Mercurial > sdl-ios-xcode
view src/video/vgl/SDL_vglevents.c @ 641:df178851293b
Date: 28 Jun 2003 22:42:52 +0100
From: Alan Swanson
Subject: Re: [SDL] New XFree 4.3 Video Mode Patch
I have a wee amendment that moves the qsort in set_best_resolution
to only occur after failing to find an exact match only. This would
make absolutely sure we get a user set mode.
While I've never had any problems for my normal resolutions (1280x1024,
1024x768, 800x600 & 640,480) while closely examining the output from
qsort I've noticed it doesn't seem to sort the modes fully. These is
one definite wrong at 1152x768 and a few that just look wrong to me.
From a program (attached) I made to examine this more easily. X has
sorted its mode list using the same method as ours (plus frequency),
and our user modes get inserted without any other movement.
On the patch I've made I've also changed cmpmodes to sort on vertical
resolution and then horizontal. Ie vertical is now most significant
bit.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sat, 28 Jun 2003 21:52:26 +0000 |
parents | e8157fcb3114 |
children | c9b51268668f |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997, 1998, 1999, 2000 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga slouken@libsdl.org */ #ifdef SAVE_RCSID static char rcsid = "@(#) $Id$"; #endif /* Handle the event stream, converting X11 events into SDL events */ #include <stdio.h> #include <sys/fbio.h> #include <sys/consio.h> #include <sys/kbio.h> #include <vgl.h> #include "SDL.h" #include "SDL_thread.h" #include "SDL_sysevents.h" #include "SDL_events_c.h" #include "SDL_vglvideo.h" #include "SDL_vglevents_c.h" /* The translation tables from a console scancode to a SDL keysym */ /* FIXME: Free the keymap when we shut down the video mode */ static keymap_t *vga_keymap = NULL; static SDLKey keymap[128]; static SDL_keysym *TranslateKey(int scancode, SDL_keysym *keysym); static int posted = 0; static int oldx = -1; static int oldy = -1; static struct mouse_info mouseinfo; /* Ugh, we have to duplicate the kernel's keysym mapping code... Oh, it's not so bad. :-) FIXME: Add keyboard LED handling code */ int VGL_initkeymaps(int fd) { vga_keymap = malloc(sizeof(keymap_t)); if ( ! vga_keymap ) { SDL_OutOfMemory(); return(-1); } if (ioctl(fd, GIO_KEYMAP, vga_keymap) == -1) { free(vga_keymap); vga_keymap = NULL; SDL_SetError("Unable to get keyboard map"); return(-1); } return(0); } static void handle_keyboard(_THIS) { SDL_keysym keysym; int c, pressed, scancode; while ((c = VGLKeyboardGetCh()) != 0) { scancode = c & 0x7F; if (c & 0x80) { pressed = SDL_RELEASED; } else { pressed = SDL_PRESSED; } posted += SDL_PrivateKeyboard(pressed, TranslateKey(scancode, &keysym)); } } int VGL_initmouse(int fd) { mouseinfo.operation = MOUSE_GETINFO; if (ioctl(fd, CONS_MOUSECTL, &mouseinfo) != 0) return -1; return 0; } static void handle_mouse(_THIS) { char buttons; int x, y; int button_state, state_changed, state; int i; ioctl(0, CONS_MOUSECTL, &mouseinfo); x = mouseinfo.u.data.x; y = mouseinfo.u.data.y; buttons = mouseinfo.u.data.buttons; if ((x != oldx) || (y != oldy)) { posted += SDL_PrivateMouseMotion(0, 0, x, y); oldx = x; oldy = y; } /* See what's changed */ button_state = SDL_GetMouseState(NULL, NULL); state_changed = button_state ^ buttons; for (i = 0; i < 8; i++) { if (state_changed & (1<<i)) { if (buttons & (1<<i)) { state = SDL_PRESSED; } else { state = SDL_RELEASED; } posted += SDL_PrivateMouseButton(state, i + 1, 0, 0); } } } void VGL_PumpEvents(_THIS) { do { posted = 0; handle_keyboard(this); handle_mouse(this); } while (posted != 0); } void VGL_InitOSKeymap(_THIS) { int i; /* Initialize the BeOS key translation table */ for ( i=0; i<SDL_TABLESIZE(keymap); ++i ) keymap[i] = SDLK_UNKNOWN; keymap[SCANCODE_ESCAPE] = SDLK_ESCAPE; keymap[SCANCODE_1] = SDLK_1; keymap[SCANCODE_2] = SDLK_2; keymap[SCANCODE_3] = SDLK_3; keymap[SCANCODE_4] = SDLK_4; keymap[SCANCODE_5] = SDLK_5; keymap[SCANCODE_6] = SDLK_6; keymap[SCANCODE_7] = SDLK_7; keymap[SCANCODE_8] = SDLK_8; keymap[SCANCODE_9] = SDLK_9; keymap[SCANCODE_0] = SDLK_0; keymap[SCANCODE_MINUS] = SDLK_MINUS; keymap[SCANCODE_EQUAL] = SDLK_EQUALS; keymap[SCANCODE_BACKSPACE] = SDLK_BACKSPACE; keymap[SCANCODE_TAB] = SDLK_TAB; keymap[SCANCODE_Q] = SDLK_q; keymap[SCANCODE_W] = SDLK_w; keymap[SCANCODE_E] = SDLK_e; keymap[SCANCODE_R] = SDLK_r; keymap[SCANCODE_T] = SDLK_t; keymap[SCANCODE_Y] = SDLK_y; keymap[SCANCODE_U] = SDLK_u; keymap[SCANCODE_I] = SDLK_i; keymap[SCANCODE_O] = SDLK_o; keymap[SCANCODE_P] = SDLK_p; keymap[SCANCODE_BRACKET_LEFT] = SDLK_LEFTBRACKET; keymap[SCANCODE_BRACKET_RIGHT] = SDLK_RIGHTBRACKET; keymap[SCANCODE_ENTER] = SDLK_RETURN; keymap[SCANCODE_LEFTCONTROL] = SDLK_LCTRL; keymap[SCANCODE_A] = SDLK_a; keymap[SCANCODE_S] = SDLK_s; keymap[SCANCODE_D] = SDLK_d; keymap[SCANCODE_F] = SDLK_f; keymap[SCANCODE_G] = SDLK_g; keymap[SCANCODE_H] = SDLK_h; keymap[SCANCODE_J] = SDLK_j; keymap[SCANCODE_K] = SDLK_k; keymap[SCANCODE_L] = SDLK_l; keymap[SCANCODE_SEMICOLON] = SDLK_SEMICOLON; keymap[SCANCODE_APOSTROPHE] = SDLK_QUOTE; keymap[SCANCODE_GRAVE] = SDLK_BACKQUOTE; keymap[SCANCODE_LEFTSHIFT] = SDLK_LSHIFT; keymap[SCANCODE_BACKSLASH] = SDLK_BACKSLASH; keymap[SCANCODE_Z] = SDLK_z; keymap[SCANCODE_X] = SDLK_x; keymap[SCANCODE_C] = SDLK_c; keymap[SCANCODE_V] = SDLK_v; keymap[SCANCODE_B] = SDLK_b; keymap[SCANCODE_N] = SDLK_n; keymap[SCANCODE_M] = SDLK_m; keymap[SCANCODE_COMMA] = SDLK_COMMA; keymap[SCANCODE_PERIOD] = SDLK_PERIOD; keymap[SCANCODE_SLASH] = SDLK_SLASH; keymap[SCANCODE_RIGHTSHIFT] = SDLK_RSHIFT; keymap[SCANCODE_KEYPADMULTIPLY] = SDLK_KP_MULTIPLY; keymap[SCANCODE_LEFTALT] = SDLK_LALT; keymap[SCANCODE_SPACE] = SDLK_SPACE; keymap[SCANCODE_CAPSLOCK] = SDLK_CAPSLOCK; keymap[SCANCODE_F1] = SDLK_F1; keymap[SCANCODE_F2] = SDLK_F2; keymap[SCANCODE_F3] = SDLK_F3; keymap[SCANCODE_F4] = SDLK_F4; keymap[SCANCODE_F5] = SDLK_F5; keymap[SCANCODE_F6] = SDLK_F6; keymap[SCANCODE_F7] = SDLK_F7; keymap[SCANCODE_F8] = SDLK_F8; keymap[SCANCODE_F9] = SDLK_F9; keymap[SCANCODE_F10] = SDLK_F10; keymap[SCANCODE_NUMLOCK] = SDLK_NUMLOCK; keymap[SCANCODE_SCROLLLOCK] = SDLK_SCROLLOCK; keymap[SCANCODE_KEYPAD7] = SDLK_KP7; keymap[SCANCODE_CURSORUPLEFT] = SDLK_KP7; keymap[SCANCODE_KEYPAD8] = SDLK_KP8; keymap[SCANCODE_CURSORUP] = SDLK_KP8; keymap[SCANCODE_KEYPAD9] = SDLK_KP9; keymap[SCANCODE_CURSORUPRIGHT] = SDLK_KP9; keymap[SCANCODE_KEYPADMINUS] = SDLK_KP_MINUS; keymap[SCANCODE_KEYPAD4] = SDLK_KP4; keymap[SCANCODE_CURSORLEFT] = SDLK_KP4; keymap[SCANCODE_KEYPAD5] = SDLK_KP5; keymap[SCANCODE_KEYPAD6] = SDLK_KP6; keymap[SCANCODE_CURSORRIGHT] = SDLK_KP6; keymap[SCANCODE_KEYPADPLUS] = SDLK_KP_PLUS; keymap[SCANCODE_KEYPAD1] = SDLK_KP1; keymap[SCANCODE_CURSORDOWNLEFT] = SDLK_KP1; keymap[SCANCODE_KEYPAD2] = SDLK_KP2; keymap[SCANCODE_CURSORDOWN] = SDLK_KP2; keymap[SCANCODE_KEYPAD3] = SDLK_KP3; keymap[SCANCODE_CURSORDOWNRIGHT] = SDLK_KP3; keymap[SCANCODE_KEYPAD0] = SDLK_KP0; keymap[SCANCODE_KEYPADPERIOD] = SDLK_KP_PERIOD; keymap[SCANCODE_LESS] = SDLK_LESS; keymap[SCANCODE_F11] = SDLK_F11; keymap[SCANCODE_F12] = SDLK_F12; keymap[SCANCODE_KEYPADENTER] = SDLK_KP_ENTER; keymap[SCANCODE_RIGHTCONTROL] = SDLK_RCTRL; keymap[SCANCODE_CONTROL] = SDLK_RCTRL; keymap[SCANCODE_KEYPADDIVIDE] = SDLK_KP_DIVIDE; keymap[SCANCODE_PRINTSCREEN] = SDLK_PRINT; keymap[SCANCODE_RIGHTALT] = SDLK_RALT; keymap[SCANCODE_BREAK] = SDLK_BREAK; keymap[SCANCODE_BREAK_ALTERNATIVE] = SDLK_UNKNOWN; keymap[SCANCODE_HOME] = SDLK_HOME; keymap[SCANCODE_CURSORBLOCKUP] = SDLK_UP; keymap[SCANCODE_PAGEUP] = SDLK_PAGEUP; keymap[SCANCODE_CURSORBLOCKLEFT] = SDLK_LEFT; keymap[SCANCODE_CURSORBLOCKRIGHT] = SDLK_RIGHT; keymap[SCANCODE_END] = SDLK_END; keymap[SCANCODE_CURSORBLOCKDOWN] = SDLK_DOWN; keymap[SCANCODE_PAGEDOWN] = SDLK_PAGEDOWN; keymap[SCANCODE_INSERT] = SDLK_INSERT; keymap[SCANCODE_REMOVE] = SDLK_DELETE; keymap[119] = SDLK_PAUSE; keymap[SCANCODE_RIGHTWIN] = SDLK_RSUPER; keymap[SCANCODE_LEFTWIN] = SDLK_LSUPER; keymap[127] = SDLK_MENU; } static SDL_keysym *TranslateKey(int scancode, SDL_keysym *keysym) { /* Set the keysym information */ keysym->scancode = scancode; keysym->sym = keymap[scancode]; keysym->mod = KMOD_NONE; /* If UNICODE is on, get the UNICODE value for the key */ keysym->unicode = 0; if ( SDL_TranslateUNICODE && vga_keymap ) { int map; SDLMod modstate; modstate = SDL_GetModState(); map = 0; if ( modstate & KMOD_SHIFT ) { map += 1; } if ( modstate & KMOD_CTRL ) { map += 2; } if ( modstate & KMOD_ALT ) { map += 4; } if ( !(vga_keymap->key[scancode].spcl & (0x80 >> map)) ) { keysym->unicode = vga_keymap->key[scancode].map[map]; } } return(keysym); }