view build-scripts/mkinstalldirs @ 3485:e77a69aae239

Mason Wheeler to sdl I updated SDL, and suddenly my SDL frames stopped working. They'd "initialize" full of gibberish, and I couldn't render anything to them. After a bit of digging, I found a problem: the renderer initialization routine in my SDL frame code wasn't getting called anymore. procedure TSdlFrame.Paint; begin if SDL_SelectRenderer(FWindowID) = -1 then CreateRenderer; SDL_RenderPresent; end; function TSdlFrame.CreateRenderer: boolean; const pf: tagPIXELFORMATDESCRIPTOR = (nSize: sizeof(pf); nVersion: 1; dwFlags: PFD_DRAW_TO_WINDOW or PFD_SUPPORT_OPENGL or PFD_DOUBLEBUFFER; iPixelType: PFD_TYPE_RGBA; cColorBits: 24; cAlphaBits: 8; iLayerType: PFD_MAIN_PLANE); RENDERERS: array[TRendererType] of AnsiString = ('software', 'gdi', 'opengl', 'd3d'); var pFormat: integer; begin if (SDL_SelectRenderer(FWindowID) = 0) then begin result := true; Exit; end; if FRendererType = rtOpenGL then begin pFormat := ChoosePixelFormat(canvas.Handle, @pf); if not SetPixelFormat(canvas.Handle, pFormat, @pf) then outputDebugString(PChar(SysErrorMessage(GetLastError))); if wglCreateContext(canvas.Handle) = 0 then outputDebugString(PChar(SysErrorMessage(GetLastError))); end; if (SDL_CreateRenderer(FWindowID, SDL_RendererIndex(RENDERERS[FRendererType]), [sdlrPresentFlip3, sdlrAccelerated]) = 0) then begin SDL_ShowWindow(FWindowID); assert(SDL_SetRenderDrawColor(0, 0, 0, 255) = 0); FFlags := SDL_GetWindowFlags(FWindowID); if assigned(FOnAvailable) then FOnAvailable(self); end else outputDebugString(pChar(format('SDL_CreateRenderer failed: %s', [sdl_GetError]))); result := SDL_SelectRenderer(FWindowID) = 0; end; This is a critical issue. The Paint method gets called when the control receives a WM_PAINT message from Windows. I can't create the renderer before then, or it will fail and cause trouble. And when I do create it, it needs to be created with certain parameters. So imagine my surprise when I started debugging into the DLL and found that SDL_SelectRenderer was trying to be "helpful" by creating the renderer for me if it didn't already exist! Now not only does my initialization code not get called, I end up with the wrong renderer and so things don't render as expected when I try to use the window.
author Sam Lantinga <slouken@libsdl.org>
date Tue, 24 Nov 2009 04:48:12 +0000
parents 19418e4422cb
children
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#! /bin/sh
# mkinstalldirs --- make directory hierarchy
# Author: Noah Friedman <friedman@prep.ai.mit.edu>
# Created: 1993-05-16
# Public domain

errstatus=0
dirmode=""

usage="\
Usage: mkinstalldirs [-h] [--help] [-m mode] dir ..."

# process command line arguments
while test $# -gt 0 ; do
   case "${1}" in
     -h | --help | --h* )			# -h for help
	echo "${usage}" 1>&2; exit 0 ;;
     -m )					# -m PERM arg
	shift
	test $# -eq 0 && { echo "${usage}" 1>&2; exit 1; }
	dirmode="${1}"
	shift ;;
     -- ) shift; break ;;			# stop option processing
     -* ) echo "${usage}" 1>&2; exit 1 ;;	# unknown option
     * )  break ;;				# first non-opt arg
   esac
done

for file
do
  if test -d "$file"; then
    shift
  else
    break
  fi
done

case $# in
0) exit 0 ;;
esac

case $dirmode in
'')
  if mkdir -p -- . 2>/dev/null; then
    echo "mkdir -p -- $*"
    exec mkdir -p -- "$@"
  fi ;;
*)
  if mkdir -m "$dirmode" -p -- . 2>/dev/null; then
    echo "mkdir -m $dirmode -p -- $*"
    exec mkdir -m "$dirmode" -p -- "$@"
  fi ;;
esac

for file
do
   set fnord `echo ":$file" | sed -ne 's/^:\//#/;s/^://;s/\// /g;s/^#/\//;p'`
   shift

   pathcomp=
   for d
   do
     pathcomp="$pathcomp$d"
     case "$pathcomp" in
       -* ) pathcomp=./$pathcomp ;;
     esac

     if test ! -d "$pathcomp"; then
	echo "mkdir $pathcomp"

	mkdir "$pathcomp" || lasterr=$?

	if test ! -d "$pathcomp"; then
	  errstatus=$lasterr
	else
	  if test ! -z "$dirmode"; then
	     echo "chmod $dirmode $pathcomp"

	     lasterr=""
	     chmod "$dirmode" "$pathcomp" || lasterr=$?

	     if test ! -z "$lasterr"; then
	       errstatus=$lasterr
	     fi
	  fi
	fi
     fi

     pathcomp="$pathcomp/"
   done
done

exit $errstatus

# Local Variables:
# mode: shell-script
# sh-indentation: 3
# End:
# mkinstalldirs ends here