Mercurial > sdl-ios-xcode
view docs/man3/SDL_LockAudio.3 @ 2866:e532417a6977
Fixed SDL 1.2 compatibility problem.
The API specifies that SDL_OpenAudio() will fill out the 'desired' audio spec
with the correct samples and size set by the driver. This value is important
since it may be used by applications that size audio buffers, etc.
However, we want to allow advanced applications to call SDL_OpenAudioDevice()
which gets passed a const 'desired' parameter, and have the correct data filled
into the 'obtained' parameter, possibly allowing or not allowing format changes.
So... 'obtained' becomes the audio format the user callback is expected to use,
and we add flags to allow the application to specify which format changes are
allowed.
Note: We really need to add a way to query the 'obtained' audio spec.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sat, 13 Dec 2008 06:36:47 +0000 |
parents | 546f7c1eb755 |
children | 1238da4a7112 |
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.TH "SDL_LockAudio" "3" "Tue 11 Sep 2001, 22:58" "SDL" "SDL API Reference" .SH "NAME" SDL_LockAudio \- Lock out the callback function .SH "SYNOPSIS" .PP \fB#include "SDL\&.h" .sp \fBvoid \fBSDL_LockAudio\fP\fR(\fBvoid\fR) .SH "DESCRIPTION" .PP The lock manipulated by these functions protects the callback function\&. During a LockAudio period, you can be guaranteed that the callback function is not running\&. Do not call these from the callback function or you will cause deadlock\&. .SH "SEE ALSO" .PP \fI\fBSDL_OpenAudio\fP\fR ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 22:58