view test/automated/common/common.c @ 4805:de3b3455f8ec

Put the render loop back in its right place, but with delaying functionality to keep it down to roughly 60fps, not eating up all the X11 time.
author Eli Gottlieb <eligottlieb@gmail.com>
date Mon, 19 Jul 2010 00:24:02 -0400
parents 5f038ec1a1af
children
line wrap: on
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/**
 * Automated SDL_Surface test.
 *
 * Written by Edgar Simo "bobbens"
 *
 * Released under Public Domain.
 */


#include "SDL.h"
#include "../SDL_at.h"

#include "common.h"


/**
 * @brief Compares a surface and a surface image for equality.
 */
int surface_compare( SDL_Surface *sur, const SurfaceImage_t *img, int allowable_error )
{
   int ret;
   int i,j;
   int bpp;
   Uint8 *p, *pd;

   /* Make sure size is the same. */
   if ((sur->w != img->width) || (sur->h != img->height))
      return -1;

   SDL_LockSurface( sur );

   ret = 0;
   bpp = sur->format->BytesPerPixel;

   /* Compare image - should be same format. */
   for (j=0; j<sur->h; j++) {
      for (i=0; i<sur->w; i++) {
         p  = (Uint8 *)sur->pixels + j * sur->pitch + i * bpp;
         pd = (Uint8 *)img->pixel_data + (j*img->width + i) * img->bytes_per_pixel;
         switch (bpp) {
            case 1:
            case 2:
            case 3:
               ret += 1;
               /*printf("%d BPP not supported yet.\n",bpp);*/
               break;

            case 4:
               {
                  int dist = 0;
                  Uint8 R, G, B, A;

                  SDL_GetRGBA(*(Uint32*)p, sur->format, &R, &G, &B, &A);

                  if (img->bytes_per_pixel == 3) {
                     dist += (R-pd[0])*(R-pd[0]);
                     dist += (G-pd[1])*(G-pd[1]);
                     dist += (B-pd[2])*(B-pd[2]);
                  } else {
                     dist += (R-pd[0])*(R-pd[0]);
                     dist += (G-pd[1])*(G-pd[1]);
                     dist += (B-pd[2])*(B-pd[2]);
                     dist += (A-pd[3])*(A-pd[3]);
                  }
                  /* Allow some difference in blending accuracy */
                  if (dist > allowable_error) {
                     /*printf("pixel %d,%d varies by %d\n", i, j, dist);*/
                     ++ret;
                  }
               }
               break;
         }
      }
   }

   SDL_UnlockSurface( sur );

   if (ret) {
      SDL_SaveBMP(sur, "fail.bmp");

      SDL_LockSurface( sur );

      bpp = sur->format->BytesPerPixel;

      if (bpp == 4) {
         for (j=0; j<sur->h; j++) {
            for (i=0; i<sur->w; i++) {
               Uint8 R, G, B, A;
               p  = (Uint8 *)sur->pixels + j * sur->pitch + i * bpp;
               pd = (Uint8 *)img->pixel_data + (j*img->width + i) * img->bytes_per_pixel;

               R = pd[0];
               G = pd[1];
               B = pd[2];
               if (img->bytes_per_pixel == 4) {
                  A = pd[3];
               } else {
                  A = 0;
               }
               *(Uint32*)p = (A << 24) | (R << 16) | (G << 8) | B;
            }
         }
      }

      SDL_UnlockSurface( sur );

      SDL_SaveBMP(sur, "good.bmp");
   }
   return ret;
}