Mercurial > sdl-ios-xcode
view README.BeOS @ 4586:e479c1e57c52
SDL_Textures should work with XRender now provided that the texture format and screen format match. This is only a temporary limitation.
author | Sunny Sachanandani <sunnysachanandani@gmail.com> |
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date | Wed, 16 Jun 2010 10:50:01 +0530 |
parents | e2641c13bf33 |
children |
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SDL on BeOS R5 ============== You can build SDL on BeOS like any other GNU style package. e.g. ./configure && make && make install By default it is installed in /boot/develop/tools/gnupro/{bin,lib,etc.} Once you install SDL, you need to copy libSDL.so to /boot/home/config/lib, so it can be found by the dynamic linker. Enjoy! Sam Lantinga (slouken@libsdl.org)