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view docs/man3/SDL_GetEventFilter.3 @ 108:e021a4c9e25f
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author | Sam Lantinga <slouken@lokigames.com> |
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date | Sat, 14 Jul 2001 19:08:25 +0000 |
parents | 55f1f1b3e27d |
children | e5bc29de3f0a |
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.TH "SDL_GetEventFilter" "3" "Sun 10 Jun 2001, 19:40" "SDL" "SDL API Reference" .SH "NAME" SDL_GetEventFilter\- Retrieves a pointer to he event filter .SH "SYNOPSIS" .PP \fB#include "SDL\&.h" .sp \fBSDL_EventFilter \fBSDL_GetEventFilter\fP\fR(\fBvoid\fR); .SH "DESCRIPTION" .PP This function retrieces a pointer to the event filter that was previously set using \fI\fBSDL_SetEventFilter\fP\fR\&. An SDL_EventFilter function is defined as: .PP .nf \f(CWtypedef int (*SDL_EventFilter)(const SDL_Event *event);\fR .fi .PP .SH "RETURN VALUE" .PP Returns a pointer to the event filter or \fBNULL\fP if no filter has been set\&. .SH "SEE ALSO" .PP \fI\fBSDL_Event\fR\fR, \fI\fBSDL_SetEventFilter\fP\fR ...\" created by instant / docbook-to-man, Sun 10 Jun 2001, 19:40