view docs/man3/SDL_FreeWAV.3 @ 113:e21ac1dd30f1

Fixed crash if mouse is outside of the screen bounds for some reason
author Sam Lantinga <slouken@lokigames.com>
date Wed, 18 Jul 2001 20:08:18 +0000
parents 55f1f1b3e27d
children e5bc29de3f0a
line wrap: on
line source

.TH "SDL_FreeWAV" "3" "Sun 10 Jun 2001, 19:40" "SDL" "SDL API Reference" 
.SH "NAME"
SDL_FreeWAV\- Frees previously opened WAV data
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
.sp
\fBvoid \fBSDL_FreeWAV\fP\fR(\fBUint8 *audio_buf\fR);
.SH "DESCRIPTION"
.PP
After a WAVE file has been opened with \fI\fBSDL_LoadWAV\fP\fR its data can eventually be freed with \fBSDL_FreeWAV\fP\&. \fBaudio_buf\fR is a pointer to the buffer created by \fBSDL_LoadWAV\fP\&.
.SH "SEE ALSO"
.PP
\fI\fBSDL_LoadWAV\fP\fR
...\" created by instant / docbook-to-man, Sun 10 Jun 2001, 19:40