view docs/html/sdlwmseticon.html @ 1122:e253d5448fce

From Patrice Mandin: "Just a request about test subdirectory: the autotools files (config.guess, config.sub, etc...) are a bit outdated, and I have to update them for my cross-compilation party. So it would be nice to have these updated. ... Just removing these files works, because then configure will use those of SDL's topdir. Could someone else check this, just to be sure? i.e. remove config.guess, config.sub, install-sh and mkinstalldirs from test subdir." I tested on Linux and MacOSX...seems to be safe, so I'm nuking the files. --ryan.
author Ryan C. Gordon <icculus@icculus.org>
date Sat, 20 Aug 2005 21:39:06 +0000
parents 355632dca928
children
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>SDL_WM_SetIcon</TITLE
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>SDL_WM_SetIcon</H1
><DIV
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><A
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><H2
>Name</H2
>SDL_WM_SetIcon&nbsp;--&nbsp;Sets the icon for the display window.</DIV
><DIV
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>Synopsis</H2
><DIV
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><P
></P
><PRE
CLASS="FUNCSYNOPSISINFO"
>#include "SDL.h"</PRE
><P
><CODE
><CODE
CLASS="FUNCDEF"
>void <B
CLASS="FSFUNC"
>SDL_WM_SetIcon</B
></CODE
>(SDL_Surface *icon, Uint8 *mask);</CODE
></P
><P
></P
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><DIV
CLASS="REFSECT1"
><A
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></A
><H2
>Description</H2
><P
>Sets the icon for the display window. Win32 icons must be 32x32.</P
><P
>This function must be called before the first call to 
<A
HREF="sdlsetvideomode.html"
>SDL_SetVideoMode</A
>.</P
><P
>The <TT
CLASS="PARAMETER"
><I
>mask</I
></TT
> is a bitmask that describes the shape of the
icon. If <TT
CLASS="PARAMETER"
><I
>mask</I
></TT
> is NULL, then the shape is determined by
the colorkey of <TT
CLASS="PARAMETER"
><I
>icon</I
></TT
>, if any, or makes the icon
rectangular (no transparency) otherwise.</P
><P
>If <TT
CLASS="PARAMETER"
><I
>mask</I
></TT
> is non-NULL, it points to a bitmap with bits set
where the corresponding pixel should be visible. The format of the bitmap is as
follows: Scanlines come in the usual top-down order. Each scanline consists of
(width / 8) bytes, rounded up. The most significant bit of each byte represents
the leftmost pixel.</P
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><H2
>Example</H2
><PRE
CLASS="PROGRAMLISTING"
>SDL_WM_SetIcon(SDL_LoadBMP("icon.bmp"), NULL);</PRE
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><H2
>See Also</H2
><P
><A
HREF="sdlsetvideomode.html"
><TT
CLASS="FUNCTION"
>SDL_SetVideoMode</TT
></A
>,
<A
HREF="sdlwmsetcaption.html"
><TT
CLASS="FUNCTION"
>SDL_WM_SetCaption</TT
></A
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