Mercurial > sdl-ios-xcode
view docs/man3/SDL_GL_LoadLibrary.3 @ 805:df1a3218b468
Date: Wed, 04 Feb 2004 13:51:56 +0100
From: Jens Leuschner
Subject: Small patch for libSDL
In newer XFree86 releases in the German keyboard the "AltGr"-Key no
longer produces the keysym "Mode_switch", instead it produces
"ISO_Level3_Shift".
I have created a small patch against SDL-1.2.6 (which cleanly applies to
the current CVS-SDL too) that makes SDL recognize ISO_Level3_Shift as
AltGR key.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Tue, 10 Feb 2004 15:39:15 +0000 |
parents | e5bc29de3f0a |
children | 546f7c1eb755 |
line wrap: on
line source
.TH "SDL_GL_LoadLibrary" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference" .SH "NAME" SDL_GL_LoadLibrary\- Specify an OpenGL library .SH "SYNOPSIS" .PP \fB#include "SDL\&.h" .sp \fBint \fBSDL_GL_LoadLibrary\fP\fR(\fBconst char *path\fR); .SH "DESCRIPTION" .PP If you wish, you may load the OpenGL library at runtime, this must be done before \fI\fBSDL_SetVideoMode\fP\fR is called\&. The \fBpath\fR of the GL library is passed to \fBSDL_GL_LoadLibrary\fP and it returns \fB0\fR on success, or \fB-1\fR on an error\&. You must then use \fI\fBSDL_GL_GetProcAddress\fP\fR to retrieve function pointers to GL functions\&. .SH "SEE ALSO" .PP \fI\fBSDL_GL_GetProcAddress\fP\fR ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01