view src/cdrom/SDL_syscdrom.h @ 1321:e05bc5d315e3

Date: Wed, 1 Feb 2006 18:20:33 -0800 From: Eric Wing Subject: SDL/Universal Binary updates Hi Sam, Attached is a big set of changes to the Xcode projects to support Universal Binaries. I have also included .dmgs that include the prebuilt frameworks. Ryan, I also updated SMPEG which is also in the package. The SDL and smpeg binaries were built against the CVS version (pulled maybe a month ago?). I do not have an Intel Mac to test on so I have no idea if this stuff actually works. However, Christian Walther has been a big help in testing 10.2.8 and 10.3.9 so I'm fairly confident we got the build settings correct for at least PPC. I have attempted to document the important things for producing these Universal Binaries. Documentation is somewhat scattered through out everything, but there is a big centralized piece of documentation in the UniversalBinaryNotes.rtf in the SDL.dmg. As far as Universal Binaries are concerned, the big things were: - Build with gcc 3.3 on PPC, 4.0 on Intel. - We couldn't get any of the MMX/SSE code to compile/link (SDL and smpeg). - All 3rd party dependencies had to be rebuilt as Universal There were also a bunch of non-Universal things that have been updated: - I converted the SDL-satellites to create .dmg's instead of .pkg installers - Updated all 3rd party static libraries with current versions. (I think libpng was the most dramatic going from 1.0.? to 1.2.8 with API breakage. I haven't found any problems so far in doing this.) - Changed some compiler optimization settings - Finally updated the exports list for SDL_mixer - Tried to include a static smpeg in SDL_mixer (multiple build variants in Xcode project now) - Enabled Altivec in SDL (we forgot to add the flags to Xcode last time) - More documentation Since so many things have changed, there might be new problems introduced. The big issue I've found so far is with SDL_mixer. As I mentioned on the mailing list, MP3's produce an assertion failure. And the MikMod problem reported on Bugzilla continues to persist. There's probably a bunch of other stuff I'm forgetting. There really were hundreds of little things I mucked with so it's hard to remember them all. If you have any questions, feel free to ask. Thanks, Eric
author Sam Lantinga <slouken@libsdl.org>
date Thu, 02 Feb 2006 06:26:39 +0000
parents c9b51268668f
children 3692456e7b0f
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2006 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Lesser General Public
    License as published by the Free Software Foundation; either
    version 2.1 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public
    License along with this library; if not, write to the Free Software
    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA

    Sam Lantinga
    slouken@libsdl.org
*/

/* This is the system specific header for the SDL CD-ROM API */

/* Structure of CD audio control functions */
extern struct CDcaps {
	/* Get the name of the specified drive */
	const char *(*Name)(int drive);

	/* Open the specified drive, returning a drive id, or -1 on error */
	int (*Open)(int drive);

	/* Get table-of-contents (number of tracks + track info) for disk.
	   The TOC information should be stored in the cdrom structure.
	   This function should return 0 on success, or -1 on error.
	 */
	int (*GetTOC)(SDL_CD *cdrom);

	/* Return the current status and play position, in frames, of the
	   drive.  'position' may be NULL, and if so, should be ignored.
	 */
	CDstatus (*Status)(SDL_CD *cdrom, int *position);

	/* Play from frame 'start' to 'start+len' */
	int (*Play)(SDL_CD *cdrom, int start, int len); 

	/* Pause play */
	int (*Pause)(SDL_CD *cdrom);

	/* Resume play */
	int (*Resume)(SDL_CD *cdrom);

	/* Stop play */
	int (*Stop)(SDL_CD *cdrom);

	/* Eject the current disk */
	int (*Eject)(SDL_CD *cdrom);

	/* Close the specified drive */
	void (*Close)(SDL_CD *cdrom);
} SDL_CDcaps;

/* The number of available CD-ROM drives on the system */
extern int SDL_numcds;

/* Function to scan the system for CD-ROM drives and fill SDL_CDcaps.
 * This function should set SDL_numcds to the number of available CD
 * drives.  Drive 0 should be the system default CD-ROM.
 * It should return 0, or -1 on an unrecoverable fatal error.
*/
extern int  SDL_SYS_CDInit(void);

/* Function to perform any system-specific CD-ROM related cleanup */
extern void SDL_SYS_CDQuit(void);