Mercurial > sdl-ios-xcode
view src/video/photon/SDL_ph_image.c @ 641:df178851293b
Date: 28 Jun 2003 22:42:52 +0100
From: Alan Swanson
Subject: Re: [SDL] New XFree 4.3 Video Mode Patch
I have a wee amendment that moves the qsort in set_best_resolution
to only occur after failing to find an exact match only. This would
make absolutely sure we get a user set mode.
While I've never had any problems for my normal resolutions (1280x1024,
1024x768, 800x600 & 640,480) while closely examining the output from
qsort I've noticed it doesn't seem to sort the modes fully. These is
one definite wrong at 1152x768 and a few that just look wrong to me.
From a program (attached) I made to examine this more easily. X has
sorted its mode list using the same method as ours (plus frequency),
and our user modes get inserted without any other movement.
On the patch I've made I've also changed cmpmodes to sort on vertical
resolution and then horizontal. Ie vertical is now most significant
bit.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sat, 28 Jun 2003 21:52:26 +0000 |
parents | 8e3ce997621c |
children | 8bedd6d61642 |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga slouken@libsdl.org */ #ifdef SAVE_RCSID static char rcsid = "@(#) $Id$"; #endif #include <stdlib.h> #include <Ph.h> #include <photon/Pg.h> #include "SDL.h" #include "SDL_error.h" #include "SDL_endian.h" #include "SDL_video.h" #include "SDL_pixels_c.h" #include "SDL_ph_image_c.h" /* Mask values for SDL_ReallocFormat() */ struct ColourMasks { Uint32 red; Uint32 green; Uint32 blue; Uint32 alpha; Uint32 bpp; }; static const struct ColourMasks *ph_GetColourMasks( int format ) { /* The alpha mask doesn't appear to be needed */ static const struct ColourMasks phColorMasks[5] = { /* 8 bit */ {0, 0, 0, 0, 8}, /* 15 bit ARGB */ {0x7C00, 0x03E0, 0x001F, 0x8000, 16}, /* 16 bit RGB */ {0xF800, 0x07E0, 0x001F, 0x0000, 16}, /* 24 bit RGB */ {0xFF0000, 0x00FF00, 0x0000FF, 0x000000, 24}, /* 32 bit ARGB */ {0x00FF0000, 0x0000FF00, 0x000000FF, 0xFF000000, 32}, }; switch( format ) { case Pg_IMAGE_PALETTE_BYTE: return &phColorMasks[0]; break; case Pg_IMAGE_DIRECT_1555: case Pg_IMAGE_DIRECT_555: return &phColorMasks[1]; break; case Pg_IMAGE_DIRECT_565: return &phColorMasks[2]; break; case Pg_IMAGE_DIRECT_888: return &phColorMasks[3]; break; case Pg_IMAGE_DIRECT_8888: return &phColorMasks[4]; break; } return NULL; } int ph_SetupImage(_THIS, SDL_Surface *screen) { PgColor_t* palette=NULL; const struct ColourMasks* mask; int type=0; int bpp; bpp=screen->format->BitsPerPixel; /* Determine image type */ switch(bpp) { case 8:{ type = Pg_IMAGE_PALETTE_BYTE; } break; case 15:{ type = Pg_IMAGE_DIRECT_555; } break; case 16:{ type = Pg_IMAGE_DIRECT_565; } break; case 24:{ type = Pg_IMAGE_DIRECT_888; } break; case 32:{ type = Pg_IMAGE_DIRECT_8888; } break; default:{ fprintf(stderr,"ph_SetupImage(): unsupported bpp=%d !\n", bpp); return -1; } break; } /* palette emulation code */ if ((bpp==8) && (desktoppal==SDLPH_PAL_EMULATE)) { /* creating image palette */ palette=malloc(_Pg_MAX_PALETTE*sizeof(PgColor_t)); PgGetPalette(palette); /* using shared memory for speed (set last param to 1) */ if ((SDL_Image = PhCreateImage(NULL, screen->w, screen->h, type, palette, _Pg_MAX_PALETTE, 1)) == NULL) { fprintf(stderr,"ph_SetupImage(): PhCreateImage failed for bpp=8 !\n"); return -1; } } else { /* using shared memory for speed (set last param to 1) */ if ((SDL_Image = PhCreateImage(NULL, screen->w, screen->h, type, NULL, 0, 1)) == NULL) { fprintf(stderr,"ph_SetupImage: PhCreateImage failed !\n"); return -1; } } screen->pixels = SDL_Image->image; screen->pitch = SDL_Image->bpl; /* Recalculated pitch, created by PhCreateImage */ mask = ph_GetColourMasks(type); if (mask != NULL) { SDL_ReallocFormat(screen, mask->bpp, mask->red, mask->green, mask->blue, 0); } this->UpdateRects = ph_NormalUpdate; return 0; } int ph_SetupOCImage(_THIS, SDL_Surface *screen) { const struct ColourMasks *mask; int type = 0; int bpp; screen->flags &= ~SDL_DOUBLEBUF; OCImage.flags = screen->flags; bpp=screen->format->BitsPerPixel; /* Determine image type */ switch(bpp) { case 8: { type = Pg_IMAGE_PALETTE_BYTE; } break; case 15:{ type = Pg_IMAGE_DIRECT_555; } break; case 16:{ type = Pg_IMAGE_DIRECT_565; } break; case 24:{ type = Pg_IMAGE_DIRECT_888; } break; case 32:{ type = Pg_IMAGE_DIRECT_8888; } break; default:{ fprintf(stderr,"ph_SetupOCImage(): unsupported bpp=%d !\n", bpp); return -1; } break; } /* Currently only offscreen contexts with the same bit depth as the * display can be created. */ OCImage.offscreen_context = PdCreateOffscreenContext(0, screen->w, screen->h, Pg_OSC_MEM_PAGE_ALIGN); if (OCImage.offscreen_context == NULL) { fprintf(stderr, "ph_SetupOCImage(): PdCreateOffscreenContext failed !\n"); return -1; } /* If the bit depth of the context is different than was requested, * these values need to be updated accordingly. SDL will * allocate a shadow surface if it needs to. */ mask = ph_GetColourMasks(OCImage.offscreen_context->format); if (mask != NULL) { SDL_ReallocFormat(screen, mask->bpp, mask->red, mask->green, mask->blue, 0); if (mask->bpp > 8) { screen->flags &= ~SDL_HWPALETTE; } } screen->pitch = OCImage.offscreen_context->pitch; /* Recalculated pitch */ OCImage.dc_ptr.ptr8 = (unsigned char *) PdGetOffscreenContextPtr(OCImage.offscreen_context); if (OCImage.dc_ptr.ptr8 == NULL) { fprintf(stderr, "ph_SetupOCImage(): PdGetOffscreenContextPtr failed !\n"); return -1; } OCImage.FrameData0 = OCImage.dc_ptr.ptr8; OCImage.CurrentFrameData = OCImage.FrameData0; OCImage.current = 0; PhDCSetCurrent(OCImage.offscreen_context); screen->pixels = OCImage.CurrentFrameData; this->UpdateRects = ph_OCUpdate; return 0; } int ph_SetupOpenGLImage(_THIS, SDL_Surface* screen) { this->UpdateRects = ph_OpenGLUpdate; return 0; } int ph_SetupFullScreenImage(_THIS, SDL_Surface* screen) { const struct ColourMasks *mask; screen->flags &= ~SDL_DOUBLEBUF; OCImage.flags = screen->flags; OCImage.offscreen_context = PdCreateOffscreenContext(0, 0, 0, Pg_OSC_MAIN_DISPLAY); if (OCImage.offscreen_context == NULL) { fprintf(stderr, "ph_SetupFullScreenImage(): PdCreateOffscreenContext failed !\n"); return -1; } /* If the bit depth of the context is different than was requested, * these values need to be updated accordingly. SDL will * allocate a shadow surface if it needs to. */ mask = ph_GetColourMasks(OCImage.offscreen_context->format); if (mask != NULL) { SDL_ReallocFormat(screen, mask->bpp, mask->red, mask->green, mask->blue, 0); if (mask->bpp > 8) { screen->flags &= ~SDL_HWPALETTE; } } screen->pitch = OCImage.offscreen_context->pitch; /* Recalculated pitch */ OCImage.dc_ptr.ptr8 = (unsigned char *)PdGetOffscreenContextPtr(OCImage.offscreen_context); if (OCImage.dc_ptr.ptr8 == NULL) { fprintf(stderr, "ph_SetupOCImage(): PdGetOffscreenContextPtr failed !\n"); return -1; } /* wait for hw */ PgWaitHWIdle(); OCImage.FrameData0 = OCImage.dc_ptr.ptr8; OCImage.CurrentFrameData = OCImage.FrameData0; OCImage.current = 0; PhDCSetCurrent(OCImage.offscreen_context); screen->pixels = OCImage.CurrentFrameData; this->UpdateRects = ph_OCUpdate; return 0; } void ph_DestroyImage(_THIS, SDL_Surface *screen) { if (OCImage.offscreen_context != NULL) { PhDCRelease(OCImage.offscreen_context); OCImage.offscreen_context = NULL; OCImage.FrameData0 = NULL; OCImage.FrameData1 = NULL; } if (SDL_Image) { /* if palette allocated, free it */ if (SDL_Image->palette) { free(SDL_Image->palette); } PgShmemDestroy(SDL_Image->image); free(SDL_Image); } /* Must be zeroed everytime */ SDL_Image = NULL; if (screen) { screen->pixels = NULL; } } int ph_SetupUpdateFunction(_THIS, SDL_Surface *screen, Uint32 flags) { ph_DestroyImage(this, screen); if ((flags & SDL_FULLSCREEN)==SDL_FULLSCREEN) { return ph_SetupFullScreenImage(this, screen); } if ((flags & SDL_HWSURFACE)==SDL_HWSURFACE) { return ph_SetupOCImage(this, screen); } if ((flags & SDL_OPENGL)==SDL_OPENGL) { return ph_SetupOpenGLImage(this, screen); } return ph_SetupImage(this, screen); } int ph_AllocHWSurface(_THIS, SDL_Surface *surface) { return(-1); } void ph_FreeHWSurface(_THIS, SDL_Surface *surface) { return; } int ph_FlipHWSurface(_THIS, SDL_Surface *surface) { return(0); } int ph_LockHWSurface(_THIS, SDL_Surface *surface) { return(0); } void ph_UnlockHWSurface(_THIS, SDL_Surface *surface) { return; } void ph_OpenGLUpdate(_THIS, int numrects, SDL_Rect* rects) { this->GL_SwapBuffers(this); return; } void ph_NormalUpdate(_THIS, int numrects, SDL_Rect *rects) { PhPoint_t ph_pos; PhRect_t ph_rect; int i; for (i=0; i<numrects; ++i) { if (rects[i].w==0) /* Clipped? */ { continue; } ph_pos.x = rects[i].x; ph_pos.y = rects[i].y; ph_rect.ul.x = rects[i].x; ph_rect.ul.y = rects[i].y; ph_rect.lr.x = rects[i].x + rects[i].w; ph_rect.lr.y = rects[i].y + rects[i].h; if (PgDrawPhImageRectmx(&ph_pos, SDL_Image, &ph_rect, 0) < 0) { fprintf(stderr,"ph_NormalUpdate(): PgDrawPhImageRectmx failed !\n"); } } if (PgFlush() < 0) { fprintf(stderr,"ph_NormalUpdate(): PgFlush failed.\n"); } } void ph_OCUpdate(_THIS, int numrects, SDL_Rect *rects) { int i; PhPoint_t zero = {0}; PhArea_t src_rect; PhArea_t dest_rect; PgSetRegion(PtWidgetRid(window)); PgSetClipping(0, NULL); PgWaitHWIdle(); for (i=0; i<numrects; ++i) { if (rects[i].w == 0) /* Clipped? */ { continue; } src_rect.pos.x=rects[i].x; src_rect.pos.y=rects[i].y; dest_rect.pos.x=rects[i].x; dest_rect.pos.y=rects[i].y; src_rect.size.w=rects[i].w; src_rect.size.h=rects[i].h; dest_rect.size.w=rects[i].w; dest_rect.size.h=rects[i].h; zero.x = 0; zero.y = 0; PgSetTranslation(&zero, 0); PgSetRegion(PtWidgetRid(window)); PgSetClipping(0, NULL); PgContextBlitArea(OCImage.offscreen_context, &src_rect, NULL, &dest_rect); } if (PgFlush() < 0) { fprintf(stderr,"ph_OCUpdate(): PgFlush failed.\n"); } /* later used to toggling double buffer */ if (OCImage.current == 0) { OCImage.CurrentFrameData = OCImage.FrameData0; } else { OCImage.CurrentFrameData = OCImage.FrameData1; } }