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view docs/man3/SDL_ShowCursor.3 @ 103:e599cc4485fa
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author | Sam Lantinga <slouken@lokigames.com> |
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date | Fri, 13 Jul 2001 01:21:35 +0000 |
parents | 55f1f1b3e27d |
children | e5bc29de3f0a |
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.TH "SDL_ShowCursor" "3" "Sun 10 Jun 2001, 19:42" "SDL" "SDL API Reference" .SH "NAME" SDL_ShowCursor\- Toggle whether or not the cursor is shown on the screen\&. .SH "SYNOPSIS" .PP \fB#include "SDL\&.h" .sp \fBint \fBSDL_ShowCursor\fP\fR(\fBint toggle\fR); .SH "DESCRIPTION" .PP Toggle whether or not the cursor is shown on the screen\&. Passing \fBSDL_ENABLE\fP displays the cursor and passing \fBSDL_DISABLE\fP hides it\&. The current state of the mouse cursor can be queried by passing \fBSDL_QUERY\fP, either \fBSDL_DISABLE\fP or \fBSDL_ENABLE\fP will be returned\&. .PP The cursor starts off displayed, but can be turned off\&. .SH "RETURN VALUE" .PP Returns the current state of the cursor\&. .SH "SEE ALSO" .PP \fI\fBSDL_CreateCursor\fP\fR, \fI\fBSDL_SetCursor\fP\fR ...\" created by instant / docbook-to-man, Sun 10 Jun 2001, 19:42