Mercurial > sdl-ios-xcode
view README.HG @ 4586:e479c1e57c52
SDL_Textures should work with XRender now provided that the texture format and screen format match. This is only a temporary limitation.
author | Sunny Sachanandani <sunnysachanandani@gmail.com> |
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date | Wed, 16 Jun 2010 10:50:01 +0530 |
parents | 2e140f18aba7 |
children | 2341ecc03388 |
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The latest development version of SDL is available via Mercurial. Mercurial allows you to get up-to-the-minute fixes and enhancements; as a developer works on a source tree, you can use "hg" to mirror that source tree instead of waiting for an official release. Please look at the Mercurial website ( http://mercurial.selenic.com/ ) for more information on using hg, where you can also download software for Mac OS X, Windows, and Unix systems. hg clone http://hg.libsdl.org/SDL If you are building SDL with an IDE, you will need to copy the file include/SDL_config.h.default to include/SDL_config.h before building. If you are building SDL via configure, you will need to run autogen.sh before running configure. There is a web interface to the subversion repository at: http://hg.libsdl.org/SDL/ There is an RSS feed available at that URL, for those that want to track commits in real time.