view src/video/photon/SDL_ph_mouse.c @ 2866:e532417a6977

Fixed SDL 1.2 compatibility problem. The API specifies that SDL_OpenAudio() will fill out the 'desired' audio spec with the correct samples and size set by the driver. This value is important since it may be used by applications that size audio buffers, etc. However, we want to allow advanced applications to call SDL_OpenAudioDevice() which gets passed a const 'desired' parameter, and have the correct data filled into the 'obtained' parameter, possibly allowing or not allowing format changes. So... 'obtained' becomes the audio format the user callback is expected to use, and we add flags to allow the application to specify which format changes are allowed. Note: We really need to add a way to query the 'obtained' audio spec.
author Sam Lantinga <slouken@libsdl.org>
date Sat, 13 Dec 2008 06:36:47 +0000
parents 99210400e8b9
children
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2009 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Lesser General Public
    License as published by the Free Software Foundation; either
    version 2.1 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public
    License along with this library; if not, write to the Free Software
    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA

    Sam Lantinga
    slouken@libsdl.org
*/
#include "SDL_config.h"

#include "SDL_mouse.h"
#include "../../events/SDL_events_c.h"
#include "../SDL_cursor_c.h"
#include "SDL_ph_mouse_c.h"

struct WMcursor
{
    PhCursorDef_t *ph_cursor;
};

void
ph_FreeWMCursor(_THIS, WMcursor * cursor)
{
    if (window != NULL) {
        SDL_Lock_EventThread();

        if (PtSetResource(window, Pt_ARG_CURSOR_TYPE, Ph_CURSOR_INHERIT, 0)
            < 0) {
            /* TODO: output error msg */
        }

        SDL_Unlock_EventThread();
    }

    SDL_free(cursor);
}

WMcursor *
ph_CreateWMCursor(_THIS, Uint8 * data, Uint8 * mask, int w, int h, int hot_x,
                  int hot_y)
{
    WMcursor *cursor;
    int clen, i;
    unsigned char bit, databit, maskbit;

    /* Allocate and initialize the cursor memory */
    if ((cursor = (WMcursor *) SDL_malloc(sizeof(WMcursor))) == NULL) {
        SDL_OutOfMemory();
        return (NULL);
    }
    SDL_memset(cursor, 0, sizeof(WMcursor));

    cursor->ph_cursor =
        (PhCursorDef_t *) SDL_malloc(sizeof(PhCursorDef_t) + 32 * 4 * 2);

    if (cursor->ph_cursor == NULL) {
        SDL_SetError("ph_CreateWMCursor(): cursor malloc failed !\n");
        return NULL;
    }

    SDL_memset(cursor->ph_cursor, 0, (sizeof(PhCursorDef_t) + 32 * 4 * 2));

    cursor->ph_cursor->hdr.type = Ph_RDATA_CURSOR;
    cursor->ph_cursor->size1.x = (short) w;
    cursor->ph_cursor->size1.y = (short) h;
    cursor->ph_cursor->offset1.x = (short) hot_x;
    cursor->ph_cursor->offset1.y = (short) hot_y;
    cursor->ph_cursor->bytesperline1 = (char) w / 8;
    cursor->ph_cursor->color1 = Pg_WHITE;
    cursor->ph_cursor->size2.x = (short) w;
    cursor->ph_cursor->size2.y = (short) h;
    cursor->ph_cursor->offset2.x = (short) hot_x;
    cursor->ph_cursor->offset2.y = (short) hot_y;
    cursor->ph_cursor->bytesperline2 = (char) w / 8;
    cursor->ph_cursor->color2 = Pg_BLACK;

    clen = (w / 8) * h;

    /* Copy the mask and the data to different bitmap planes */
    for (i = 0; i < clen; ++i) {
        for (bit = 0; bit < 8; bit++) {
            databit = data[i] & (1 << bit);
            maskbit = mask[i] & (1 << bit);

            cursor->ph_cursor->images[i] |= (databit == 0) ? maskbit : 0;
            /* If the databit != 0, treat it as a black pixel and
             * ignore the maskbit (can't do an inverted color) */
            cursor->ph_cursor->images[i + clen] |= databit;
        }
    }

    /* #bytes following the hdr struct */
    cursor->ph_cursor->hdr.len =
        sizeof(PhCursorDef_t) + clen * 2 - sizeof(PhRegionDataHdr_t);

    return (cursor);
}

PhCursorDef_t
ph_GetWMPhCursor(WMcursor * cursor)
{
    return (*cursor->ph_cursor);
}

int
ph_ShowWMCursor(_THIS, WMcursor * cursor)
{
    PtArg_t args[3];
    int nargs = 0;

    /* Don't do anything if the display is gone */
    if (window == NULL) {
        return (0);
    }

    /* looks like photon can't draw mouse cursor in direct mode */
    if (this->screen->flags & SDL_FULLSCREEN) {
        /* disable the fake mouse in the fullscreen OpenGL mode */
        if (this->screen->flags & SDL_INTERNALOPENGL) {
            cursor = NULL;
        } else {
            return (0);
        }
    }

    /* Set the photon cursor, or blank if cursor is NULL */
    if (cursor != NULL) {
        PtSetArg(&args[0], Pt_ARG_CURSOR_TYPE, Ph_CURSOR_BITMAP, 0);
        /* Could set next to any PgColor_t value */
        PtSetArg(&args[1], Pt_ARG_CURSOR_COLOR, Ph_CURSOR_DEFAULT_COLOR, 0);
        PtSetArg(&args[2], Pt_ARG_BITMAP_CURSOR, cursor->ph_cursor,
                 (cursor->ph_cursor->hdr.len + sizeof(PhRegionDataHdr_t)));
        nargs = 3;
    } else {                    /* Ph_CURSOR_NONE */

        PtSetArg(&args[0], Pt_ARG_CURSOR_TYPE, Ph_CURSOR_NONE, 0);
        nargs = 1;
    }

    SDL_Lock_EventThread();

    if (PtSetResources(window, nargs, args) < 0) {
        return (0);
    }

    SDL_Unlock_EventThread();

    return (1);
}


void
ph_WarpWMCursor(_THIS, Uint16 x, Uint16 y)
{
    short abs_x, abs_y;

    SDL_Lock_EventThread();
    PtGetAbsPosition(window, &abs_x, &abs_y);
    PhMoveCursorAbs(PhInputGroup(NULL), x + abs_x, y + abs_y);
    SDL_Unlock_EventThread();
}


void
ph_CheckMouseMode(_THIS)
{
    /* If the mouse is hidden and input is grabbed, we use relative mode */
    if (!(SDL_cursorstate & CURSOR_VISIBLE)
        && (this->input_grab != SDL_GRAB_OFF)) {
        mouse_relative = 1;
    } else {
        mouse_relative = 0;
    }
}


void
ph_UpdateMouse(_THIS)
{
    PhCursorInfo_t phcursor;
    short abs_x;
    short abs_y;

    /* Lock the event thread, in multi-threading environments */
    SDL_Lock_EventThread();

    /* synchronizing photon mouse cursor position and SDL mouse position, if cursor appears over window. */
    PtGetAbsPosition(window, &abs_x, &abs_y);
    PhQueryCursor(PhInputGroup(NULL), &phcursor);
    if (((phcursor.pos.x >= abs_x)
         && (phcursor.pos.x <= abs_x + this->screen->w))
        && ((phcursor.pos.y >= abs_y)
            && (phcursor.pos.y <= abs_y + this->screen->h))) {
        SDL_PrivateAppActive(1, SDL_APPMOUSEFOCUS);
        SDL_PrivateMouseMotion(0, 0, phcursor.pos.x - abs_x,
                               phcursor.pos.y - abs_y);
    } else {
        SDL_PrivateAppActive(0, SDL_APPMOUSEFOCUS);
    }

    /* Unlock the event thread, in multi-threading environments */
    SDL_Unlock_EventThread();
}

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