Mercurial > sdl-ios-xcode
view test/testver.c @ 5271:e107518710f6
Removed private API use that was causing AppStore rejection
Pavel Kanzelsberger to SDL
I tried to submit a SDL application to the Mac AppStore and it got rejected because SDL cocoa is using a Private (non-public) API. Problematic part is here:
SDL_cocoaevents.m
@implementation NSApplication(SDL)
- (void)setRunning
{
_running = 1;
}
@end
Symbol _running in NSApplication is private and shouldn't be used. Any ideas what could I do about this?
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sat, 12 Feb 2011 07:57:35 -0800 |
parents | 5e7e1f1a4056 |
children |
line wrap: on
line source
/* Test program to compare the compile-time version of SDL with the linked version of SDL */ #include <stdio.h> #include <stdlib.h> #include "SDL.h" int main(int argc, char *argv[]) { SDL_version compiled; SDL_version linked; #if SDL_VERSION_ATLEAST(1, 3, 0) printf("Compiled with SDL 1.3 or newer\n"); #else printf("Compiled with SDL older than 1.3\n"); #endif SDL_VERSION(&compiled); printf("Compiled version: %d.%d.%d (%s)\n", compiled.major, compiled.minor, compiled.patch, SDL_REVISION); SDL_GetVersion(&linked); printf("Linked version: %d.%d.%d (%s)\n", linked.major, linked.minor, linked.patch, SDL_GetRevision()); SDL_Quit(); return (0); }