view include/SDL_keyboard.h @ 1078:e2ef6b7001fd

Patch from Antonio SJ Musumeci: " This code with SDL-1.2.8 and CVS: #include <stdio.h> #include <stdlib.h> #include <SDL.h> int main(int argc, char** argv) { char alphabet[26] = "ABCDEFGHIJKLMNOPQRSTUVWXYZ"; char buffer_file[27] = {0}; char buffer_mem[27] = {0}; int rv_file; int rv_mem; FILE* file_ptr; SDL_RWops* rwop_file; SDL_RWops* rwop_mem; file_ptr = fopen("./blah", "w"); fwrite(alphabet, 1, sizeof(alphabet), file_ptr); fclose(file_ptr); rwop_mem = SDL_RWFromMem(alphabet, sizeof(alphabet)); rwop_file = SDL_RWFromFile("./blah", "r"); rv_mem = SDL_RWread(rwop_mem , buffer_mem, 5, 6); rv_file = SDL_RWread(rwop_file, buffer_file, 5, 6); printf("From File: %d %s\n" "From Mem: %d %s\n", rv_file, buffer_file, rv_mem, buffer_mem); printf("Seek end of File: %d\n" "Seek end of Mem: %d\n", SDL_RWseek(rwop_file, 0, SEEK_END), SDL_RWseek(rwop_mem , 0, SEEK_END)); SDL_RWclose(rwop_file); SDL_RWclose(rwop_mem); return 0; } Produces this output: From File: 5 ABCDEFGHIJKLMNOPQRSTUVWXYZ From Mem: 5 ABCDEFGHIJKLMNOPQRSTUVWXY Seek end of File: 26 Seek end of Mem: 26 " --ryan.
author Ryan C. Gordon <icculus@icculus.org>
date Fri, 24 Jun 2005 12:48:38 +0000
parents 04a403e4ccf5
children c9b51268668f
line wrap: on
line source

/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2004 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Library General Public
    License as published by the Free Software Foundation; either
    version 2 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Library General Public License for more details.

    You should have received a copy of the GNU Library General Public
    License along with this library; if not, write to the Free
    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA

    Sam Lantinga
    slouken@libsdl.org
*/

#ifdef SAVE_RCSID
static char rcsid =
 "@(#) $Id$";
#endif

/* Include file for SDL keyboard event handling */

#ifndef _SDL_keyboard_h
#define _SDL_keyboard_h

#include "SDL_types.h"
#include "SDL_keysym.h"

#include "begin_code.h"
/* Set up for C function definitions, even when using C++ */
#ifdef __cplusplus
extern "C" {
#endif

/* Keysym structure
   - The scancode is hardware dependent, and should not be used by general
     applications.  If no hardware scancode is available, it will be 0.

   - The 'unicode' translated character is only available when character
     translation is enabled by the SDL_EnableUNICODE() API.  If non-zero,
     this is a UNICODE character corresponding to the keypress.  If the
     high 9 bits of the character are 0, then this maps to the equivalent
     ASCII character:
	char ch;
	if ( (keysym.unicode & 0xFF80) == 0 ) {
		ch = keysym.unicode & 0x7F;
	} else {
		An international character..
	}
 */
typedef struct SDL_keysym {
	Uint8 scancode;			/* hardware specific scancode */
	SDLKey sym;			/* SDL virtual keysym */
	SDLMod mod;			/* current key modifiers */
	Uint16 unicode;			/* translated character */
} SDL_keysym;

/* This is the mask which refers to all hotkey bindings */
#define SDL_ALL_HOTKEYS		0xFFFFFFFF

/* Function prototypes */
/*
 * Enable/Disable UNICODE translation of keyboard input.
 * This translation has some overhead, so translation defaults off.
 * If 'enable' is 1, translation is enabled.
 * If 'enable' is 0, translation is disabled.
 * If 'enable' is -1, the translation state is not changed.
 * It returns the previous state of keyboard translation.
 */
extern DECLSPEC int SDLCALL SDL_EnableUNICODE(int enable);

/*
 * Enable/Disable keyboard repeat.  Keyboard repeat defaults to off.
 * 'delay' is the initial delay in ms between the time when a key is
 * pressed, and keyboard repeat begins.
 * 'interval' is the time in ms between keyboard repeat events.
 */
#define SDL_DEFAULT_REPEAT_DELAY	500
#define SDL_DEFAULT_REPEAT_INTERVAL	30
/*
 * If 'delay' is set to 0, keyboard repeat is disabled.
 */
extern DECLSPEC int SDLCALL SDL_EnableKeyRepeat(int delay, int interval);

/*
 * Get a snapshot of the current state of the keyboard.
 * Returns an array of keystates, indexed by the SDLK_* syms.
 * Used:
 * 	Uint8 *keystate = SDL_GetKeyState(NULL);
 *	if ( keystate[SDLK_RETURN] ) ... <RETURN> is pressed.
 */
extern DECLSPEC Uint8 * SDLCALL SDL_GetKeyState(int *numkeys);

/*
 * Get the current key modifier state
 */
extern DECLSPEC SDLMod SDLCALL SDL_GetModState(void);

/*
 * Set the current key modifier state
 * This does not change the keyboard state, only the key modifier flags.
 */
extern DECLSPEC void SDLCALL SDL_SetModState(SDLMod modstate);

/*
 * Get the name of an SDL virtual keysym
 */
extern DECLSPEC char * SDLCALL SDL_GetKeyName(SDLKey key);


/* Ends C function definitions when using C++ */
#ifdef __cplusplus
}
#endif
#include "close_code.h"

#endif /* _SDL_keyboard_h */