view docs/html/sdlsemwait.html @ 641:df178851293b

Date: 28 Jun 2003 22:42:52 +0100 From: Alan Swanson Subject: Re: [SDL] New XFree 4.3 Video Mode Patch I have a wee amendment that moves the qsort in set_best_resolution to only occur after failing to find an exact match only. This would make absolutely sure we get a user set mode. While I've never had any problems for my normal resolutions (1280x1024, 1024x768, 800x600 & 640,480) while closely examining the output from qsort I've noticed it doesn't seem to sort the modes fully. These is one definite wrong at 1152x768 and a few that just look wrong to me. From a program (attached) I made to examine this more easily. X has sorted its mode list using the same method as ours (plus frequency), and our user modes get inserted without any other movement. On the patch I've made I've also changed cmpmodes to sort on vertical resolution and then horizontal. Ie vertical is now most significant bit.
author Sam Lantinga <slouken@libsdl.org>
date Sat, 28 Jun 2003 21:52:26 +0000
parents e5bc29de3f0a
children 355632dca928
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>SDL_SemWait</A
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><DIV
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><H2
>Name</H2
>SDL_SemWait&nbsp;--&nbsp;Lock a semaphore and suspend the thread if the semaphore value is zero.</DIV
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>Synopsis</H2
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><PRE
CLASS="FUNCSYNOPSISINFO"
>#include "SDL.h"
#include "SDL_thread.h"</PRE
><P
><CODE
><CODE
CLASS="FUNCDEF"
>int <B
CLASS="FSFUNC"
>SDL_SemWait</B
></CODE
>(SDL_sem *sem);</CODE
></P
><P
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CLASS="REFSECT1"
><A
NAME="AEN7645"
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><H2
>Description</H2
><P
><TT
CLASS="FUNCTION"
>SDL_SemWait()</TT
> suspends the calling thread until either
the semaphore pointed to by <TT
CLASS="PARAMETER"
><I
>sem</I
></TT
> has a positive value,
the call is interrupted by a signal or error. If the call is successful it
will atomically decrement the semaphore value.</P
><P
>After <TT
CLASS="FUNCTION"
>SDL_SemWait()</TT
> is successful, the semaphore
can be released and its count atomically incremented by a successful call to
<A
HREF="sdlsempost.html"
>SDL_SemPost</A
>.</P
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><A
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><H2
>Return Value</H2
><P
>Returns <SPAN
CLASS="RETURNVALUE"
>0</SPAN
> if successful or
<SPAN
CLASS="RETURNVALUE"
>-1</SPAN
> if there was an error (leaving the semaphore unchanged).</P
></DIV
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><A
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></A
><H2
>Examples</H2
><P
><PRE
CLASS="PROGRAMLISTING"
>if (SDL_SemWait(my_sem) == -1) {
        return WAIT_FAILED;
}

...

SDL_SemPost(my_sem);</PRE
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><A
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>SDL_CreateSemaphore</TT
></A
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>SDL_DestroySemaphore</TT
></A
>,
<A
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><TT
CLASS="FUNCTION"
>SDL_SemTryWait</TT
></A
>,
<A
HREF="sdlsemwaittimeout.html"
><TT
CLASS="FUNCTION"
>SDL_SemWaitTimeout</TT
></A
>,
<A
HREF="sdlsempost.html"
><TT
CLASS="FUNCTION"
>SDL_SemPost</TT
></A
>,
<A
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><TT
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>SDL_SemValue</TT
></A
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