Mercurial > sdl-ios-xcode
view src/thread/generic/SDL_systhread_c.h @ 1676:e136f3ffdc1b SDL-1.3
Adding software renderer implementation
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Mon, 12 Jun 2006 09:10:06 +0000 |
parents | 782fd950bd46 |
children | 99210400e8b9 |
line wrap: on
line source
/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2004 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga slouken@libsdl.org */ #include "SDL_config.h" /* Stub until we implement threads on this platform */ typedef int SYS_ThreadHandle; /* vi: set ts=4 sw=4 expandtab: */