int *retBlock = (int *) regs.r[1]; int *storeBlock; int j; while (blockSize < 5 || retBlock[blockSize] != -1) blockSize++; blockSize++; storeBlock = (int *) SDL_malloc(blockSize * sizeof(int)); retBlock = (int *) regs.r[1]; for (j = 0; j < blockSize; j++) storeBlock[j] = retBlock[j]; stored_mode = (int) storeBlock; } #if DUMP_MODE fprintf(stderr, "Stored "); dump_mode(); #endif } /***************************************************************** Restore desktop screen mode if we are in full screen mode. *****************************************************************/ void RISCOS_RestoreWimpMode() { _kernel_swi_regs regs; /* Only need to restore if we are in full screen mode */ if (stored_mode == -1) return; #if DUMP_MODE fprintf(stderr, "Restored"); dump_mode(); #endif regs.r[0] = stored_mode; _kernel_swi(Wimp_SetMode, ®s, ®s); if (stored_mode < 0 || stored_mode > 256) { SDL_free((int *) stored_mode); } stored_mode = -1; /* Flush keyboard buffer to dump the keystrokes we've already polled */ regs.r[0] = 21; regs.r[1] = 0; /* Keyboard buffer number */ _kernel_swi(OS_Byte, ®s, ®s); mouseInWindow = 0; } /********************************************************************* Get version of Wimp running when task was initialised. *********************************************************************/ int RISCOS_GetWimpVersion() { return wimp_version; } int RISCOS_GetTaskHandle() { return task_handle; } /* vi: set ts=4 sw=4 expandtab: */