Mercurial > sdl-ios-xcode
view include/SDL_shape.h @ 4882:e725a6a60c32
Ensure compositions are committed when keyboard focus changes.
There may be a better way to do this.
author | dewyatt |
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date | Wed, 15 Sep 2010 00:28:19 -0400 |
parents | 0b918c186938 |
children |
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/* SDL - Simple DirectMedia Layer Copyright (C) 2010 Eli Gottlieb This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Eli Gottlieb eligottlieb@gmail.com */ #ifndef _SDL_shape_h #define _SDL_shape_h #include "SDL_stdinc.h" #include "SDL_pixels.h" #include "SDL_rect.h" #include "SDL_surface.h" #include "SDL_video.h" #include "begin_code.h" /* Set up for C function definitions, even when using C++ */ #ifdef __cplusplus /* *INDENT-OFF* */ extern "C" { /* *INDENT-ON* */ #endif /** \file SDL_shape.h * * Header file for the shaped window API. */ #define SDL_NONSHAPEABLE_WINDOW -1 #define SDL_INVALID_SHAPE_ARGUMENT -2 #define SDL_WINDOW_LACKS_SHAPE -3 /** * \brief Create a window that can be shaped with the specified position, dimensions, and flags. * * \param title The title of the window, in UTF-8 encoding. * \param x The x position of the window, ::SDL_WINDOWPOS_CENTERED, or * ::SDL_WINDOWPOS_UNDEFINED. * \param y The y position of the window, ::SDL_WINDOWPOS_CENTERED, or * ::SDL_WINDOWPOS_UNDEFINED. * \param w The width of the window. * \param h The height of the window. * \param flags The flags for the window, a mask of SDL_WINDOW_BORDERLESS with any of the following: * ::SDL_WINDOW_OPENGL, ::SDL_WINDOW_INPUT_GRABBED, * ::SDL_WINDOW_SHOWN, ::SDL_WINDOW_RESIZABLE, * ::SDL_WINDOW_MAXIMIZED, ::SDL_WINDOW_MINIMIZED, * ::SDL_WINDOW_BORDERLESS is always set, and ::SDL_WINDOW_FULLSCREEN is always unset. * * \return The window created, or NULL if window creation failed. * * \sa SDL_DestroyWindow() */ extern DECLSPEC SDL_Window * SDLCALL SDL_CreateShapedWindow(const char *title,unsigned int x,unsigned int y,unsigned int w,unsigned int h,Uint32 flags); /** * \brief Return whether the given window is a shaped window. * * \param window The window to query for being shaped. * * \return SDL_TRUE if the window is a window that can be shaped, SDL_FALSE if the window is unshaped or NULL. * \sa SDL_CreateShapedWindow */ extern DECLSPEC SDL_bool SDLCALL SDL_IsShapedWindow(const SDL_Window *window); /** \brief An enum denoting the specific type of contents present in an SDL_WindowShapeParams union. */ typedef enum { /** \brief The default mode, a binarized alpha cutoff of 1. */ ShapeModeDefault, /** \brief A binarized alpha cutoff with a given integer value. */ ShapeModeBinarizeAlpha, /** \brief A binarized alpha cutoff with a given integer value, but with the opposite comparison. */ ShapeModeReverseBinarizeAlpha, /** \brief A color key is applied. */ ShapeModeColorKey } WindowShapeMode; #define SDL_SHAPEMODEALPHA(mode) (mode == ShapeModeDefault || mode == ShapeModeBinarizeAlpha || mode == ShapeModeReverseBinarizeAlpha) /** \brief A union containing parameters for shaped windows. */ typedef union { /** \brief a cutoff alpha value for binarization of the window shape's alpha channel. */ Uint8 binarizationCutoff; SDL_Color colorKey; } SDL_WindowShapeParams; /** \brief A struct that tags the SDL_WindowShapeParams union with an enum describing the type of its contents. */ typedef struct SDL_WindowShapeMode { /** \brief The mode of these window-shape parameters. */ WindowShapeMode mode; /** \brief Window-shape parameters. */ SDL_WindowShapeParams parameters; } SDL_WindowShapeMode; /** * \brief Set the shape and parameters of a shaped window. * * \param window The shaped window whose parameters should be set. * \param shape A surface encoding the desired shape for the window. * \param shape_mode The parameters to set for the shaped window. * * \return 0 on success, SDL_INVALID_SHAPE_ARGUMENT on invalid an invalid shape argument, or SDL_NONSHAPEABLE_WINDOW * if the SDL_Window* given does not reference a valid shaped window. * * \sa SDL_WindowShapeMode * \sa SDL_GetShapedWindowMode. */ extern DECLSPEC int SDLCALL SDL_SetWindowShape(SDL_Window *window,SDL_Surface *shape,SDL_WindowShapeMode *shape_mode); /** * \brief Get the shape parameters of a shaped window. * * \param window The shaped window whose parameters should be retrieved. * \param shape_mode An empty shape-mode structure to fill, or NULL to check whether the window has a shape. * * \return 0 if the window has a shape and, provided shape_mode was not NULL, shape_mode has been filled with the mode * data, SDL_NONSHAPEABLE_WINDOW if the SDL_Window given is not a shaped window, or SDL_WINDOW_LACKS_SHAPE if * the SDL_Window* given is a shapeable window currently lacking a shape. * * \sa SDL_WindowShapeMode * \sa SDL_SetWindowShape */ extern DECLSPEC int SDLCALL SDL_GetShapedWindowMode(SDL_Window *window,SDL_WindowShapeMode *shape_mode); /* Ends C function definitions when using C++ */ #ifdef __cplusplus /* *INDENT-OFF* */ } /* *INDENT-ON* */ #endif #include "close_code.h" #endif /* _SDL_shape_h */