view test/automated/rect/rect.c @ 4805:de3b3455f8ec

Put the render loop back in its right place, but with delaying functionality to keep it down to roughly 60fps, not eating up all the X11 time.
author Eli Gottlieb <eligottlieb@gmail.com>
date Mon, 19 Jul 2010 00:24:02 -0400
parents 0c429a5fda8a
children
line wrap: on
line source

/**
 * Automated SDL rect test.
 *
 * Written by Edgar Simo "bobbens"
 *
 * Released under Public Domain.
 */




#include "SDL_rect.h"
#include "../SDL_at.h"


/*
 * Prototypes.
 */
static void rect_testIntersectRectAndLine (void);


/**
 * @brief Tests SDL_IntersectRectAndLine()
 */
static void rect_testIntersectRectAndLine (void)
{
    SDL_Rect rect = { 0, 0, 32, 32 };
    int x1, y1;
    int x2, y2;
    SDL_bool clipped;

    SDL_ATbegin( "IntersectRectAndLine" );

    x1 = -10;
    y1 = 0;
    x2 = -10;
    y2 = 31;
    clipped = SDL_IntersectRectAndLine(&rect, &x1, &y1, &x2, &y2);
    SDL_ATvassert( !clipped &&
                   x1 == -10 && y1 == 0 && x2 == -10 && y2 == 31,
        "line outside to the left was incorrectly clipped: %d,%d - %d,%d",
        x1, y1, x2, y2);

    x1 = 40;
    y1 = 0;
    x2 = 40;
    y2 = 31;
    clipped = SDL_IntersectRectAndLine(&rect, &x1, &y1, &x2, &y2);
    SDL_ATvassert( !clipped &&
                   x1 == 40 && y1 == 0 && x2 == 40 && y2 == 31,
        "line outside to the right was incorrectly clipped: %d,%d - %d,%d",
        x1, y1, x2, y2);

    x1 = 0;
    y1 = -10;
    x2 = 31;
    y2 = -10;
    clipped = SDL_IntersectRectAndLine(&rect, &x1, &y1, &x2, &y2);
    SDL_ATvassert( !clipped &&
                   x1 == 0 && y1 == -10 && x2 == 31 && y2 == -10,
        "line outside above was incorrectly clipped: %d,%d - %d,%d",
        x1, y1, x2, y2);

    x1 = 0;
    y1 = 40;
    x2 = 31;
    y2 = 40;
    clipped = SDL_IntersectRectAndLine(&rect, &x1, &y1, &x2, &y2);
    SDL_ATvassert( !clipped &&
                   x1 == 0 && y1 == 40 && x2 == 31 && y2 == 40,
        "line outside below was incorrectly clipped: %d,%d - %d,%d",
        x1, y1, x2, y2);

    x1 = 0;
    y1 = 0;
    x2 = 31;
    y2 = 31;
    clipped = SDL_IntersectRectAndLine(&rect, &x1, &y1, &x2, &y2);
    SDL_ATvassert( clipped &&
                   x1 == 0 && y1 == 0 && x2 == 31 && y2 == 31,
        "line fully inside rect was clipped: %d,%d - %d,%d",
        x1, y1, x2, y2);

    x1 = -10;
    y1 = 15;
    x2 = 40;
    y2 = 15;
    clipped = SDL_IntersectRectAndLine(&rect, &x1, &y1, &x2, &y2);
    SDL_ATvassert( clipped &&
                   x1 == 0 && y1 == 15 && x2 == 31 && y2 == 15,
        "horizontal line rect was incorrectly clipped: %d,%d - %d,%d",
        x1, y1, x2, y2);

    x1 = -32;
    y1 = -32;
    x2 = 63;
    y2 = 63;
    clipped = SDL_IntersectRectAndLine(&rect, &x1, &y1, &x2, &y2);
    SDL_ATvassert( clipped &&
                   x1 == 0 && y1 == 0 && x2 == 31 && y2 == 31,
        "diagonal line to lower right was incorrectly clipped: %d,%d - %d,%d",
        x1, y1, x2, y2);

    x1 = 63;
    y1 = 63;
    x2 = -32;
    y2 = -32;
    clipped = SDL_IntersectRectAndLine(&rect, &x1, &y1, &x2, &y2);
    SDL_ATvassert( clipped &&
                   x1 == 31 && y1 == 31 && x2 == 0 && y2 == 0,
        "diagonal line to upper left was incorrectly clipped: %d,%d - %d,%d",
        x1, y1, x2, y2);

    x1 = 63;
    y1 = -32;
    x2 = -32;
    y2 = 63;
    clipped = SDL_IntersectRectAndLine(&rect, &x1, &y1, &x2, &y2);
    SDL_ATvassert( clipped &&
                   x1 == 31 && y1 == 0 && x2 == 0 && y2 == 31,
        "diagonal line to lower left was incorrectly clipped: %d,%d - %d,%d",
        x1, y1, x2, y2);

    x1 = -32;
    y1 = 63;
    x2 = 63;
    y2 = -32;
    clipped = SDL_IntersectRectAndLine(&rect, &x1, &y1, &x2, &y2);
    SDL_ATvassert( clipped &&
                   x1 == 0 && y1 == 31 && x2 == 31 && y2 == 0,
        "diagonal line to upper right was incorrectly clipped: %d,%d - %d,%d",
        x1, y1, x2, y2);

    SDL_ATend();
}


/**
 * @brief Rect test entrypoint.
 */
#ifdef TEST_STANDALONE
int main( int argc, const char *argv[] )
{
   (void) argc;
   (void) argv;
#else /* TEST_STANDALONE */
int test_rect (void)
{
#endif /* TEST_STANDALONE */

   SDL_ATinit( "Rect" );

   rect_testIntersectRectAndLine();

   return SDL_ATfinish();
}