view test/testoverlay2.c @ 5082:de59e0218aa2

Fixed bug #1011 Daniel Ellis 2010-06-25 15:20:31 PDT SDL based applications sometimes display the wrong application name in the Sound Preferences dialog when using pulseaudio. I can see from the code that the SDL pulse module is initiating a new pulse audio context and passing an application name using the function get_progname(). The get_progname() function returns the name of the current process. However, the process name is often not a suitable name to use. For example, the OpenShot video editor is a python application, and so "python" is displayed in the Sound Preferences window (see Bug #596504), when it should be displaying "OpenShot". PulseAudio allows applications to specify the application name, either at the time the context is created (as SDL does currently), or by special environment variables (see http://www.pulseaudio.org/wiki/ApplicationProperties). If no name is specified, then pulseaudio will determine the name based on the process. If you specify the application name when initiating the pulseaudio context, then that will override any application name specified using an environment variable. As libsdl is a library, I believe the solution is for libsdl to not specify any application name when initiating a pulseaudio context, which will enable applications to specify the application name using environment variables. In the case that the applications do not specify anything, pulseaudio will fall back to using the process name anyway. The attached patch removes the get_progname() function and passes NULL as the application name when creating the pulseaudio context, which fixes the issue.
author Sam Lantinga <slouken@libsdl.org>
date Sun, 23 Jan 2011 21:55:04 -0800
parents 27ab20a36eba
children 16d5e8e90e01
line wrap: on
line source

/********************************************************************************
 *                                                                              *
 * Test of the overlay used for moved pictures, test more closed to real life.  *
 * Running trojan moose :) Coded by Mike Gorchak.                               *
 *                                                                              *
 ********************************************************************************/

#include <stdlib.h>
#include <stdio.h>
#include <string.h>

#include "SDL.h"

#define MOOSEPIC_W 64
#define MOOSEPIC_H 88

#define MOOSEFRAME_SIZE (MOOSEPIC_W * MOOSEPIC_H)
#define MOOSEFRAMES_COUNT 10

SDL_Color MooseColors[84] = {
    {49, 49, 49}
    , {66, 24, 0}
    , {66, 33, 0}
    , {66, 66, 66}
    ,
    {66, 115, 49}
    , {74, 33, 0}
    , {74, 41, 16}
    , {82, 33, 8}
    ,
    {82, 41, 8}
    , {82, 49, 16}
    , {82, 82, 82}
    , {90, 41, 8}
    ,
    {90, 41, 16}
    , {90, 57, 24}
    , {99, 49, 16}
    , {99, 66, 24}
    ,
    {99, 66, 33}
    , {99, 74, 33}
    , {107, 57, 24}
    , {107, 82, 41}
    ,
    {115, 57, 33}
    , {115, 66, 33}
    , {115, 66, 41}
    , {115, 74, 0}
    ,
    {115, 90, 49}
    , {115, 115, 115}
    , {123, 82, 0}
    , {123, 99, 57}
    ,
    {132, 66, 41}
    , {132, 74, 41}
    , {132, 90, 8}
    , {132, 99, 33}
    ,
    {132, 99, 66}
    , {132, 107, 66}
    , {140, 74, 49}
    , {140, 99, 16}
    ,
    {140, 107, 74}
    , {140, 115, 74}
    , {148, 107, 24}
    , {148, 115, 82}
    ,
    {148, 123, 74}
    , {148, 123, 90}
    , {156, 115, 33}
    , {156, 115, 90}
    ,
    {156, 123, 82}
    , {156, 132, 82}
    , {156, 132, 99}
    , {156, 156, 156}
    ,
    {165, 123, 49}
    , {165, 123, 90}
    , {165, 132, 82}
    , {165, 132, 90}
    ,
    {165, 132, 99}
    , {165, 140, 90}
    , {173, 132, 57}
    , {173, 132, 99}
    ,
    {173, 140, 107}
    , {173, 140, 115}
    , {173, 148, 99}
    , {173, 173, 173}
    ,
    {181, 140, 74}
    , {181, 148, 115}
    , {181, 148, 123}
    , {181, 156, 107}
    ,
    {189, 148, 123}
    , {189, 156, 82}
    , {189, 156, 123}
    , {189, 156, 132}
    ,
    {189, 189, 189}
    , {198, 156, 123}
    , {198, 165, 132}
    , {206, 165, 99}
    ,
    {206, 165, 132}
    , {206, 173, 140}
    , {206, 206, 206}
    , {214, 173, 115}
    ,
    {214, 173, 140}
    , {222, 181, 148}
    , {222, 189, 132}
    , {222, 189, 156}
    ,
    {222, 222, 222}
    , {231, 198, 165}
    , {231, 231, 231}
    , {239, 206, 173}
};


/* Call this instead of exit(), so we can clean up SDL: atexit() is evil. */
static void
quit(int rc)
{
    SDL_Quit();
    exit(rc);
}

/* All RGB2YUV conversion code and some other parts of code has been taken from testoverlay.c */

/* NOTE: These RGB conversion functions are not intended for speed,
         only as examples.
*/

void
RGBtoYUV(Uint8 * rgb, int *yuv, int monochrome, int luminance)
{
    if (monochrome) {
#if 1                           /* these are the two formulas that I found on the FourCC site... */
        yuv[0] = (int)(0.299 * rgb[0] + 0.587 * rgb[1] + 0.114 * rgb[2]);
        yuv[1] = 128;
        yuv[2] = 128;
#else
        yuv[0] = (int)(0.257 * rgb[0]) + (0.504 * rgb[1]) + (0.098 * rgb[2]) + 16;
        yuv[1] = 128;
        yuv[2] = 128;
#endif
    } else {
#if 1                           /* these are the two formulas that I found on the FourCC site... */
        yuv[0] = (int)(0.299 * rgb[0] + 0.587 * rgb[1] + 0.114 * rgb[2]);
        yuv[1] = (int)((rgb[2] - yuv[0]) * 0.565 + 128);
        yuv[2] = (int)((rgb[0] - yuv[0]) * 0.713 + 128);
#else
        yuv[0] = (0.257 * rgb[0]) + (0.504 * rgb[1]) + (0.098 * rgb[2]) + 16;
        yuv[1] = 128 - (0.148 * rgb[0]) - (0.291 * rgb[1]) + (0.439 * rgb[2]);
        yuv[2] = 128 + (0.439 * rgb[0]) - (0.368 * rgb[1]) - (0.071 * rgb[2]);
#endif
    }

    if (luminance != 100) {
        yuv[0] = yuv[0] * luminance / 100;
        if (yuv[0] > 255)
            yuv[0] = 255;
    }
}

void
ConvertRGBtoYV12(SDL_Surface * s, SDL_Overlay * o, int monochrome,
                 int luminance)
{
    int x, y;
    int yuv[3];
    Uint8 *p, *op[3];

    SDL_LockSurface(s);
    SDL_LockYUVOverlay(o);

    /* Convert */
    for (y = 0; y < s->h && y < o->h; y++) {
        p = ((Uint8 *) s->pixels) + s->pitch * y;
        op[0] = o->pixels[0] + o->pitches[0] * y;
        op[1] = o->pixels[1] + o->pitches[1] * (y / 2);
        op[2] = o->pixels[2] + o->pitches[2] * (y / 2);
        for (x = 0; x < s->w && x < o->w; x++) {
            RGBtoYUV(p, yuv, monochrome, luminance);
            *(op[0]++) = yuv[0];
            if (x % 2 == 0 && y % 2 == 0) {
                *(op[1]++) = yuv[2];
                *(op[2]++) = yuv[1];
            }
            p += s->format->BytesPerPixel;
        }
    }

    SDL_UnlockYUVOverlay(o);
    SDL_UnlockSurface(s);
}

void
ConvertRGBtoIYUV(SDL_Surface * s, SDL_Overlay * o, int monochrome,
                 int luminance)
{
    int x, y;
    int yuv[3];
    Uint8 *p, *op[3];

    SDL_LockSurface(s);
    SDL_LockYUVOverlay(o);

    /* Convert */
    for (y = 0; y < s->h && y < o->h; y++) {
        p = ((Uint8 *) s->pixels) + s->pitch * y;
        op[0] = o->pixels[0] + o->pitches[0] * y;
        op[1] = o->pixels[1] + o->pitches[1] * (y / 2);
        op[2] = o->pixels[2] + o->pitches[2] * (y / 2);
        for (x = 0; x < s->w && x < o->w; x++) {
            RGBtoYUV(p, yuv, monochrome, luminance);
            *(op[0]++) = yuv[0];
            if (x % 2 == 0 && y % 2 == 0) {
                *(op[1]++) = yuv[1];
                *(op[2]++) = yuv[2];
            }
            p += s->format->BytesPerPixel;
        }
    }

    SDL_UnlockYUVOverlay(o);
    SDL_UnlockSurface(s);
}

void
ConvertRGBtoUYVY(SDL_Surface * s, SDL_Overlay * o, int monochrome,
                 int luminance)
{
    int x, y;
    int yuv[3];
    Uint8 *p, *op;

    SDL_LockSurface(s);
    SDL_LockYUVOverlay(o);

    for (y = 0; y < s->h && y < o->h; y++) {
        p = ((Uint8 *) s->pixels) + s->pitch * y;
        op = o->pixels[0] + o->pitches[0] * y;
        for (x = 0; x < s->w && x < o->w; x++) {
            RGBtoYUV(p, yuv, monochrome, luminance);
            if (x % 2 == 0) {
                *(op++) = yuv[1];
                *(op++) = yuv[0];
                *(op++) = yuv[2];
            } else
                *(op++) = yuv[0];

            p += s->format->BytesPerPixel;
        }
    }

    SDL_UnlockYUVOverlay(o);
    SDL_UnlockSurface(s);
}

void
ConvertRGBtoYVYU(SDL_Surface * s, SDL_Overlay * o, int monochrome,
                 int luminance)
{
    int x, y;
    int yuv[3];
    Uint8 *p, *op;

    SDL_LockSurface(s);
    SDL_LockYUVOverlay(o);

    for (y = 0; y < s->h && y < o->h; y++) {
        p = ((Uint8 *) s->pixels) + s->pitch * y;
        op = o->pixels[0] + o->pitches[0] * y;
        for (x = 0; x < s->w && x < o->w; x++) {
            RGBtoYUV(p, yuv, monochrome, luminance);
            if (x % 2 == 0) {
                *(op++) = yuv[0];
                *(op++) = yuv[2];
                op[1] = yuv[1];
            } else {
                *op = yuv[0];
                op += 2;
            }

            p += s->format->BytesPerPixel;
        }
    }

    SDL_UnlockYUVOverlay(o);
    SDL_UnlockSurface(s);
}

void
ConvertRGBtoYUY2(SDL_Surface * s, SDL_Overlay * o, int monochrome,
                 int luminance)
{
    int x, y;
    int yuv[3];
    Uint8 *p, *op;

    SDL_LockSurface(s);
    SDL_LockYUVOverlay(o);

    for (y = 0; y < s->h && y < o->h; y++) {
        p = ((Uint8 *) s->pixels) + s->pitch * y;
        op = o->pixels[0] + o->pitches[0] * y;
        for (x = 0; x < s->w && x < o->w; x++) {
            RGBtoYUV(p, yuv, monochrome, luminance);
            if (x % 2 == 0) {
                *(op++) = yuv[0];
                *(op++) = yuv[1];
                op[1] = yuv[2];
            } else {
                *op = yuv[0];
                op += 2;
            }

            p += s->format->BytesPerPixel;
        }
    }

    SDL_UnlockYUVOverlay(o);
    SDL_UnlockSurface(s);
}

static void
PrintUsage(char *argv0)
{
    fprintf(stderr, "Usage: %s [arg] [arg] [arg] ...\n", argv0);
    fprintf(stderr, "\n");
    fprintf(stderr, "Where 'arg' is any of the following options:\n");
    fprintf(stderr, "\n");
    fprintf(stderr, "	-fps <frames per second>\n");
    fprintf(stderr,
            "	-format <fmt> (one of the: YV12, IYUV, YUY2, UYVY, YVYU)\n");
    fprintf(stderr,
            "	-scale <scale factor> (initial scale of the overlay)\n");
    fprintf(stderr, "	-help (shows this help)\n");
    fprintf(stderr, "\n");
    fprintf(stderr,
            "Press ESC to exit, or SPACE to freeze the movie while application running.\n");
    fprintf(stderr, "\n");
}

int
main(int argc, char **argv)
{
    Uint8 *RawMooseData;
    SDL_RWops *handle;
    SDL_Surface *screen;
    SDL_Surface *MooseFrame[MOOSEFRAMES_COUNT];
    SDL_Overlay *overlay;
    SDL_Rect overlayrect;
    SDL_Event event;
    Uint32 lastftick;
    int paused = 0;
    int resized = 0;
    int i;
    int fps = 12;
    int fpsdelay;
    int overlay_format = SDL_YUY2_OVERLAY;
    int scale = 5;

    if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_NOPARACHUTE) < 0) {
        fprintf(stderr, "Couldn't initialize SDL: %s\n", SDL_GetError());
        return 3;
    }

    while (argc > 1) {
        if (strcmp(argv[1], "-fps") == 0) {
            if (argv[2]) {
                fps = atoi(argv[2]);
                if (fps == 0) {
                    fprintf(stderr,
                            "The -fps option requires an argument [from 1 to 1000], default is 12.\n");
                    quit(10);
                }
                if ((fps < 0) || (fps > 1000)) {
                    fprintf(stderr,
                            "The -fps option must be in range from 1 to 1000, default is 12.\n");
                    quit(10);
                }
                argv += 2;
                argc -= 2;
            } else {
                fprintf(stderr,
                        "The -fps option requires an argument [from 1 to 1000], default is 12.\n");
                quit(10);
            }
        } else if (strcmp(argv[1], "-format") == 0) {
            if (argv[2]) {
                if (!strcmp(argv[2], "YV12"))
                    overlay_format = SDL_YV12_OVERLAY;
                else if (!strcmp(argv[2], "IYUV"))
                    overlay_format = SDL_IYUV_OVERLAY;
                else if (!strcmp(argv[2], "YUY2"))
                    overlay_format = SDL_YUY2_OVERLAY;
                else if (!strcmp(argv[2], "UYVY"))
                    overlay_format = SDL_UYVY_OVERLAY;
                else if (!strcmp(argv[2], "YVYU"))
                    overlay_format = SDL_YVYU_OVERLAY;
                else {
                    fprintf(stderr,
                            "The -format option %s is not recognized, see help for info.\n",
                            argv[2]);
                    quit(10);
                }
                argv += 2;
                argc -= 2;
            } else {
                fprintf(stderr,
                        "The -format option requires an argument, default is YUY2.\n");
                quit(10);
            }
        } else if (strcmp(argv[1], "-scale") == 0) {
            if (argv[2]) {
                scale = atoi(argv[2]);
                if (scale == 0) {
                    fprintf(stderr,
                            "The -scale option requires an argument [from 1 to 50], default is 5.\n");
                    quit(10);
                }
                if ((scale < 0) || (scale > 50)) {
                    fprintf(stderr,
                            "The -scale option must be in range from 1 to 50, default is 5.\n");
                    quit(10);
                }
                argv += 2;
                argc -= 2;
            } else {
                fprintf(stderr,
                        "The -fps option requires an argument [from 1 to 1000], default is 12.\n");
                quit(10);
            }
        } else if ((strcmp(argv[1], "-help") == 0)
                   || (strcmp(argv[1], "-h") == 0)) {
            PrintUsage(argv[0]);
            quit(0);
        } else {
            fprintf(stderr, "Unrecognized option: %s.\n", argv[1]);
            quit(10);
        }
        break;
    }

    RawMooseData = (Uint8 *) malloc(MOOSEFRAME_SIZE * MOOSEFRAMES_COUNT);
    if (RawMooseData == NULL) {
        fprintf(stderr, "Can't allocate memory for movie !\n");
        free(RawMooseData);
        quit(1);
    }

    /* load the trojan moose images */
    handle = SDL_RWFromFile("moose.dat", "rb");
    if (handle == NULL) {
        fprintf(stderr, "Can't find the file moose.dat !\n");
        free(RawMooseData);
        quit(2);
    }

    SDL_RWread(handle, RawMooseData, MOOSEFRAME_SIZE, MOOSEFRAMES_COUNT);

    SDL_RWclose(handle);

    /* Set video mode */
    if ((screen =
         SDL_SetVideoMode(MOOSEPIC_W * scale, MOOSEPIC_H * scale, 0,
                          SDL_RESIZABLE | SDL_SWSURFACE)) == NULL) {
        fprintf(stderr, "Couldn't set video mode: %s\n", SDL_GetError());
        free(RawMooseData);
        quit(4);
    }

    /* Set the window manager title bar */
    SDL_WM_SetCaption("SDL test overlay: running moose", "testoverlay2");

    for (i = 0; i < MOOSEFRAMES_COUNT; i++) {
        MooseFrame[i] =
            SDL_CreateRGBSurfaceFrom(RawMooseData + i * MOOSEFRAME_SIZE,
                                     MOOSEPIC_W, MOOSEPIC_H, 8, MOOSEPIC_W,
                                     0, 0, 0, 0);
        if (MooseFrame[i] == NULL) {
            fprintf(stderr, "Couldn't create SDL_Surfaces:%s\n",
                    SDL_GetError());
            free(RawMooseData);
            quit(5);
        }
        SDL_SetColors(MooseFrame[i], MooseColors, 0, 84);

        {
            SDL_Surface *newsurf;
            SDL_PixelFormat format;

            format.palette = NULL;
            format.BitsPerPixel = 32;
            format.BytesPerPixel = 4;
#if SDL_BYTEORDER == SDL_LIL_ENDIAN
            format.Rshift = 0;
            format.Gshift = 8;
            format.Bshift = 16;
#else
            format.Rshift = 24;
            format.Gshift = 16;
            format.Bshift = 8;
#endif
            format.Ashift = 0;
            format.Rmask = 0xff << format.Rshift;
            format.Gmask = 0xff << format.Gshift;
            format.Bmask = 0xff << format.Bshift;
            format.Amask = 0;
            format.Rloss = 0;
            format.Gloss = 0;
            format.Bloss = 0;
            format.Aloss = 8;

            newsurf =
                SDL_ConvertSurface(MooseFrame[i], &format, SDL_SWSURFACE);
            if (!newsurf) {
                fprintf(stderr,
                        "Couldn't convert picture to 32bits RGB: %s\n",
                        SDL_GetError());
                quit(6);
            }
            SDL_FreeSurface(MooseFrame[i]);
            MooseFrame[i] = newsurf;
        }
    }

    free(RawMooseData);

    overlay =
        SDL_CreateYUVOverlay(MOOSEPIC_W, MOOSEPIC_H, overlay_format, screen);
    if (!overlay) {
        fprintf(stderr, "Couldn't create overlay: %s\n", SDL_GetError());
        quit(7);
    }

    printf("Created %dx%dx%d %s %s overlay\n", overlay->w, overlay->h,
           overlay->planes, overlay->hw_overlay ? "hardware" : "software",
           overlay->format == SDL_YV12_OVERLAY ? "YV12" : overlay->format ==
           SDL_IYUV_OVERLAY ? "IYUV" : overlay->format ==
           SDL_YUY2_OVERLAY ? "YUY2" : overlay->format ==
           SDL_UYVY_OVERLAY ? "UYVY" : overlay->format ==
           SDL_YVYU_OVERLAY ? "YVYU" : "Unknown");

    for (i = 0; i < overlay->planes; i++) {
        printf("  plane %d: pitch=%d\n", i, overlay->pitches[i]);
    }

    overlayrect.x = 0;
    overlayrect.y = 0;
    overlayrect.w = MOOSEPIC_W * scale;
    overlayrect.h = MOOSEPIC_H * scale;

    /* set the start frame */
    i = 0;
    fpsdelay = 1000 / fps;

    /* Ignore key up events, they don't even get filtered */
    SDL_EventState(SDL_KEYUP, SDL_IGNORE);

    lastftick = SDL_GetTicks();

    /* Loop, waiting for QUIT or RESIZE */
    while (1) {
        if (SDL_PollEvent(&event)) {
            switch (event.type) {
            case SDL_VIDEORESIZE:
                screen =
                    SDL_SetVideoMode(event.resize.w, event.resize.h, 0,
                                     SDL_RESIZABLE | SDL_SWSURFACE);
                overlayrect.w = event.resize.w;
                overlayrect.h = event.resize.h;
                if (paused) {
                    resized = 1;
                }
                break;
            case SDL_MOUSEBUTTONDOWN:
                overlayrect.x = event.button.x - overlayrect.w / 2;
                overlayrect.y = event.button.y - overlayrect.h / 2;
                break;
            case SDL_KEYDOWN:
                if (event.key.keysym.sym == SDLK_SPACE) {
                    paused = !paused;
                    break;
                }
                if (event.key.keysym.sym != SDLK_ESCAPE) {
                    break;
                }
            case SDL_QUIT:
                SDL_FreeYUVOverlay(overlay);
                for (i = 0; i < MOOSEFRAMES_COUNT; i++) {
                    SDL_FreeSurface(MooseFrame[i]);
                }
                quit(0);
            }
        }

        if ((!paused) || (resized)) {
            if (((SDL_GetTicks() - lastftick) > (Uint32)fpsdelay) || (resized)) {
                lastftick = SDL_GetTicks();

                switch (overlay_format) {
                case SDL_YUY2_OVERLAY:
                    ConvertRGBtoYUY2(MooseFrame[i], overlay, 0, 100);
                    break;
                case SDL_YV12_OVERLAY:
                    ConvertRGBtoYV12(MooseFrame[i], overlay, 0, 100);
                    break;
                case SDL_UYVY_OVERLAY:
                    ConvertRGBtoUYVY(MooseFrame[i], overlay, 0, 100);
                    break;
                case SDL_YVYU_OVERLAY:
                    ConvertRGBtoYVYU(MooseFrame[i], overlay, 0, 100);
                    break;
                case SDL_IYUV_OVERLAY:
                    ConvertRGBtoIYUV(MooseFrame[i], overlay, 0, 100);
                    break;
                }

                SDL_DisplayYUVOverlay(overlay, &overlayrect);
                if (!resized) {
                    i++;
                    if (i == 10) {
                        i = 0;
                    }
                } else {
                    resized = 0;
                }
            }
        }
        /* kind of timeslice to OS */
        SDL_Delay(1);
    }

    SDL_Quit();
    return 0;
}