view Xcode-iPhoneOS/Test/README @ 4441:e3033ab628a1

Fixed bug 978 Yann Leprince 2010-03-31 11:07:53 PDT Please add a #serial line as below to sdl.m4 and increase the serial number with each revision of this file. This allows using aclocal --install, thereby enabling automatic updating of sdl.m4 in SDL-based packages that distribute it. # serial 1 The complete documentation and rationale for #serial can be found in the Automake documentation: <http://www.gnu.org/software/automake/manual/html_node/Serials.html>.
author Sam Lantinga <slouken@libsdl.org>
date Fri, 23 Apr 2010 02:19:34 -0700
parents 20326ba2bda2
children
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TestiPhoneOS.xcodeproj contains targets to compile many of the SDL test programs for iPhone OS.  Most of these test programs work fine, with the following exceptions:

testalpha:
	Program crashes.  Problem appears to effect Mac OS X as well.

testhread:
	SIGTERM kills the process immediately without executing the 'kill' function.  The posix standard says this shouldn't happen.  Apple seems intent on having iPhone apps exit promptly when the user requests it, so maybe that's why(?)

testlock:
	Locks appear to work, but there doesn't appear to be a simple way to send the process SIGINT.

testpalette:
	"SDL error: blitting boat: Blit combination not supported."  Happens on Mac OS X as well.

testsprite2: 
	SDL_CreateTextureFromSurface requests an ARGB pixel format, but iPhone's SDL video driver only supports ABGR.

testwin:
	Behaves as it does under Mac OS X ... not sure if that is correctly or not.

threadwin:
	Works if -threaded is not on.  Otherwise it doesn't work, but this is true under Mac OS X as well.