Mercurial > sdl-ios-xcode
view src/main/win32/exports/SDL.def @ 1078:e2ef6b7001fd
Patch from Antonio SJ Musumeci:
"
This code with SDL-1.2.8 and CVS:
#include <stdio.h>
#include <stdlib.h>
#include <SDL.h>
int
main(int argc, char** argv)
{
char alphabet[26] = "ABCDEFGHIJKLMNOPQRSTUVWXYZ";
char buffer_file[27] = {0};
char buffer_mem[27] = {0};
int rv_file;
int rv_mem;
FILE* file_ptr;
SDL_RWops* rwop_file;
SDL_RWops* rwop_mem;
file_ptr = fopen("./blah", "w");
fwrite(alphabet, 1, sizeof(alphabet), file_ptr);
fclose(file_ptr);
rwop_mem = SDL_RWFromMem(alphabet, sizeof(alphabet));
rwop_file = SDL_RWFromFile("./blah", "r");
rv_mem = SDL_RWread(rwop_mem , buffer_mem, 5, 6);
rv_file = SDL_RWread(rwop_file, buffer_file, 5, 6);
printf("From File: %d %s\n"
"From Mem: %d %s\n",
rv_file,
buffer_file,
rv_mem,
buffer_mem);
printf("Seek end of File: %d\n"
"Seek end of Mem: %d\n",
SDL_RWseek(rwop_file, 0, SEEK_END),
SDL_RWseek(rwop_mem , 0, SEEK_END));
SDL_RWclose(rwop_file);
SDL_RWclose(rwop_mem);
return 0;
}
Produces this output:
From File: 5 ABCDEFGHIJKLMNOPQRSTUVWXYZ
From Mem: 5 ABCDEFGHIJKLMNOPQRSTUVWXY
Seek end of File: 26
Seek end of Mem: 26
"
--ryan.
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Fri, 24 Jun 2005 12:48:38 +0000 |
parents | 9c55b00f8251 |
children | 6c7b69218276 |
line wrap: on
line source
SDL_Init SDL_InitSubSystem SDL_QuitSubSystem SDL_WasInit SDL_Quit SDL_GetAppState SDL_AudioInit SDL_AudioQuit SDL_AudioDriverName SDL_OpenAudio SDL_GetAudioStatus SDL_PauseAudio SDL_LoadWAV_RW SDL_FreeWAV SDL_BuildAudioCVT SDL_ConvertAudio SDL_MixAudio SDL_LockAudio SDL_UnlockAudio SDL_CloseAudio SDL_CDNumDrives SDL_CDName SDL_CDOpen SDL_CDStatus SDL_CDPlayTracks SDL_CDPlay SDL_CDPause SDL_CDResume SDL_CDStop SDL_CDEject SDL_CDClose SDL_HasRDTSC SDL_HasMMX SDL_HasMMXExt SDL_Has3DNow SDL_Has3DNowExt SDL_HasSSE SDL_HasSSE2 SDL_HasAltiVec SDL_ReadLE16 SDL_ReadBE16 SDL_ReadLE32 SDL_ReadBE32 SDL_ReadLE64 SDL_ReadBE64 SDL_WriteLE16 SDL_WriteBE16 SDL_WriteLE32 SDL_WriteBE32 SDL_WriteLE64 SDL_WriteBE64 SDL_SetError SDL_GetError SDL_ClearError SDL_Error SDL_PumpEvents SDL_PeepEvents SDL_PollEvent SDL_WaitEvent SDL_PushEvent SDL_SetEventFilter SDL_GetEventFilter SDL_EventState SDL_NumJoysticks SDL_JoystickName SDL_JoystickOpen SDL_JoystickOpened SDL_JoystickIndex SDL_JoystickNumAxes SDL_JoystickNumBalls SDL_JoystickNumHats SDL_JoystickNumButtons SDL_JoystickUpdate SDL_JoystickEventState SDL_JoystickGetAxis SDL_JoystickGetHat SDL_JoystickGetBall SDL_JoystickGetButton SDL_JoystickClose SDL_EnableUNICODE SDL_EnableKeyRepeat SDL_GetKeyState SDL_GetModState SDL_SetModState SDL_GetKeyName SDL_LoadObject SDL_LoadFunction SDL_UnloadObject SDL_SetModuleHandle SDL_RegisterApp SDL_InitQuickDraw SDL_GetMouseState SDL_GetRelativeMouseState SDL_WarpMouse SDL_CreateCursor SDL_SetCursor SDL_GetCursor SDL_FreeCursor SDL_ShowCursor SDL_CreateMutex SDL_mutexP SDL_mutexV SDL_DestroyMutex SDL_CreateSemaphore SDL_DestroySemaphore SDL_SemWait SDL_SemTryWait SDL_SemWaitTimeout SDL_SemPost SDL_SemValue SDL_CreateCond SDL_DestroyCond SDL_CondSignal SDL_CondBroadcast SDL_CondWait SDL_CondWaitTimeout SDL_RWFromFile SDL_RWFromFP SDL_RWFromMem SDL_RWFromConstMem SDL_AllocRW SDL_FreeRW SDL_GetWMInfo SDL_CreateThread SDL_ThreadID SDL_GetThreadID SDL_WaitThread SDL_KillThread SDL_GetTicks SDL_Delay SDL_SetTimer SDL_AddTimer SDL_RemoveTimer SDL_Linked_Version SDL_VideoInit SDL_VideoQuit SDL_VideoDriverName SDL_GetVideoSurface SDL_GetVideoInfo SDL_VideoModeOK SDL_ListModes SDL_SetVideoMode SDL_UpdateRects SDL_UpdateRect SDL_Flip SDL_SetGamma SDL_SetGammaRamp SDL_GetGammaRamp SDL_SetColors SDL_SetPalette SDL_MapRGB SDL_MapRGBA SDL_GetRGB SDL_GetRGBA SDL_CreateRGBSurface SDL_CreateRGBSurfaceFrom SDL_FreeSurface SDL_LockSurface SDL_UnlockSurface SDL_LoadBMP_RW SDL_SaveBMP_RW SDL_SetColorKey SDL_SetAlpha SDL_SetClipRect SDL_GetClipRect SDL_ConvertSurface SDL_UpperBlit SDL_LowerBlit SDL_FillRect SDL_DisplayFormat SDL_DisplayFormatAlpha SDL_CreateYUVOverlay SDL_LockYUVOverlay SDL_UnlockYUVOverlay SDL_DisplayYUVOverlay SDL_FreeYUVOverlay SDL_GL_LoadLibrary SDL_GL_GetProcAddress SDL_GL_SetAttribute SDL_GL_GetAttribute SDL_GL_SwapBuffers SDL_GL_UpdateRects SDL_GL_Lock SDL_GL_Unlock SDL_WM_SetCaption SDL_WM_GetCaption SDL_WM_SetIcon SDL_WM_IconifyWindow SDL_WM_ToggleFullScreen SDL_WM_GrabInput SDL_SoftStretch SDL_RegisterApp SDL_SetModuleHandle