Mercurial > sdl-ios-xcode
view docs/man3/SDL_WarpMouse.3 @ 4358:df306a61a61d SDL-1.2
Recommendation from Lennart Poettering:
In ALSA_PlayAudio() it is a good idea to use snd_pcm_recover() instead
of checking for the error codes yourself.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Mon, 19 Oct 2009 02:33:07 +0000 |
parents | 1238da4a7112 |
children |
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.TH "SDL_WarpMouse" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference" .SH "NAME" SDL_WarpMouse \- Set the position of the mouse cursor\&. .SH "SYNOPSIS" .PP \fB#include "SDL\&.h" .sp \fBvoid \fBSDL_WarpMouse\fP\fR(\fBUint16 x, Uint16 y\fR); .SH "DESCRIPTION" .PP Set the position of the mouse cursor (generates a mouse motion event)\&. .SH "SEE ALSO" .PP \fI\fBSDL_MouseMotionEvent\fR\fR .\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01