view docs/man3/SDL_WaitThread.3 @ 113:e21ac1dd30f1

Fixed crash if mouse is outside of the screen bounds for some reason
author Sam Lantinga <slouken@lokigames.com>
date Wed, 18 Jul 2001 20:08:18 +0000
parents 55f1f1b3e27d
children e5bc29de3f0a
line wrap: on
line source

.TH "SDL_WaitThread" "3" "Sun 10 Jun 2001, 19:41" "SDL" "SDL API Reference" 
.SH "NAME"
SDL_WaitThread\- Wait for a thread to finish\&.
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
#include "SDL_thread\&.h"
.sp
\fBvoid \fBSDL_WaitThread\fP\fR(\fBSDL_Thread *thread, int *status\fR);
.SH "DESCRIPTION"
.PP
Wait for a thread to finish (timeouts are not supported)\&.
.SH "RETURN VALUE"
.PP
The return code for the thread function is placed in the area pointed to by \fBstatus\fR, if \fBstatus\fR is not \fBNULL\fR\&.
.SH "SEE ALSO"
.PP
\fI\fBSDL_CreateThread\fP\fR
...\" created by instant / docbook-to-man, Sun 10 Jun 2001, 19:41