view src/video/riscos/SDL_riscosvideo.c @ 5082:de59e0218aa2

Fixed bug #1011 Daniel Ellis 2010-06-25 15:20:31 PDT SDL based applications sometimes display the wrong application name in the Sound Preferences dialog when using pulseaudio. I can see from the code that the SDL pulse module is initiating a new pulse audio context and passing an application name using the function get_progname(). The get_progname() function returns the name of the current process. However, the process name is often not a suitable name to use. For example, the OpenShot video editor is a python application, and so "python" is displayed in the Sound Preferences window (see Bug #596504), when it should be displaying "OpenShot". PulseAudio allows applications to specify the application name, either at the time the context is created (as SDL does currently), or by special environment variables (see http://www.pulseaudio.org/wiki/ApplicationProperties). If no name is specified, then pulseaudio will determine the name based on the process. If you specify the application name when initiating the pulseaudio context, then that will override any application name specified using an environment variable. As libsdl is a library, I believe the solution is for libsdl to not specify any application name when initiating a pulseaudio context, which will enable applications to specify the application name using environment variables. In the case that the applications do not specify anything, pulseaudio will fall back to using the process name anyway. The attached patch removes the get_progname() function and passes NULL as the application name when creating the pulseaudio context, which fixes the issue.
author Sam Lantinga <slouken@libsdl.org>
date Sun, 23 Jan 2011 21:55:04 -0800
parents f7b03b6838cb
children
line wrap: on
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2010 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Lesser General Public
    License as published by the Free Software Foundation; either
    version 2.1 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public
    License along with this library; if not, write to the Free Software
    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA

    Sam Lantinga
    slouken@libsdl.org
*/
#include "SDL_config.h"

/*
     File added by Alan Buckley (alan_baa@hotmail.com) for RISC OS compatability
	 23 March 2003

     Implements RISC OS display device management.
	 Routines for full screen and wimp modes are split
	 into other source files.
*/

#include "SDL_video.h"
#include "SDL_mouse.h"
#include "SDL_syswm.h"
#include "../SDL_sysvideo.h"
#include "../SDL_pixels_c.h"
#include "../../events/SDL_events_c.h"

#include "SDL_riscostask.h"
#include "SDL_riscosvideo.h"
#include "SDL_riscosevents_c.h"
#include "SDL_riscosmouse_c.h"

#include "kernel.h"
#include "swis.h"

#define RISCOSVID_DRIVER_NAME "riscos"

/* Initialization/Query functions */
static int RISCOS_VideoInit(_THIS, SDL_PixelFormat * vformat);
static void RISCOS_VideoQuit(_THIS);

static SDL_Rect **RISCOS_ListModes(_THIS, SDL_PixelFormat * format,
                                   Uint32 flags);
static SDL_Surface *RISCOS_SetVideoMode(_THIS, SDL_Surface * current,
                                        int width, int height, int bpp,
                                        Uint32 flags);

int RISCOS_GetWmInfo(_THIS, SDL_SysWMinfo * info);

int RISCOS_ToggleFullScreen(_THIS, int fullscreen);
/* Mouse checking */
void RISCOS_CheckMouseMode(_THIS);
extern SDL_GrabMode RISCOS_GrabInput(_THIS, SDL_GrabMode mode);

/* Fullscreen mode functions */
extern SDL_Surface *FULLSCREEN_SetVideoMode(_THIS, SDL_Surface * current,
                                            int width, int height, int bpp,
                                            Uint32 flags);
extern void FULLSCREEN_BuildModeList(_THIS);
extern void FULLSCREEN_SetDeviceMode(_THIS);
extern int FULLSCREEN_ToggleFromWimp(_THIS);

/* Wimp mode functions */
extern SDL_Surface *WIMP_SetVideoMode(_THIS, SDL_Surface * current,
                                      int width, int height, int bpp,
                                      Uint32 flags);
extern void WIMP_DeleteWindow(_THIS);
extern int WIMP_ToggleFromFullScreen(_THIS);

/* Hardware surface functions - common to WIMP and FULLSCREEN */
static int RISCOS_AllocHWSurface(_THIS, SDL_Surface * surface);
static int RISCOS_LockHWSurface(_THIS, SDL_Surface * surface);
static void RISCOS_UnlockHWSurface(_THIS, SDL_Surface * surface);
static void RISCOS_FreeHWSurface(_THIS, SDL_Surface * surface);

/* RISC OS driver bootstrap functions */

static int
RISCOS_Available(void)
{
    return (1);
}

static void
RISCOS_DeleteDevice(SDL_VideoDevice * device)
{
    SDL_free(device->hidden);
    SDL_free(device);
}

static SDL_VideoDevice *
RISCOS_CreateDevice(int devindex)
{
    SDL_VideoDevice *device;

    /* Initialize all variables that we clean on shutdown */
    device = (SDL_VideoDevice *) SDL_malloc(sizeof(SDL_VideoDevice));
    if (device) {
        SDL_memset(device, 0, (sizeof *device));
        device->hidden = (struct SDL_PrivateVideoData *)
            SDL_malloc((sizeof *device->hidden));
    }
    if ((device == NULL) || (device->hidden == NULL)) {
        SDL_OutOfMemory();
        if (device) {
            SDL_free(device);
        }
        return (0);
    }
    SDL_memset(device->hidden, 0, (sizeof *device->hidden));

    /* Set the function pointers */
    device->VideoInit = RISCOS_VideoInit;
    device->VideoQuit = RISCOS_VideoQuit;

    device->ListModes = RISCOS_ListModes;
    device->SetVideoMode = RISCOS_SetVideoMode;
    device->CreateYUVOverlay = NULL;
    device->AllocHWSurface = RISCOS_AllocHWSurface;
    device->CheckHWBlit = NULL;
    device->FillHWRect = NULL;
    device->SetHWColorKey = NULL;
    device->SetHWAlpha = NULL;
    device->LockHWSurface = RISCOS_LockHWSurface;
    device->UnlockHWSurface = RISCOS_UnlockHWSurface;
    device->FreeHWSurface = RISCOS_FreeHWSurface;

    device->FreeWMCursor = RISCOS_FreeWMCursor;
    device->CreateWMCursor = RISCOS_CreateWMCursor;
    device->CheckMouseMode = RISCOS_CheckMouseMode;
    device->GrabInput = RISCOS_GrabInput;

    device->InitOSKeymap = RISCOS_InitOSKeymap;

    device->GetWMInfo = RISCOS_GetWmInfo;

    device->free = RISCOS_DeleteDevice;

/* Can't get Toggle screen to work if program starts up in Full screen mode so
   disable it here and re-enable it when a wimp screen is chosen */
    device->ToggleFullScreen = NULL;    /*RISCOS_ToggleFullScreen; */

    /* Set other entries for fullscreen mode */
    FULLSCREEN_SetDeviceMode(device);

    /* Mouse pointer needs to use the WIMP ShowCursor version so
       that it doesn't modify the pointer until the SDL Window is
       entered or the application goes full screen */
    device->ShowWMCursor = WIMP_ShowWMCursor;

    return device;
}

VideoBootStrap RISCOS_bootstrap = {
    RISCOSVID_DRIVER_NAME, "RISC OS video driver",
    RISCOS_Available, RISCOS_CreateDevice
};


int
RISCOS_VideoInit(_THIS, SDL_PixelFormat * vformat)
{
    _kernel_swi_regs regs;
    int vars[4], vals[3];

    if (RISCOS_InitTask() == 0) {
        SDL_SetError("Unable to start task");
        return 0;
    }

    vars[0] = 9;                /* Log base 2 bpp */
    vars[1] = 11;               /* XWndLimit - num x pixels -1 */
    vars[2] = 12;               /* YWndLimit - num y pixels -1 */
    vars[3] = -1;               /* Terminate list */
    regs.r[0] = (int) vars;
    regs.r[1] = (int) vals;

    _kernel_swi(OS_ReadVduVariables, &regs, &regs);
    vformat->BitsPerPixel = (1 << vals[0]);

    /* Determine the current screen size */
    this->info.current_w = vals[1] + 1;
    this->info.current_h = vals[2] + 1;

    /* Minimum bpp for SDL is 8 */
    if (vformat->BitsPerPixel < 8)
        vformat->BitsPerPixel = 8;


    switch (vformat->BitsPerPixel) {
    case 15:
    case 16:
        vformat->Bmask = 0x00007c00;
        vformat->Gmask = 0x000003e0;
        vformat->Rmask = 0x0000001f;
        vformat->BitsPerPixel = 16;     /* SDL wants actual number of bits used */
        vformat->BytesPerPixel = 2;
        break;

    case 24:
    case 32:
        vformat->Bmask = 0x00ff0000;
        vformat->Gmask = 0x0000ff00;
        vformat->Rmask = 0x000000ff;
        vformat->BytesPerPixel = 4;
        break;

    default:
        vformat->Bmask = 0;
        vformat->Gmask = 0;
        vformat->Rmask = 0;
        vformat->BytesPerPixel = 1;
        break;
    }

    /* Fill in some window manager capabilities */
    this->info.wm_available = 1;

    /* We're done! */
    return (0);
}

/* Note:  If we are terminated, this could be called in the middle of
   another SDL video routine -- notably UpdateRects.
*/
void
RISCOS_VideoQuit(_THIS)
{
    RISCOS_ExitTask();

    if (this->hidden->alloc_bank)
        SDL_free(this->hidden->alloc_bank);
    this->hidden->alloc_bank = 0;
}


SDL_Rect **
RISCOS_ListModes(_THIS, SDL_PixelFormat * format, Uint32 flags)
{
    if (flags & SDL_FULLSCREEN) {
        /* Build mode list when first required. */
        if (SDL_nummodes[0] == 0)
            FULLSCREEN_BuildModeList(this);

        return (SDL_modelist[((format->BitsPerPixel + 7) / 8) - 1]);
    } else
        return (SDL_Rect **) - 1;
}


/* Set up video mode */
SDL_Surface *
RISCOS_SetVideoMode(_THIS, SDL_Surface * current,
                    int width, int height, int bpp, Uint32 flags)
{
    if (flags & SDL_FULLSCREEN) {
        RISCOS_StoreWimpMode();
        /* Dump wimp window on switch to full screen */
        if (this->hidden->window_handle)
            WIMP_DeleteWindow(this);

        return FULLSCREEN_SetVideoMode(this, current, width, height, bpp,
                                       flags);
    } else {
        RISCOS_RestoreWimpMode();
        return WIMP_SetVideoMode(this, current, width, height, bpp, flags);
    }
}


/* We don't actually allow hardware surfaces other than the main one */
static int
RISCOS_AllocHWSurface(_THIS, SDL_Surface * surface)
{
    return (-1);
}

static void
RISCOS_FreeHWSurface(_THIS, SDL_Surface * surface)
{
    return;
}

/* We need to wait for vertical retrace on page flipped displays */
static int
RISCOS_LockHWSurface(_THIS, SDL_Surface * surface)
{
    return (0);
}

static void
RISCOS_UnlockHWSurface(_THIS, SDL_Surface * surface)
{
    return;
}


int
RISCOS_GetWmInfo(_THIS, SDL_SysWMinfo * info)
{
    SDL_VERSION(&(info->version));
    info->wimpVersion = RISCOS_GetWimpVersion();
    info->taskHandle = RISCOS_GetTaskHandle();
    info->window = this->hidden->window_handle;

    return 1;
}

/* Toggle full screen mode.
   Returns 1 if successful otherwise 0
*/

int
RISCOS_ToggleFullScreen(_THIS, int fullscreen)
{
    if (fullscreen) {
        return FULLSCREEN_ToggleFromWimp(this);
    } else {
        return WIMP_ToggleFromFullScreen(this);
    }

    return 0;
}

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