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Andrey A. I made a video driver GAPI/RAW for WinCE (SDL-1.3). RAW mode has a priority, and also, GAPI mode works with environment "SDL_VIDEO_RENDERER=gapi" and for RAW mode "SDL_VIDEO_RENDERER=raw". I checked the work on the screens of VGA, WVGA, QVGA, WQVGA, HVGA, + tested all modes with WindowsMobile Emulator. Also, correctly draws the pointer position and the scale of the pointer for VGA/WVGA modes, correctly draws top left position for DM orientation screen, and portrait/landscape/square geometry the screen also correct. Also, I added a small fix for GDI fullscreen mode. Patch for latest revision SDL-1.3 in an attachment. Also added small path for mingw32ce build.
author Sam Lantinga <slouken@libsdl.org>
date Tue, 27 Jul 2010 21:31:28 -0700
parents 824f6dee6648
children
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# sdl pkg-config source file

prefix=@prefix@
exec_prefix=@exec_prefix@
libdir=@libdir@
includedir=@includedir@

Name: sdl
Description: Simple DirectMedia Layer is a cross-platform multimedia library designed to provide low level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL, and 2D video framebuffer.
Version: @SDL_VERSION@
Requires:
Conflicts:
Libs: -L${libdir} @SDL_RLD_FLAGS@ @SDL_LIBS@
Libs.private: @SDL_STATIC_LIBS@
Cflags: -I${includedir}/SDL @SDL_CFLAGS@