Mercurial > sdl-ios-xcode
view docs/html/sdlflip.html @ 1078:e2ef6b7001fd
Patch from Antonio SJ Musumeci:
"
This code with SDL-1.2.8 and CVS:
#include <stdio.h>
#include <stdlib.h>
#include <SDL.h>
int
main(int argc, char** argv)
{
char alphabet[26] = "ABCDEFGHIJKLMNOPQRSTUVWXYZ";
char buffer_file[27] = {0};
char buffer_mem[27] = {0};
int rv_file;
int rv_mem;
FILE* file_ptr;
SDL_RWops* rwop_file;
SDL_RWops* rwop_mem;
file_ptr = fopen("./blah", "w");
fwrite(alphabet, 1, sizeof(alphabet), file_ptr);
fclose(file_ptr);
rwop_mem = SDL_RWFromMem(alphabet, sizeof(alphabet));
rwop_file = SDL_RWFromFile("./blah", "r");
rv_mem = SDL_RWread(rwop_mem , buffer_mem, 5, 6);
rv_file = SDL_RWread(rwop_file, buffer_file, 5, 6);
printf("From File: %d %s\n"
"From Mem: %d %s\n",
rv_file,
buffer_file,
rv_mem,
buffer_mem);
printf("Seek end of File: %d\n"
"Seek end of Mem: %d\n",
SDL_RWseek(rwop_file, 0, SEEK_END),
SDL_RWseek(rwop_mem , 0, SEEK_END));
SDL_RWclose(rwop_file);
SDL_RWclose(rwop_mem);
return 0;
}
Produces this output:
From File: 5 ABCDEFGHIJKLMNOPQRSTUVWXYZ
From Mem: 5 ABCDEFGHIJKLMNOPQRSTUVWXY
Seek end of File: 26
Seek end of Mem: 26
"
--ryan.
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Fri, 24 Jun 2005 12:48:38 +0000 |
parents | 355632dca928 |
children |
line wrap: on
line source
<HTML ><HEAD ><TITLE >SDL_Flip</TITLE ><META NAME="GENERATOR" CONTENT="Modular DocBook HTML Stylesheet Version 1.76b+ "><LINK REL="HOME" TITLE="SDL Library Documentation" HREF="index.html"><LINK REL="UP" TITLE="Video" HREF="video.html"><LINK REL="PREVIOUS" TITLE="SDL_UpdateRects" HREF="sdlupdaterects.html"><LINK REL="NEXT" TITLE="SDL_SetColors" HREF="sdlsetcolors.html"></HEAD ><BODY CLASS="REFENTRY" BGCOLOR="#FFF8DC" TEXT="#000000" LINK="#0000ee" VLINK="#551a8b" ALINK="#ff0000" ><DIV CLASS="NAVHEADER" ><TABLE SUMMARY="Header navigation table" WIDTH="100%" BORDER="0" CELLPADDING="0" CELLSPACING="0" ><TR ><TH COLSPAN="3" ALIGN="center" >SDL Library Documentation</TH ></TR ><TR ><TD WIDTH="10%" ALIGN="left" VALIGN="bottom" ><A HREF="sdlupdaterects.html" ACCESSKEY="P" >Prev</A ></TD ><TD WIDTH="80%" ALIGN="center" VALIGN="bottom" ></TD ><TD WIDTH="10%" ALIGN="right" VALIGN="bottom" ><A HREF="sdlsetcolors.html" ACCESSKEY="N" >Next</A ></TD ></TR ></TABLE ><HR ALIGN="LEFT" WIDTH="100%"></DIV ><H1 ><A NAME="SDLFLIP" ></A >SDL_Flip</H1 ><DIV CLASS="REFNAMEDIV" ><A NAME="AEN1426" ></A ><H2 >Name</H2 >SDL_Flip -- Swaps screen buffers</DIV ><DIV CLASS="REFSYNOPSISDIV" ><A NAME="AEN1429" ></A ><H2 >Synopsis</H2 ><DIV CLASS="FUNCSYNOPSIS" ><A NAME="AEN1430" ></A ><P ></P ><PRE CLASS="FUNCSYNOPSISINFO" >#include "SDL.h"</PRE ><P ><CODE ><CODE CLASS="FUNCDEF" >int <B CLASS="FSFUNC" >SDL_Flip</B ></CODE >(SDL_Surface *screen);</CODE ></P ><P ></P ></DIV ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN1436" ></A ><H2 >Description</H2 ><P >On hardware that supports double-buffering, this function sets up a flip and returns. The hardware will wait for vertical retrace, and then swap video buffers before the next video surface blit or lock will return. On hardware that doesn't support double-buffering, this is equivalent to calling <A HREF="sdlupdaterect.html" >SDL_UpdateRect</A ><TT CLASS="PARAMETER" ><I >(screen, 0, 0, 0, 0)</I ></TT ></P ><P >The <TT CLASS="LITERAL" >SDL_DOUBLEBUF</TT > flag must have been passed to <A HREF="sdlsetvideomode.html" >SDL_SetVideoMode</A >, when setting the video mode for this function to perform hardware flipping.</P ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN1444" ></A ><H2 >Return Value</H2 ><P >This function returns <SPAN CLASS="RETURNVALUE" >0</SPAN > if successful, or <SPAN CLASS="RETURNVALUE" >-1</SPAN > if there was an error.</P ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN1449" ></A ><H2 >See Also</H2 ><P ><A HREF="sdlsetvideomode.html" ><TT CLASS="FUNCTION" >SDL_SetVideoMode</TT ></A >, <A HREF="sdlupdaterect.html" ><TT CLASS="FUNCTION" >SDL_UpdateRect</TT ></A >, <A HREF="sdlsurface.html" ><SPAN CLASS="STRUCTNAME" >SDL_Surface</SPAN ></A ></P ></DIV ><DIV CLASS="NAVFOOTER" ><HR ALIGN="LEFT" WIDTH="100%"><TABLE SUMMARY="Footer navigation table" WIDTH="100%" BORDER="0" CELLPADDING="0" CELLSPACING="0" ><TR ><TD WIDTH="33%" ALIGN="left" VALIGN="top" ><A HREF="sdlupdaterects.html" ACCESSKEY="P" >Prev</A ></TD ><TD WIDTH="34%" ALIGN="center" VALIGN="top" ><A HREF="index.html" ACCESSKEY="H" >Home</A ></TD ><TD WIDTH="33%" ALIGN="right" VALIGN="top" ><A HREF="sdlsetcolors.html" ACCESSKEY="N" >Next</A ></TD ></TR ><TR ><TD WIDTH="33%" ALIGN="left" VALIGN="top" >SDL_UpdateRects</TD ><TD WIDTH="34%" ALIGN="center" VALIGN="top" ><A HREF="video.html" ACCESSKEY="U" >Up</A ></TD ><TD WIDTH="33%" ALIGN="right" VALIGN="top" >SDL_SetColors</TD ></TR ></TABLE ></DIV ></BODY ></HTML >