view docs/html/sdlgetrgba.html @ 641:df178851293b

Date: 28 Jun 2003 22:42:52 +0100 From: Alan Swanson Subject: Re: [SDL] New XFree 4.3 Video Mode Patch I have a wee amendment that moves the qsort in set_best_resolution to only occur after failing to find an exact match only. This would make absolutely sure we get a user set mode. While I've never had any problems for my normal resolutions (1280x1024, 1024x768, 800x600 & 640,480) while closely examining the output from qsort I've noticed it doesn't seem to sort the modes fully. These is one definite wrong at 1152x768 and a few that just look wrong to me. From a program (attached) I made to examine this more easily. X has sorted its mode list using the same method as ours (plus frequency), and our user modes get inserted without any other movement. On the patch I've made I've also changed cmpmodes to sort on vertical resolution and then horizontal. Ie vertical is now most significant bit.
author Sam Lantinga <slouken@libsdl.org>
date Sat, 28 Jun 2003 21:52:26 +0000
parents e5bc29de3f0a
children 355632dca928
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>SDL_GetRGBA</A
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>Name</H2
>SDL_GetRGBA&nbsp;--&nbsp;Get RGBA values from a pixel in the specified pixel format.</DIV
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><PRE
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>#include "SDL.h"</PRE
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><CODE
><CODE
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>void <B
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>SDL_GetRGBA</B
></CODE
>(Uint32 pixel, SDL_PixelFormat *fmt, Uint8 *r, Uint8 *g, Uint8 *b, Uint8 *a);</CODE
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>Description</H2
><P
>Get RGBA component values from a pixel stored in the specified pixel format.</P
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>This function uses the entire 8-bit [0..255] range when converting color
components from pixel formats with less than 8-bits per RGB component
(e.g., a completely white pixel in 16-bit RGB565 format would return
[0xff, 0xff, 0xff] not [0xf8, 0xfc, 0xf8]).</P
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>If the surface has no alpha component, the alpha will be returned as 0xff
(100% opaque).</P
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><A
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>SDL_GetRGB</A
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>SDL_MapRGB</A
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>SDL_MapRGBA</A
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>SDL_PixelFormat</A
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