Mercurial > sdl-ios-xcode
view src/video/fbcon/3dfx_mmio.h @ 1019:e3b3130f3af8
Date: Fri, 31 Dec 2004 04:14:09 +0900
From: Hayashi Naoyuki
Subject: SDL patch for Tru64 UNIX 4.0X
SDL-1.2.8 support only Tru64 5.X.
This patch is for Tru64 UNIX 4.X.(tested on Tru64 UNIX 4.0G and 5.1B)
SDL-1.2.8/configure.in:
ld doesn't accept -pthread option.
cc -pthread has same effect as -D_REENTRANT when compiling,
and has same effect as -lpthread -lexc when linking.
SDL-1.2.8/include/begin_code.h:
Old Compaq C Compiler accept not inline but __inline.
SDL-1.2.8/src/audio/SDL_mixer_MMX.c:
SDL-1.2.8/src/audio/SDL_mixer_MMX.h:
Old Compaq C Compiler doesn't accept //.
SDL-1.2.8/src/cdrom/osf/SDL_syscdrom.c:
When becoming Tru64 v5.0 from Tru64 v4.0,
the arrangement of the cd-rom device was changed.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sun, 02 Jan 2005 05:05:21 +0000 |
parents | b8d311d90021 |
children | c9b51268668f |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2004 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga slouken@libsdl.org */ #ifdef SAVE_RCSID static char rcsid = "@(#) $Id$"; #endif /* 3Dfx register definitions */ #include "3dfx_regs.h" /* 3Dfx control macros */ #define tdfx_in8(reg) *(volatile Uint8 *)(mapped_io + (reg)) #define tdfx_in32(reg) *(volatile Uint32 *)(mapped_io + (reg)) #define tdfx_out8(reg,v) *(volatile Uint8 *)(mapped_io + (reg)) = v; #define tdfx_out32(reg,v) *(volatile Uint32 *)(mapped_io + (reg)) = v; /* Wait for fifo space */ #define tdfx_wait(space) \ { \ while ( (tdfx_in8(TDFX_STATUS) & 0x1F) < space ) \ ; \ } /* Wait for idle accelerator */ #define tdfx_waitidle() \ { \ int i = 0; \ \ tdfx_wait(1); \ tdfx_out32(COMMAND_3D, COMMAND_3D_NOP); \ do { \ i = (tdfx_in32(TDFX_STATUS) & STATUS_BUSY) ? 0 : i + 1; \ } while ( i != 3 ); \ }