view Xcode/mkxcode.csh @ 4586:e479c1e57c52

SDL_Textures should work with XRender now provided that the texture format and screen format match. This is only a temporary limitation.
author Sunny Sachanandani <sunnysachanandani@gmail.com>
date Wed, 16 Jun 2010 10:50:01 +0530
parents 9e9a2476f704
children
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#!/bin/csh

###
## This script creates "Xcode.tar.gz" in the parent directory
###

# remove build products
rm -rf SDL/build
rm -rf SDLTest/build

# remove Finder info files
find . -name ".DS_Store" -exec rm "{}" ";"

# remove user project prefs
find . -name "*.pbxuser*" -exec rm "{}" ";"
find . -name "*.mode*" -exec rm "{}" ";"
find . -name "*.perspective*" -exec rm "{}" ";"

# create the archive
(cd .. && gnutar -zcvf Xcode.tar.gz Xcode)