view src/endian/SDL_endian.c @ 1321:e05bc5d315e3

Date: Wed, 1 Feb 2006 18:20:33 -0800 From: Eric Wing Subject: SDL/Universal Binary updates Hi Sam, Attached is a big set of changes to the Xcode projects to support Universal Binaries. I have also included .dmgs that include the prebuilt frameworks. Ryan, I also updated SMPEG which is also in the package. The SDL and smpeg binaries were built against the CVS version (pulled maybe a month ago?). I do not have an Intel Mac to test on so I have no idea if this stuff actually works. However, Christian Walther has been a big help in testing 10.2.8 and 10.3.9 so I'm fairly confident we got the build settings correct for at least PPC. I have attempted to document the important things for producing these Universal Binaries. Documentation is somewhat scattered through out everything, but there is a big centralized piece of documentation in the UniversalBinaryNotes.rtf in the SDL.dmg. As far as Universal Binaries are concerned, the big things were: - Build with gcc 3.3 on PPC, 4.0 on Intel. - We couldn't get any of the MMX/SSE code to compile/link (SDL and smpeg). - All 3rd party dependencies had to be rebuilt as Universal There were also a bunch of non-Universal things that have been updated: - I converted the SDL-satellites to create .dmg's instead of .pkg installers - Updated all 3rd party static libraries with current versions. (I think libpng was the most dramatic going from 1.0.? to 1.2.8 with API breakage. I haven't found any problems so far in doing this.) - Changed some compiler optimization settings - Finally updated the exports list for SDL_mixer - Tried to include a static smpeg in SDL_mixer (multiple build variants in Xcode project now) - Enabled Altivec in SDL (we forgot to add the flags to Xcode last time) - More documentation Since so many things have changed, there might be new problems introduced. The big issue I've found so far is with SDL_mixer. As I mentioned on the mailing list, MP3's produce an assertion failure. And the MikMod problem reported on Bugzilla continues to persist. There's probably a bunch of other stuff I'm forgetting. There really were hundreds of little things I mucked with so it's hard to remember them all. If you have any questions, feel free to ask. Thanks, Eric
author Sam Lantinga <slouken@libsdl.org>
date Thu, 02 Feb 2006 06:26:39 +0000
parents c9b51268668f
children
line wrap: on
line source

/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2006 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Lesser General Public
    License as published by the Free Software Foundation; either
    version 2.1 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public
    License along with this library; if not, write to the Free Software
    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA

    Sam Lantinga
    slouken@libsdl.org
*/

/* Functions for dynamically reading and writing endian-specific values */

#include "SDL_endian.h"

Uint16 SDL_ReadLE16 (SDL_RWops *src)
{
	Uint16 value;

	SDL_RWread(src, &value, (sizeof value), 1);
	return(SDL_SwapLE16(value));
}
Uint16 SDL_ReadBE16 (SDL_RWops *src)
{
	Uint16 value;

	SDL_RWread(src, &value, (sizeof value), 1);
	return(SDL_SwapBE16(value));
}
Uint32 SDL_ReadLE32 (SDL_RWops *src)
{
	Uint32 value;

	SDL_RWread(src, &value, (sizeof value), 1);
	return(SDL_SwapLE32(value));
}
Uint32 SDL_ReadBE32 (SDL_RWops *src)
{
	Uint32 value;

	SDL_RWread(src, &value, (sizeof value), 1);
	return(SDL_SwapBE32(value));
}
Uint64 SDL_ReadLE64 (SDL_RWops *src)
{
	Uint64 value;

	SDL_RWread(src, &value, (sizeof value), 1);
	return(SDL_SwapLE64(value));
}
Uint64 SDL_ReadBE64 (SDL_RWops *src)
{
	Uint64 value;

	SDL_RWread(src, &value, (sizeof value), 1);
	return(SDL_SwapBE64(value));
}

int SDL_WriteLE16 (SDL_RWops *dst, Uint16 value)
{
	value = SDL_SwapLE16(value);
	return(SDL_RWwrite(dst, &value, (sizeof value), 1));
}
int SDL_WriteBE16 (SDL_RWops *dst, Uint16 value)
{
	value = SDL_SwapBE16(value);
	return(SDL_RWwrite(dst, &value, (sizeof value), 1));
}
int SDL_WriteLE32 (SDL_RWops *dst, Uint32 value)
{
	value = SDL_SwapLE32(value);
	return(SDL_RWwrite(dst, &value, (sizeof value), 1));
}
int SDL_WriteBE32 (SDL_RWops *dst, Uint32 value)
{
	value = SDL_SwapBE32(value);
	return(SDL_RWwrite(dst, &value, (sizeof value), 1));
}
int SDL_WriteLE64 (SDL_RWops *dst, Uint64 value)
{
	value = SDL_SwapLE64(value);
	return(SDL_RWwrite(dst, &value, (sizeof value), 1));
}
int SDL_WriteBE64 (SDL_RWops *dst, Uint64 value)
{
	value = SDL_SwapBE64(value);
	return(SDL_RWwrite(dst, &value, (sizeof value), 1));
}