Mercurial > sdl-ios-xcode
view src/thread/amigaos/SDL_systhread.c @ 1371:e2641c13bf33
Added a reminder on where to put libSDL.so
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sat, 18 Feb 2006 07:21:42 +0000 |
parents | 19418e4422cb |
children | d910939febfa |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2006 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ /* BeOS thread management routines for SDL */ #include "SDL_mutex.h" #include "SDL_thread.h" #include "../SDL_thread_c.h" #include "../SDL_systhread.h" #include "mydebug.h" typedef struct { int (*func)(void *); void *data; SDL_Thread *info; struct Task *wait; } thread_args; #ifndef MORPHOS #if defined(__SASC) && !defined(__PPC__) __saveds __asm Uint32 RunThread(register __a0 char *args ) #elif defined(__PPC__) Uint32 RunThread(char *args) #else Uint32 __saveds RunThread(char *args __asm("a0") ) #endif { #ifdef STORMC4_WOS thread_args *data=(thread_args *)args; #else thread_args *data=(thread_args *)atol(args); #endif struct Task *Father; D(bug("Received data: %lx\n",data)); Father=data->wait; SDL_RunThread(data); Signal(Father,SIGBREAKF_CTRL_F); D(bug("Thread with data %lx ended\n",data)); return(0); } #else #include <emul/emulinterface.h> Uint32 RunTheThread(void) { thread_args *data=(thread_args *)atol((char *)REG_A0); struct Task *Father; D(bug("Received data: %lx\n",data)); Father=data->wait; SDL_RunThread(data); Signal(Father,SIGBREAKF_CTRL_F); D(bug("Thread with data %lx ended\n",data)); return(0); } struct EmulLibEntry RunThreadStruct= { TRAP_LIB, 0, (ULONG)RunTheThread }; void *RunThread=&RunThreadStruct; #endif int SDL_SYS_CreateThread(SDL_Thread *thread, void *args) { /* Create the thread and go! */ char buffer[20]; D(bug("Sending %lx to the new thread...\n",args)); if(args) SDL_snprintf(buffer, SDL_arraysize(buffer),"%ld",args); #ifdef STORMC4_WOS thread->handle=CreateTaskPPCTags(TASKATTR_CODE, RunThread, TASKATTR_NAME, "SDL subtask", TASKATTR_STACKSIZE, 100000, (args ? TASKATTR_R3 : TAG_IGNORE), args, TASKATTR_INHERITR2, TRUE, TAG_DONE); #else thread->handle=(struct Task *)CreateNewProcTags(NP_Output,Output(), NP_Name,(ULONG)"SDL subtask", NP_CloseOutput, FALSE, NP_StackSize,20000, NP_Entry,(ULONG)RunThread, args ? NP_Arguments : TAG_IGNORE,(ULONG)buffer, TAG_DONE); #endif if(!thread->handle) { SDL_SetError("Not enough resources to create thread"); return(-1); } return(0); } void SDL_SYS_SetupThread(void) { } Uint32 SDL_ThreadID(void) { return((Uint32)FindTask(NULL)); } void SDL_SYS_WaitThread(SDL_Thread *thread) { SetSignal(0L,SIGBREAKF_CTRL_F|SIGBREAKF_CTRL_C); Wait(SIGBREAKF_CTRL_F|SIGBREAKF_CTRL_C); } void SDL_SYS_KillThread(SDL_Thread *thread) { Signal((struct Task *)thread->handle,SIGBREAKF_CTRL_C); }