view docs/man3/SDL_MouseMotionEvent.3 @ 1122:e253d5448fce

From Patrice Mandin: "Just a request about test subdirectory: the autotools files (config.guess, config.sub, etc...) are a bit outdated, and I have to update them for my cross-compilation party. So it would be nice to have these updated. ... Just removing these files works, because then configure will use those of SDL's topdir. Could someone else check this, just to be sure? i.e. remove config.guess, config.sub, install-sh and mkinstalldirs from test subdir." I tested on Linux and MacOSX...seems to be safe, so I'm nuking the files. --ryan.
author Ryan C. Gordon <icculus@icculus.org>
date Sat, 20 Aug 2005 21:39:06 +0000
parents e5bc29de3f0a
children 546f7c1eb755
line wrap: on
line source

.TH "SDL_MouseMotionEvent" "3" "Tue 11 Sep 2001, 22:59" "SDL" "SDL API Reference" 
.SH "NAME"
SDL_MouseMotionEvent\- Mouse motion event structure
.SH "STRUCTURE DEFINITION"
.PP
.nf
\f(CWtypedef struct{
  Uint8 type;
  Uint8 state;
  Uint16 x, y;
  Sint16 xrel, yrel;
} SDL_MouseMotionEvent;\fR
.fi
.PP
.SH "STRUCTURE DATA"
.TP 20
\fBtype\fR
\fBSDL_MOUSEMOTION\fP
.TP 20
\fBstate\fR
The current button state
.TP 20
\fBx\fR, \fBy\fR
The X/Y coordinates of the mouse
.TP 20
\fBxrel\fR, \fByrel\fR
Relative motion in the X/Y direction
.SH "DESCRIPTION"
.PP
\fBSDL_MouseMotionEvent\fR is a member of the \fI\fBSDL_Event\fR\fR union and is used when an event of type \fBSDL_MOUSEMOTION\fP is reported\&.
.PP
Simply put, a \fBSDL_MOUSEMOTION\fP type event occurs when a user moves the mouse within the application window or when \fI\fBSDL_WarpMouse\fP\fR is called\&. Both the absolute (\fBx\fR and \fBy\fR) and relative (\fBxrel\fR and \fByrel\fR) coordinates are reported along with the current button states (\fBstate\fR)\&. The button state can be interpreted using the \fBSDL_BUTTON\fP macro (see \fI\fBSDL_GetMouseState\fP\fR)\&.
.PP
If the cursor is hidden (\fI\fBSDL_ShowCursor\fP(0)\fR) and the input is grabbed (\fI\fBSDL_WM_GrabInput\fP(SDL_GRAB_ON)\fR), then the mouse will give relative motion events even when the cursor reaches the edge fo the screen\&. This is currently only implemented on Windows and Linux/Unix-a-likes\&.
.SH "SEE ALSO"
.PP
\fI\fBSDL_Event\fR\fR, \fI\fBSDL_MouseButtonEvent\fR\fR
...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 22:59