Mercurial > sdl-ios-xcode
view test/testsem.c @ 1122:e253d5448fce
From Patrice Mandin:
"Just a request about test subdirectory: the autotools files
(config.guess, config.sub, etc...) are a bit outdated, and I have to
update them for my cross-compilation party. So it would be nice to
have these updated.
...
Just removing these files works, because then configure will use
those of SDL's topdir. Could someone else check this, just to be sure?
i.e. remove config.guess, config.sub, install-sh and mkinstalldirs from
test subdir."
I tested on Linux and MacOSX...seems to be safe, so I'm nuking the files.
--ryan.
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Sat, 20 Aug 2005 21:39:06 +0000 |
parents | 74212992fb08 |
children | be9c9c8f6d53 |
line wrap: on
line source
/* Simple test of the SDL semaphore code */ #include <stdio.h> #include <stdlib.h> #include <signal.h> #include "SDL.h" #include "SDL_thread.h" #define NUM_THREADS 10 static SDL_sem *sem; int alive = 1; int ThreadFunc(void *data) { while ( alive ) { SDL_SemWait(sem); fprintf(stderr, "Thread number %d has got the semaphore (value = %d)!\n", (int)data, SDL_SemValue(sem)); SDL_Delay(200); SDL_SemPost(sem); fprintf(stderr, "Thread number %d has released the semaphore (value = %d)!\n", (int)data, SDL_SemValue(sem)); SDL_Delay(1); /* For the scheduler */ } printf("Thread number %d exiting.\n", (int)data); return 0; } static void killed(int sig) { alive = 0; } int main(int argc, char **argv) { SDL_Thread *threads[NUM_THREADS]; int i, init_sem; if(argc < 2) { fprintf(stderr,"Usage: %s init_value\n", argv[0]); exit(1); } /* Load the SDL library */ if ( SDL_Init(0) < 0 ) { fprintf(stderr, "Couldn't initialize SDL: %s\n",SDL_GetError()); exit(1); } atexit(SDL_Quit); signal(SIGTERM, killed); signal(SIGINT, killed); init_sem = atoi(argv[1]); sem = SDL_CreateSemaphore(init_sem); printf("Running %d threads, semaphore value = %d\n", NUM_THREADS, init_sem); /* Create all the threads */ for( i = 0; i < NUM_THREADS; ++i ) { threads[i] = SDL_CreateThread(ThreadFunc, (void*)i); } /* Wait 10 seconds */ SDL_Delay(10 * 1000); /* Wait for all threads to finish */ printf("Waiting for threads to finish\n"); alive = 0; for( i = 0; i < NUM_THREADS; ++i ) { SDL_WaitThread(threads[i], NULL); } printf("Finished waiting for threads\n"); SDL_DestroySemaphore(sem); return(0); }