view src/main/win32/version.rc @ 2237:e57a883ffa86

Advertise the most efficient format for the screen. Of course SDL code needs to be fixed to handle framebuffers with alpha...
author Sam Lantinga <slouken@libsdl.org>
date Mon, 13 Aug 2007 02:38:59 +0000
parents fdadda42d4d4
children 99210400e8b9
line wrap: on
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#include "winresrc.h"

LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US

/////////////////////////////////////////////////////////////////////////////
//
// Version
//

VS_VERSION_INFO VERSIONINFO
 FILEVERSION 1,3,0,0
 PRODUCTVERSION 1,3,0,0
 FILEFLAGSMASK 0x3fL
 FILEFLAGS 0x0L
 FILEOS 0x40004L
 FILETYPE 0x2L
 FILESUBTYPE 0x0L
BEGIN
    BLOCK "StringFileInfo"
    BEGIN
        BLOCK "040904b0"
        BEGIN
            VALUE "CompanyName", "\0"
            VALUE "FileDescription", "SDL\0"
            VALUE "FileVersion", "1, 3, 0, 0\0"
            VALUE "InternalName", "SDL\0"
            VALUE "LegalCopyright", "Copyright © 2007 Sam Lantinga\0"
            VALUE "OriginalFilename", "SDL.dll\0"
            VALUE "ProductName", "Simple DirectMedia Layer\0"
            VALUE "ProductVersion", "1, 3, 0, 0\0"
        END
    END
    BLOCK "VarFileInfo"
    BEGIN
        VALUE "Translation", 0x409, 1200
    END
END